An artifact of exquisite beauty. A weapon of deadly purpose.

The Tigris Prime is the primed variant of the Tigris shotgun. Featuring the highest base damage of any non-Archwing weapon, it is balanced out by its low magazine size and damage falloff.

Tigris Prime was added along with Nekros Prime and Galatine Prime in Hotfix: The Silver Grove 3.

Manufacturing Requirements
Time: 12 hrs
Rush: Platinum64 50
MarketIcon Market Price: Platinum64 N/A Blueprint2 Blueprints Price: Credits64 N/A
Drop Locations
BlueprintLith T1 Rare
Neo T1 Rare (V)
Axi T1 Rare (V)
GenericGunPrimeBarrel BarrelLith V3 Uncommon
Neo H1 Uncommon
Lith K1 Uncommon (V)
Lith V4 Uncommon (V)
GenericGunPrimeReceiver ReceiverMeso K1 Uncommon
Meso N5 Uncommon
Meso S6 Uncommon (V)
Neo S6 Uncommon (V)
Neo V3 Uncommon (V)
Axi V5 Uncommon (V)
GenericGunPrimeStock StockLith B2 Common
Neo B2 Common
Meso S1 Common (V)
Neo V4 Common (V)
Lith/Meso/Neo/Axi refer to Void Relics
(V) Denotes Vaulted Void Relics


This weapon deals primarily Slash b Slash damage.


  • Highest base damage of all non-Archwing weapons.
  • High Slash b Slash damage – effective against Infested, Flesh and Cloned Flesh.
  • Unique trigger type allows for two rapid shots against tough targets, or careful shot management against many weaker opponents. First shot on button press, the second on button release.
  • Efficient ammunition economy.
  • Comes with Madurai Pol and Naramon Pol polarities.


  • Linear damage falloff from 100% to ~50% from 10m to 20m target distance (distances are affected Projectile Speed).
  • Lower Impact b Impact and Puncture b Puncture damage – less effective against shields and armor.
    • Slash b Slash damage has a -15% damage reduction against Ferrite armor and a -50% reduction against alloy, making it weak against armor.
  • Inefficient against groups, unless using Punch Through mods.
  • Low magazine size, requires frequent reloading.


  • Tigris Prime, compared to Tigris:
    • Higher base damage (1560.0 vs. 1050.0)
      • Higher Impact b Impact damage (156.0 vs. 105.0)
      • Higher Puncture b Puncture damage (156.0 vs. 105.0)
      • Higher Slash b Slash damage (1248.0 vs. 840.0)
    • Higher critical chance (10% vs. 5%)
    • Higher status chance (30% vs. 25%)
    • Shorter range before damage falloff starts (8m vs. 10m)
    • Different polarities (Madurai PolNaramon Pol vs. None)
    • Higher Mastery Rank required (13 vs. 4)

  • Tigris Prime, compared to Sancti Tigris:
    • Higher base damage (1560.0 vs. 1260.0)
      • Higher Impact b Impact damage (156.0 vs. 126.0)
      • Higher Puncture b Puncture damage (156.0 vs. 126.0)
      • Higher Slash b Slash damage (1248.0 vs. 1008.0)
    • Lower critical chance (10% vs. 15%)
    • Higher critical damage multiplier (2x vs. 1.5x)
    • Higher status chance (30% vs. 25%)
    • Smaller max damage reduction due to falloff (48.84% vs. 57.14%)
    • Slower reload speed (1.8 s vs. 1.5 s)
    • Lack of an innate Purity effect
    • Different polarities (Madurai PolNaramon Pol vs. Vazarin PolNaramon PolMadurai Pol)
    • Higher Mastery Rank required (13 vs. 12)

Weapon LoadoutsEdit


  • Due to the weapon's low magazine size and tight spread, consider using Seeking Force and/or Seeking Fury in order to deal with large groups more effectively.
  • Aiming down sights will increase weapon accuracy and decrease shotgun spread, making the Tigris more effective at medium ranges.


Tigris Prime Teaser

Tigris Prime Skins

WeaponsDamageCompare AllCosmetics

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