Full disclosure: I acknowledge that this might be something that doesn't belong on the wiki at all, that said, here are a few groupings I feel are lacking that I wanted to run by the forum before just making changes:
Combustion Beam, Vulcan Blitz, and Acid Shells all cause enemies to explode on death. Part of me wants them to be connected under some category like "Death Explosions", but I could also see just linking them to each other under 'see also'.
Vulcan Blitz and Acid Shells also belong to a sort of pseudo-augment group of mods. They aren't syndicate augments, like Scattered Justice, of course, but somebody looking for weapon-specific mods would likely be interested in seeing them. Could they be added as a separate section in the list of 'Weapon Augment' mods (alongside Tether Grenades and a few others) or should we get a new category for weapon-specific mods?
The last change I'd like to suggest (and I'm fine implementing these, just wanted to gather at least one or two other opinions before doing anything) is to have a Critical Mods section. Right now several of the critical mods are just listing every single +Crit% mod for other weapons anyways, and I personally think it would make more sense to have a 'Critical Mods' section, similar to the 'Channeling Mods' section seen on Killing Blow, probably split by weapon type (and also +% vs +dmg) similar to how the Syndicate Augments section seen on pages like Winds of Purity have a split based on which syndicate they're from. It just doesn't make sense to me that the Target Cracker page doesn't have a link to Pistol Gambit, a mod it will almost always be run alongside.
Any objections? Any support in favor? I'll check back here in a day or two and change things (or not) based on feedback.