The Wraith Twin Vipers are the Wraith versions of the Twin Vipers that have higher damage with a slight boost to Script error: The function "Proc" does not exist. damage in exchange for lower Script error: The function "Proc" does not exist., critical chance, and magazine size.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
25,000 |
"[[]]" wasn't found in Module:Resources/data 1 |
"[[]]" wasn't found in Module:Resources/data 1 |
"[[]]" wasn't found in Module:Resources/data 1 |
Time: 12 hrs | |
Rush: 50 | |||||
Market Price: N/A | Blueprints Price: N/A |
Acquisition
This weapon was first obtainable by scoring at least 100 points in The Cicero Crisis event, complete with a free weapon slot and pre-installed Orokin Catalyst.
The Twin Vipers Wraith was awarded again from an alert in The Proxy Rebellion Bonus Weekend.
The blueprint and parts were formerly a reward from the Ninth Season of Sorties; they can now be found as an Invasion reward. All components can be traded, although players must have a Mastery Rank of at least 7 to acquire the blueprint.
Characteristics
This weapon deals primarily Script error: The function "Proc" does not exist. damage.
Advantages:
- High Script error: The function "Proc" does not exist. damage – effective against shields.
- Tied with normal Twin Vipers for fastest fire rate of all secondaries.
- Good critical chance.
- A Script error: The function "Pol" does not exist. polarity slot.
Disadvantages:
- Low Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. damage – less effective against armor and health.
- Low status chance.
- Low accuracy at anything past close range.
- Extremely ammo inefficient.
- Very fast fire rate results in frequent reloading.
Comparisons: Comparisons:
- Twin Vipers Wraith (Normal Attack), compared to Twin Vipers (Normal Attack):
- Higher base damage per projectile (18.00 vs. 17.00)
- Higher total damage (18 vs. 17)
- Higher base critical chance (19.00% vs. 15.00%)
- Higher base critical multiplier (2.00x vs. 1.50x)
- Lower base status chance (9.00% vs. 11.00%)
- Higher average damage per tap (21.42 vs. 18.27)
- Higher burst DPS (535.5 vs. 456.87)
- Higher sustained DPS (238 vs. 164.00)
- Larger magazine (40 vs. 28)
- Larger max ammo capacity (440 vs. 420)
- Less accurate (11.1 vs. 15.4)
- Wider maximum spread (13.00° vs. 8.00°)
- Higher Mastery Rank required (7 vs. 5)
- Lower disposition (●●●●● (1.41x) vs. ●●●●● (1.45x))
Notes
- When compared to the single Viper, the Twin and Wraith Twin Vipers have much less accuracy and ammo efficiency. Both variants are more efficient against close range targets, but the normal Viper has decent accuracy and can use the Stinging Truth mod, granting the Viper a similar magazine size.
Tips
- Tapping your trigger rather than holding it down will prevent overkill of targets.
- Furthermore, binding the scroll wheel on your mouse as an alternative firing control allows you to fire off one bullet at a time, and (to an extent) control the rate of fire.
- Using the Pistol Ammo Mutation mod will keep this gun from running dry for a longer period of time.
- Alternative for ammo mutation with high critical chance is Creeping Bullseye.
- Due to its decent critical potential, the Wraith Twin Vipers become a viable candidate for Critical builds; adding Pistol Gambit, Target Cracker, Barrel Diffusion and Lethal Torrent, coupled with its fast fire rate, can release a powerful blast of bullets in a short amount of time.
- When building with this weapon, it is recommended to install at least one Elemental mod or the Pistol Ammo Mutation, due to its initial Script error: The function "Pol" does not exist. polarity.
Trivia
- This is the third Wraith weapon released, and the first secondary Wraith weapon.
- The single version is available from Baro Ki`Teer, from time to time.
- This is the first dual secondary that has been tweaked (via either Prime, Wraith, Vandal) beyond its standard construction.
- The patterns and color selection of the weapons share a very similar appearance to the Rubedo-Skinned version, which was the rarest possible Rubedo skin available.
- As with many other old Wraith and Vandal weapons, only the energy color could be changed. Other colors may be selected, but would not show on the weapon, unless said weapon possessed a skin.
- As of Update 22: Plains of Eidolon, all default skins of Vandal and Wraith weapons can be fully colored.
Media
Twin Vipers Wraith Skins
Patch History
Update 22.12 (2018-02-09)
- Mastery Rank increased from 0 to 7
- Status chance increased from 5% to 9%
- Critical chance increased from 18% to 19%
- Ammo capacity increased to 440
Update: The Silver Grove (2016-08-19)
- Blueprint and parts added to Sortie rewards.
Update 11.5 (2013-12-19)
- Introduced via "The Cicero Crisis" event.
See Also
- Viper Wraith, the single pistol variant.
- Twin Vipers, the original twin pistols.
- Viper, the original automatic pistol.
- Wraith, a special weapon variant.