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Twin Vipers

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Twin Vipers
Viper, dual
Statistics
Weapon Slot Secondary
Weapon Type Pistol
Trigger Type Auto
Utility
Fire Rate 25.0 rounds/sec
Accuracy 8.7
Magazine Size 28 rounds/mag
Max Ammo 210 rounds
Normal Attacks
Impact wImpact 9.6
Puncture wPuncture 1.6
Slash wSlash 4.8
Crit Chance 15.0%
Miscellaneous
Introduced Update 7.7.3
A Viper pistol equipped in each hand.

The Twin Vipers are akimbo machine pistols of Grineer design, featuring a very high rate of fire and relatively fast reloads, but poor accuracy. Vipers are the smallest firearms manufactured by the Grineer and boast a simplified magazine design.

Manufacturing Requirements
Credits64
20,000
Viper
1
Viper
1
OrokinCell64
1

Time: 12 hrs
Rush: Platinum64 25
MarketIcon Market Price: Platinum64225 Blueprint2 Blueprint Price: Credits6415,000

The total credit cost of crafting the Twin Vipers, including the blueprint and crafting costs of its two constituent Vipers, is Credits64‍ 115,000.

CharacteristicsEdit

This weapon deals primarily Impact b Impact damage.

Advantages

  • Extremely high rate of fire.
  • Good for short range, and medium range if using small bursts.
  • Good base critical chance.
  • A Naramon Pol polarity slot.

Disadvantages

  • Very inefficient ammo economy if not modded properly.
  • Not suited for long range fights.
  • Small and inconvenient magazine size.
  • Negligibly small status chance.

Weapon LoadoutsEdit

TipsEdit

  • Using the Pistol Ammo Mutation mod can help regain lost ammo when needed. Alternatively, use Pistol Scavenger aura or bring along Team Ammo Restore.
  • Using short bursts of fire greatly improves accuracy and makes the weapon viable at medium medium-long distances. Although it is still advised to be used at close quarters.

TriviaEdit

  • The Twin Vipers were released on April 12, 2013 with Update 7.7.3.

MediaEdit

SkinsEdit


See AlsoEdit

WeaponsDamageCompare AllCosmetics

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