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Twin Vipers

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Twin Vipers
Viper, dual
Statistics
Weapon Slot Secondary
Weapon Type Pistol
Trigger Type Auto
Utility
Fire Rate 25.0 rounds/sec
Accuracy 8.7
Magazine Size 28 rounds/mag
Max Ammo 210 rounds
Reload Time 2.0s
Normal Attacks
Impact wImpact 9.6
Puncture wPuncture 1.6
Slash wSlash 4.8
Crit Chance 15.0%
Crit Multiplier 1.5x
Miscellaneous
Introduced Update 7.7.3
A Viper pistol equipped in each hand.

The Twin Vipers are akimbo machine pistols of Grineer design, featuring a very high rate of fire and relatively fast reloads, but poor accuracy. Vipers are the smallest firearms manufactured by the Grineer and boast a simplified magazine design.

Manufacturing Requirements
Credits64
20,000
Viper
1
Viper
1
OrokinCell64
1

Time: 12 hr
Rush: Platinum64 25
Market Price: Platinum64 225 Blueprint Price: Credits64 15,000

The total credit cost of crafting the Twin Vipers, including the blueprint and crafting costs of its two constituent Vipers, is Credits64‍ 115,000.

CharacteristicsEdit

This weapon deals primarily Impact b Impact damage.

Advantages

  • Extremely high rate of fire.
  • Good for short range, and medium range if using small bursts.
  • Good base critical chance.
  • A Naramon Pol polarity slot.

Disadvantages

  • Very inefficient ammo economy if not modded properly.
  • Not suited for long range fights.
  • Small and inconvenient magazine size.
  • Negligibly small status chance.

Weapon LoadoutsEdit

TipsEdit

  • Using the Pistol Ammo Mutation mod can help regain lost ammo when needed. Alternatively, use Pistol Scavenger aura or bring along Team Ammo Restore.
  • Using short bursts of fire greatly improves accuracy and makes the weapon viable at medium medium-long distances. Although it is still advised to be used at close quarters.

TriviaEdit

  • The Twin Vipers were released on April 12, 2013 with Update 7.7.3.

MediaEdit

SkinsEdit


See AlsoEdit

WeaponsDamageCompare AllCosmetics

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