WARFRAME Wiki
Advertisement
WARFRAME Wiki

The Tysis pistol spits out caustic darts that corrode their victims from within.

The Tysis is an Infested sidearm that fires Script error: The function "Proc" does not exist. bolts, which are capable of wearing down heavy armor easily.

Manufacturing Requirements
Credits64
30,000
Neurodes
2
Plastids
400
NanoSpores
900
PolymerBundle
100
Time: 24 hrs
Rush: Platinum64 40
MarketIcon Market Price: PlatinumLarge120 Blueprint2 Blueprints Price: Credits 30,000

Characteristics

This weapon deals Script error: The function "Proc" does not exist. damage.

Advantages:

  • Innate Script error: The function "Proc" does not exist. damage - effective against Ferrite Armor and Fossilized.
  • Highest base status chance of all secondaries.
    • Can achieve 100% status chance with Mod TT 20px Scorch, Mod TT 20px Frostbite, Mod TT 20px Pistol Pestilence, and Mod TT 20px Jolt.
    • Innate Script error: The function "Proc" does not exist. damage can rapidly strip away armor.
    • Lack of physical damage; guaranteed to proc elemental damage types.
  • Pinpoint accuracy.
  • Projectiles are unaffected by gravity.
  • Very fast reload speed.

Disadvantages:

  • Innate Script error: The function "Proc" does not exist. damage - less effective against Proto Shields.
  • Cannot deal Script error: The function "Proc" does not exist., Script error: The function "Proc" does not exist., and Script error: The function "Proc" does not exist. damage; does not benefit from mods that increase these damage types.
  • Projectiles have a travel time, requiring the user to lead their shots.
  • Extremely low critical chance.
  • Below average critical damage multiplier.
  • Relatively low fire rate.
Lotusiconsmall
This template is archived. The content was relevant to a previous formatting of WARFRAME Wiki. Please do not use or delete this template. It is being saved for later potential use.

Notes

  • Tysis needles retain their course after piercing their first target, possibly penetrating multiple targets without losing accuracy.
  • Tysis needles will be invisible if energy color is Black, making target leading harder as you can't estimate travel speed and deviation.

Tips

  • A status chance of 182.50% may be obtained by combining Mod TT 20px Stunning Speed, Mod TT 20px Sure Shot, Mod TT 20px Jolt, Mod TT 20px Pistol Pestilence, Mod TT 20px Scorch, and Mod TT 20px Frostbite. However, there is no benefit to a status chance above 100%.
  • With its high status chance, the Tysis may be used as a softening weapon against Grineer. Corrosive effects stack, allowing another weapon to easily deliver the killing blow.
    • It is recommended to mod the Tysis for Script error: The function "Proc" does not exist. damage when dealing with Grineer, allowing it to deal extra damage to NapalmsBombards and Elite troops.
  • Adding Script error: The function "Proc" does not exist. damage makes this weapon ideal for tackling Infested Ancients, as Fossilized enemies take more damage from both elements.

Trivia

  • The Tysis' needles may stretch targets if they are already pinned to the wall by another weapon's projectile (like the Boltor).
  • This is the second Infested weapon available on the Market. The first was the Mire.
    • The Tysis is the first Infested sidearm to be non-clan exclusive.
  • The Tysis may derive its name from the suffix "-ptysis", which typically refers to spitting out substances (e.g. Hemoptysis would refer to spitting blood).
  • The head of the Tysis vaguely resembles the head of a Goblin shark.

Media


Update History

Update 22.12 (2018-02-09)

  • Mastery Rank increased from 4 to 9
  • Damage increased from 35 to 79
  • Critical chance increased from 2.5% to 3%
  • Improved Projectile trail FX
  • Mag size decreased from 15 to 11
Advertisement