- Vay Hek is among the most dangerous threat in this mission as he is immune to all sorts of crowd control, remember to keep on the move as the rockets have a large possibility to oneshot any players.
- Nyx's Absorb modded with maximum efficiency, due to its heightened Threat Level can keep Vay Hek's danger level relatively low, as it will trick him to continue firing his rockets at her.
- Loki's Decoy is also a good way to keep the damage output of Vay Hek low, because if you put it right in front of him he will target the decoy and not the players.
- Vay Hek's armoring consists of Ferrite Armor, do not take Radiation damage and instead take Corrosive damage against him. Do note however that he is immune to Corrosive proc.
- Alternatively, with four Corrosive Projection auras, he will have no armor at all, negating any bonus from corrosive damage. His health has no weaknesses or strengths.
- Vay Hek is invulnerable to most, but not all status effects. Periodically proccing him for Radiation is a good way to keep him relatively harmless during his invulnerability stage as he will tend to target his own units more often than players.
- Acrid is particularly good for doing this since the Toxic Sequence and Perpetual Agony mods combined will make it's procs last for up to 20 seconds.
- Blinded and Radiation procced enemies will still trigger the Fomorian Console, rendering this method not as effective. Resort to other forms of procs to hinder their movement such as Sound Quake or Molecular Prime instead.
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The Law of Retribution/Vay Hek Assassination
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