An artifact of exquisite beauty. A weapon of deadly purpose.

The Tigris Prime is the primed variant of the Tigris shotgun. Featuring the highest base damage of any non-Archwing weapon, it is balanced out by its low magazine size and damage falloff.

Tigris Prime was added along with Nekros Prime and Galatine Prime in Hotfix: The Silver Grove 3.

Manufacturing Requirements
Time: 12 hrs
Rush: Platinum64 50
MarketIcon Market Price: Platinum64 N/A Blueprint2 Blueprints Price:N/A
Drop Locations
BlueprintLith T1 Rare
Neo T1 Rare (V)
Axi T1 Rare (V)
GenericGunPrimeBarrel BarrelLith V3 Uncommon
Neo H1 Uncommon
Lith K1 Uncommon (V)
Lith V4 Uncommon (V)
GenericGunPrimeReceiver ReceiverMeso K1 Uncommon
Meso N5 Uncommon
Meso S6 Uncommon (V)
Neo S6 Uncommon (V)
Neo V3 Uncommon (V)
Axi V5 Uncommon (V)
GenericGunPrimeStock StockLith B2 Common
Neo B2 Common
Meso S1 Common (V)
Neo V4 Common (V)
Lith/Meso/Neo/Axi refer to Void Relics
(V) Denotes Vaulted Void Relics
(B) Denotes Baro Ki'Teer Exclusive Void Relic


This weapon deals primarily Slash b Slash damage.


  • Highest base damage of all non-Archwing weapons.
  • Unique trigger type allows for two rapid shots against tough targets, or careful shot management against many weaker opponents. First shot on button press, the second on button release.
  • Efficient ammunition economy.
  • High reload speed.
  • Tied for third highest status chance of all shotguns alongside Boar Prime, behind the Strun Wraith and Astilla.
  • Comes with Madurai Pol and Naramon Pol polarities.


  • Lower Impact b Impact and Puncture b Puncture damage – less effective against shields and armor.
  • Linear damage falloff from 100% to 51.28% from 10m to 20m target distance (distances are affected Projectile Speed).
  • Inefficient against groups, unless using Punch Through mods.
  • Extremely low magazine size of just two rounds; requires frequent reloading.


  • Tigris Prime, compared to Tigris:
    • Higher base damage (1560.0 vs. 1050.0)
      • Higher Impact b Impact damage (156.0 vs. 105.0)
      • Higher Puncture b Puncture damage (156.0 vs. 105.0)
      • Higher Slash b Slash damage (1248.0 vs. 840.0)
    • Higher status chance (30% vs. 28%)
    • Shorter range before damage falloff starts (8m vs. 10m)
    • Smaller max damage reduction due to falloff (48.72% vs. 52.38%)
    • Different polarities (Madurai PolNaramon Pol vs. None)
    • Higher Mastery Rank required (13 vs. 7)
  • Tigris Prime, compared to Sancti Tigris:
    • Higher base damage (1560.0 vs. 1260.0)
      • Higher Impact b Impact damage (156.0 vs. 126.0)
      • Higher Puncture b Puncture damage (156.0 vs. 126.0)
      • Higher Slash b Slash damage (1248.0 vs. 1008.0)
    • Lower critical chance (10% vs. 15%)
    • Higher critical damage multiplier (2x vs. 1.5x)
    • Higher status chance (30% vs. 28%)
    • Smaller max damage reduction due to falloff (48.72% vs. 57.14%)
    • Slower reload speed (1.8 s vs. 1.5 s)
    • More accurate (9 vs. 6)
    • Lack of an innate Purity effect
    • Different polarities (Madurai PolNaramon Pol vs. Vazarin PolNaramon PolMadurai Pol)
    • Higher Mastery Rank required (13 vs. 12)

Weapon LoadoutsEdit


  • Because of the mechanics of status chance, reaching 100% status chance results in many more status effects than 90% or even 99% would.
  • Due to the weapon's low magazine size and tight spread, consider using Seeking Force and/or Seeking Fury in order to deal with large groups more effectively.
  • Chilling Reload can also help to speed up the weapon's frequent reloads.
  • All Tigris variants can reach 4 shells in the magazine by combining a max rank Ammo Stock with a rank 1 Burdened Magazine.
    • Due to rounding, increasing Burdened Magazine to a higher level will never give any more than 4 shells, but it will still increase the reload speed penalty.
  • Aiming down sights will increase weapon accuracy and decrease shotgun spread, making the Tigris more effective at medium ranges.


Tigris Prime Skins

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