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Take flight with this mischievous pixie.

This is Titania, the pixie, the unseen.

Titania is a deadly and mischievous addition to any squad, but don't take my word for it Tenno.

Release Date: August 19, 2016.

The diminutive temptress Titania and her entourage of bladed butterflies scatter their dust to disorient, enchant and beckon foes to their doom. She fluttered in on August 19th with Update: The Silver Grove.

Manufacturing Requirements
Time: 72 hrs
Rush: Platinum64 50
Market Price: Platinum64 275 Blueprint Price: Credits64 35,000
Time: 12 hrs
Rush: Platinum64 25
Time: 12 hrs
Rush: Platinum64 25
Time: 12 hrs
Rush: Platinum64 25


Titania's main and component blueprints are obtainable from The Silver Grove quest. The quest is obtained from the New Loka leader at any relay.


  • Titania is portrayed as Queen of the Fairies in William Shakespeare's play A Midsummer Night's Dream, in which she is wife to Oberon, King of the Fairies. It is worth noting that while Oberon existed long before Shakespeare's play, Titania was created specifically for it.
    • Much like Oberon (the Warframe), Titania also shares her name with a mission node on Uranus, which in turn corresponds to one of Uranus' moons in real life.
  • In Razorwing mode, the name of Titania's melee weapon is Diwata, which is a Filipino word that historically refers to spirits that reside in the forests, but in contemporary usage typically refers to fairies or elves.
  • Throughout The Silver Grove and promotional materials, Titania's name is pronounced "Tie-TAY-nia" (the same pronunciation as the chemical substance Titania) as opposed to its Shakespearean pronunciation "Tih-TAN-ya", which is deemed the correct pronunciation by the Oxford dictionary.
  • Titania was the first Warframe that required Tellurium to build.

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Dust BloomEdit

Titania gains +25% Bullet Jump distance. Bullet jumping also creates a trampoline that lasts 5 seconds and grants the Upsurge buff, giving the same +25% distance to Bullet Jump maneuvers performed in the area.

Abilities Edit

Spellbind SpellbindIcon
Enemies fumble their weapons as they tumble into the air. Nearby allies become immune to Status Effects.
Duration:10 / 12 / 14 / 16 s
Range:1 / 3 / 3 / 5 m (ability radius)
20 / 30 / 40 / 50 m (cast range)

  • Titania scatters enchanted dust in a 1 / 3 / 3 / 5 meter radius around the location she aims at, up to 20 / 30 / 40 / 50 meters away. Enemies within this area will drop their weapons, become unable to perform any action while in a ragdoll state, and weightlessly float in mid-air for 10 / 12 / 14 / 16 seconds. Titania and her allies caught within the dust cloud gain immunity to status effects for the duration of the ability.
  • Enemies affected by Spellbind will float away in the direction of their movement depending on their velocity and momentum at the time of cast. Hit-scan, projectile, and melee attacks can cause spellbound enemies to ricochet in random directions.
  • After Spellbind expires, enemies previously armed with weapons cannot attack until they retrieve their weapons from their initial position. Those that do not use weapons (such as the Infested) will recover quickly.
  • Recasting on Titania or an ally will refresh the status immunity.
  • Spellbound allies and enemies emit unique particle effects:
    • Enemies visually emit energy butterflies fluttering about and an upward stream of energy stripes, both affected by Titania's energy color.
    • Allies visually emit energy butterflies fluttering about, affected by their own energy color.


Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

Tribute TributeIcon
Extract an offering from an enemy in the form of a random Ability Buff. Survivor's attacks are weakened.
Strength:200 / 300 / 400 / 500 (damage)
Duration:6 / 8 / 10 / 12 s (debuff)
Range:10 / 15 / 20 / 25 m (cast range)
Misc:120 s Dust / Thorns / Entangle buff
90 s Full Moon buff
25% damage debuff
30 m Dust / Full Moon aura range
40 m Thorns aura range
10 m Entangle aura range

  • Titania blasts an enemy up to 10 / 15 / 20 / 25 meters away, dealing 200 / 300 / 400 / 500 damage and forcefully separating their soul from their body, which remains in place for 15 seconds. If the target survives, their damage output is reduced by 25% for 6 / 8 / 10 / 12 seconds.
    • Damage is affected by Ability Strength, while the damage debuff is not.
    • Debuff duration is affected by Ability Duration, while the soul's duration is not.
    • Cast range is affected by Ability Range.
    • Cast animation of 1 second is affected by Natural Talent and Speed Drift. Casting interrupts movement and other actions, however, casting while in Razorwing mode only interrupts other actions and not movement.
  • The soul of an enemy is left in place at the location where they got hit by Tribute, and appears as a shadow replica of the target. If Titania picks it up, she is granted one of four different auras dependent on the enemy affected. The strength of each aura can stack from picking up multiple souls of the same type, which also refreshes its duration. All 4 auras can be active at once. The following different auras are available:

  • The Dust aura reduces the accuracy of enemies within 30 meters around Titania by 10% for 120 seconds. Each additional stack will increase the effect by 10%, up to a maximum of 50% reduced enemy accuracy.
  • Given by ranged enemies, such as Lancers or Crewmen.

  • The Thorns aura will reflect 5% of the damage taken back to the attacker, up to 40 meters away, for 120 seconds. Each additional stack will increase the effect by 5%, up to a maximum of 25% damage reflection. Any allies within 35 meters around Titania will also benefit from Thorns' damage reflection.
  • Given by melee enemies, such as Prod Crewmen and Chargers.

  • The Entangle aura slows down enemy movement within 10 meters around Titania by 5% for 120 seconds. Each additional stack will increase the effect by 5%, up to a maximum of 25% slower enemy movement.
  • Given by heavy enemy units, such as Bombards and Ancient Disruptors.

  • The Full Moon aura increases the damage companions deal by 15% for 90 seconds. Each additional stack will increase the effect by 15%, up to a maximum of 75% increased companion damage. Any teammates within 30 meters around Titania will also benefit from Full Moon's effects, increasing their respective companions' damage.
  • Given by summoned enemies (such as Hyekka) and flying enemies (such as Leech Ospreys).

  • Souls created by Tribute display a symbol above them that denotes the aura they bestow.
    • The color of the souls and their symbols are affected by Titania's energy color.
  • Enemies previously affected by Tribute cannot be affected again, as they no longer have a soul to offer.

Tips & Tricks
  • Since souls sometimes tend to drift upwards, it is more convenient to use the ability while close to the target.


Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

Lantern LanternIcon
Create a swarm of razorflies that transform an enemy into an irresistible floating beacon, attracting witless comrades and finally exploding.
Strength:200 / 250 / 300 / 350 (damage/sec)
1,000 / 1,500 / 2,000 / 2,500 (explosion damage)
Duration:10 / 15 / 20 / 25 s
Range:15 / 20 / 25 / 25 m (cast range)
8 / 12 / 15 / 20 m (attract radius)
5 / 6 / 7 / 8 m (explosion radius)
2.5 m (damage radius)

  • Titania sends an enemy, up to 15 / 20 / 25 / 25 meters away, hurtling into the air using her razorflies, making it invulnerable and rendering it unable to move or attack for 10 / 15 / 20 / 25 seconds. Enemies that come within 8 / 12 / 15 / 20 meters from the suspended target will be pacified and will blindly follow the target, as long as they remain within range. Enemies within 2.5 meters of the suspended target will be dealt 200 / 250 / 300 / 350 damage every second.
  • Upon deactivation by pressing the ability key again (default 3 ), expiration or being dispelled, the suspended target will explode, dealing 1,000 / 1,500 / 2,000 / 2,500 damage to itself and all enemies within 5 / 6 / 7 / 8 meters.
  • The suspended target will slowly move in the direction from which attacks push it, starting from when the ability is cast. The suspended target's trajectory will be affected by any contact with terrain, weapon attack or offensive ability.
  • If the target dies before Titania finishes her casting animation, energy used for Lantern will be refunded.

Main article: Beguiling Lantern

Titania is a Warframe Augment Mod for Titania that grants 100% bonus damage for all squadmates' melee attack against attracted enemies.

Rank Bonus Melee Damage Cost
0 +25% 6
1 +50% 7
2 +75% 8
3 +100% 9

Tips & Tricks
  • While crowd control aspect is somewhat tricky, Lantern can be used as quite effective offensive ability by double tapping.
  • Certain enemies, most notably Regulators and Sensor Regulators, will not be suspended, and will instantly skip to the explosion.


Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

  • Maximized Ability Duration increases duration to 76.5 seconds.
    • Reduces cast range to 8.5 meters, attraction radius to 6.8 meters, explosion radius to 2.72 meters, and damage radius to 0.85 meters.
  • Maximized Ability Efficiency reduces cost to 18.75 energy.
    • Reduces duration to 10 seconds.
  • Maximized Ability Range increases cast range to 70 meters, attraction radius to 56 meters, explosion radius to 22.4 meters, and damage radius to 7 meters.
    • Reduces damage per second to 140 and the explosion damage to 1000.
  • Maximized Ability Strength increases damage per second to 1305.5 and the explosion damage to 9325.
    • Without Energy Conversion, increases damage per second to 1130.5 and the explosion damage to 8075.
    • Increases cost to 116.25 energy.
    • Reduces duration to 18.13 seconds.

Razorwing RazorwingIcon
Shrink down and take flight, while razorflies attack nearby enemies.
Energy Drain: 5 s-1
Strength:50 / 80 / 120 / 160 (gun damage)
50 / 80 / 120 / 160 (melee damage)
10 / 24 / 48 / 80 (drone damage)
Misc:6 (razorfly drones)
50% (evasion)

  • Titania shrinks down to half of her original size, becoming a flying pixie. In this form, Titania permanently remains in mid-air, using specialized control mechanics to move around the battlefield (very similar to Archwing). She exchanges all of her normal weapons for two proprietary Razorwing weapons: the Dex Pixia dual machine pistols and the Diwata heavy sword. Titania also gains a passive 50% evasion against enemy attacks.
    • Evasion percentage is not affected by Ability Strength.
    • Flight speed is not affected by sprint speed mods (e.g., Rush).
    • Titania does not have a secondary weapon while Razorwing is active.
    • Despite appearances, Razorwing mode does not count as being airborne in regards to the effects of Aviator and Agility Drift.
    • Cast animation of 1.4 seconds and deactivation of 1.0 second, are affected by Natural Talent and Speed Drift.
      • Casting the ability while in the air will also shave off about 0.3 seconds of the animation, the part where she lifts off of the ground, since she is in the air.
  • Dex Pixia, similar to Artemis Bow, has its own unique statistics.
    • Base damage is 50 / 80 / 120 / 160 per hit, affected by Ability Strength.
    • Base damage distribution is 10% Impact b Impact, 10% Puncture b Puncture, and 80% Slash b Slash.
    • Fires 5.83 shots per second with 60 shots per clip. When not firing, the clip will automatically regenerate 50 shots per second after a 0.25 sec delay.
    • 200% critical damage multiplier with a 15% critical chance and a 25% status chance.
    • Dex Pixia is also affected by rifle mods and shotgun mods including:
      • Base damage (e.g., Rifle Amp), physical damage, elemental damage, faction damage, fire rate, multishot (e.g., Split Chamber, Hell's Chamber), magazine capacity (e.g., Magazine Warp, Ammo Stock), punch through, critical damage, critical chance, and status.
        • When trying to decide between equipping Growing Power or Rifle Amp, Growing Power increases Dex Pixia's base damage before primary weapon mods are considered, and Rifle Amp increases Dex Pixia's base damage as if it was a primary weapon mod (e.g., Serration). This means that Growing Power's 25% ability strength increase is the better choice accompanying weaker ability strength bonuses and stronger primary weapon damage bonuses while Rifle Amp's 27% damage increase is the better choice with stronger ability damage bonuses and weaker primary weapon damage bonuses.
        • Curiously, Rifle Amp affects Dex Pixia regardless of what primary weapon is equipped, therefore it is always a better option than Shotgun Amp, which only provides an 18% damage increase.
        • Neither Dead Eye nor Pistol Amp affect Dex Pixia, meaning that the game does not recognize them as pistols or sniper rifles.
      • Dex Pixia is not affected by the equipped primary weapon's stats, weapon augments, subtype-specific mods (such as bow mods), mods with triggered effects (such as Argon Scope), or Riven Mods.
  • Diwata, similar to Hysteria and Exalted Blade, has its own unique statistics.
    • Base damage is 50 / 80 / 120 / 160 per hit, affected by Ability Strength.
    • Base damage distribution is 15% Impact b Impact, 75% Puncture b Puncture, and 10% Slash b Slash.
    • Attacks 1.08 times per second, and can only hit one enemy per attack. When attacking, Titania will dash a short distance to her target.
    • 150% critical damage multiplier with a 5% critical chance and a 10% status chance.
    • Diwata is also affected by equipped melee mods including:
  • While Razorwing is active, Titania will also command 6 Razorfly drones to attack nearby enemies. These drones deal 10 / 24 / 48 / 80 damage with their attacks; they will swarm an enemy and attack it incessantly until it is killed. The Razorflies also have a dramatically increased threat rating, allowing them to draw enemy fire and attention away from Titania's team. Razorflies can be killed by enemy fire, and can only be replenished upon Razorwing being recast.
    • Razorfly damage is affected by Ability Strength, while the number of drones is not.
  • As a channeled ability, Razorwing consumes 5 energy for every second it is active. Razorwing will remain active until it is deactivated by pressing the ability key again (default 4 ), Titania's energy is depleted or the ability is dispelled.
  • While Razorwing is active, Titania can continue moving while casting her other abilities. She can also use most items from her gear, and equipped gear items' sizes will also be shrunk to her scale. Deployed gear items will still retain their original sizes.
  • Titania is unable to interact with objects while Razorwing is active, such as consoles and datamasses. She is also unable to use the Focus ability, though she will still benefit from any passive abilities already activated other than Energy Overflow, and can still collect Focus points.
  • Companions disappear when activating Razorwing, and will come back once the ability is deactivated.
  • Razorwing is considered both an ability and weapons with ability status taking priority.
    • Dex Pixia and Diwata will not be available during sorties that disable their respective categories (if the mission is secondaries only, the secondary weapon will stay equipped when activating Razorwing).
    • Razorwing can damage through the Rift Plane regardless of Titania's or her target's plane of existence. Because Dex Pixia is also considered a firearm, however, bullets will freeze when affected by Stasis.
    • Razorwing does benefit from various abilities that normally only buff weapons, such as Warcry, Covenant, Metronome, and Shooting Gallery.
    • Dex Pixia does not benefit from the Vigilante Set Mod bonus.
    • Growing Power does not trigger from status effects caused by Dex Pixia.


Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

  • Maximized Ability Duration reduces channeling cost to 1.78 energy per second.
    • Has no negative effects on this ability.
  • Maximized Ability Efficiency reduces activation cost to 6.25 energy and channeling cost to 1.25 energy per second.
    • Has no negative effects on this ability.
  • Maximized Ability Range has no positive effects on this ability.
    • Reduces gun and melee damages to 64 and drone damage to 32.
  • Maximized Ability Strength increases gun and melee damages to 596.8 and drone damage to 298.4.
    • Without Energy Conversion, increases gun and melee damages to 516.8 and drone damage to 258.4.
    • Increases activation cost to 38.75 energy and channeling cost to 8.75 energy per second.

Strength Mods


Duration Mods


Range Mods


SpellbindIcon SpellbindIcon
TributeIcon TributeIcon TributeIcon
LanternIcon LanternIcon LanternIcon
RazorwingIcon RazorwingIcon

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Titania can be equipped with the following items:



See alsoEdit

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Update 21.6
  • Fixed Titania’s Razorwing ability jittering out of control at lower framerates when boosting forwards.

Update 21.2

  • Fixed a case of being able to get out of the level bounds using Titania's Razorwing.

Hotfix 21.1.1

  • Fixed the Mastery Sigil appearing unranked on Titania and her Skins.

Hotfix 21.0.4

  • Fixed being unable to hit enemies from within the Rift when using Titania’s Razorwing.

Update 21.0

  • Conclave: Reduced the Duration of Titania's Spellbound in Conclave.
  • Fixed various Syandana clipping issues through Titania’s wings.

Update 20.5

  • Fixed the Incubus Syandana clipping through Titania’s wings.

Update 20.4

  • Fixed Titania’s Bullet Jump FX lingering forever.

Update 20.2

  • Augment: Lantern - Beguiling Lantern: Attracted enemies take 100% more melee damage from all squadmates.

Update 20.0

  • Conclave: Victims of Titania's Lamplight recover slower in Conclave.
  • Fixed Titania’s wing clipping through Archwings when viewing anything Archwing-related Codex entries.
  • Fixed enemies becoming un-tethered with Titania’s Lantern ability and the Ferrox with Tether Grenades equipped.

Update 19.13

  • Rifle Amp and Shotgun Amp Auras now apply to Titania’s Dex Pixia weapons.

Hotfix 19.10.1

  • Energy will now be refunded when the target dies between cast and effect on Titania's Lantern.

Update 19.4

  • Fixed Titania Solstice skin visual bug after exiting Razorwing.

Update 19.0

  • Conclave: Fixed an issue with Titania’s Razorwing ability appearing as ready-to-cast without sufficient energy in Conclave matches.
  • Fixed camera offset when using Razorwing while crouching.
  • Fixed not seeing the HUD buff indicator from Titania’s Tribute when joining a mission in progress.
  • Fixed the Ripkas not appearing on Titania when equipped.
  • Fixed an issue with multiple Syandanas not fitting properly on Titania.
  • Fixed Titania’s Razorflies being permanently hostile to allies if Razorwing was cast while under an enemy's Status effect.
  • Fixed Titania’s Diwata clipping through her body when in Razorwing mode.
  • Fixed Titania’s Diwata appearing unattached to her body.

Update: The Index Preview

  • Fixed Sentinel’s continuing to use their Precepts in the spot where Titania’s Razorwing was cast.

Hotfix: The Vacuum Within 3

  • Conclave: Fixed Titania’s Razorwing ability displaying as ready to cast even though the player does not have 100 energy in Conclave.
  • Fixed Titania gaining energy while in Limbo’s Rift and having Razorwing active.
  • Fixed the Drahk Master taking Titania’s Razorwing weapons.
  • Fixed Shadow Debt Mods applying to Titania’s Razorwing weapons.

Hotfix: The Silver Grove 2

  • Conclave:
    • Fixed Titania’s Razorflies persisting if player leaves while in Razorwing form in Conclave.
    • Fixed a Host migration resulting in Titania keeping her Razorwing weapons in Conclave.
  • Fixed shrinking when shaking hands with Titania while her Razorwing is active.
  • Fixed Titania being stuck in flight mode when running out of Energy during Razorwing.
  • Fixed a case where another player spawning with an Aura mod while you were in Titania’s Razorwing would result in you running through the air.

Update: The Silver Grove 1.0

  • Fixed issues with being active in Titania's Razorwing preventing the effects of Tribute buffs and Spellbind self-casts.

Hotfix: The Silver Grove 4

  • Increased Razorwing's flight speed and reduced damage to Titania on impact and collision with the world.
  • Reduced the camera shake on Dex Pixia but added intro aim deviation to keep the same balance.
  • Fixed a map hole exploit by bullet jumping and using Razorwing.

Hotfix: The Silver Grove 2

  • Removed butterfly sounds from Titania’s idle animations for other Warframes. Butterfly sounds will only play on Titania’s idle animations with Titania equipped.
  • Fixed Titania’s Razorwing weapons having zero proc chance.
  • Fixed casting Titania’s Spellbind on a player while they are reloading, breaking them and their animation until they melee attack.
  • Fixed not being able to shoot/damage enemies upon decasting Titania’s Razorwing.

Hotfix: The Silver Grove 1

  • Fixed a case where Titania's Dust and Entangle aura hud buffs (from Tribute) wouldn't be removed when nullified.
  • Fixed putting an emblem on Titania without any shoulder attachments will result in the emblem floating off of her shoulder.
  • Fixed some of Titania's buff icons not appearing.

Update: The Silver Grove

  • Titania added to the game.

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