Before I say anything, I'd like to point out that this is full of !!!spoilers!!!, theories, and occasional references to datamined content.
IF THIS OFFENDS YOUR SENSIBILITIES, I WOULD PREFER IF YOU REFRAINED FROM READING THIS OR FLAMING ME IN THE COMMENTS SECTION.
Throughout the course of this blog, I will be referencing pre-existing theories and discussions regarding the Orokin, Sentients, and the Warframe universe in general. I would recommend that you look at the Lore page on the wiki, and delve into the Codex entries from which it extrapolates its content.
So, if you're still here, I imagine this means that I have piqued your curiosity. A large portion of what I'm about to delve into here is derived from the cosmogenic sequence in the f…Read more >
**EDITS INCOMING, AS WELL AS THOUGHTS ON A REWORK; DETAILS AT THE END OF THE POST**
So, let's have a talk about Limbo. I realize that there are a number of controversial things in this game, but this one character irks me more than most of the others combined. But, before we get started, let me clarify my statement:
Limbo is fantastic.
That's not my issue here. I'm not going to go off ranting and raving about how he's a useless Warframe with no place in the current metagame, because that is absolutely untrue. And I realize that I just stepped on a few toes by saying that the Warframe that is currently a more ubiquitous troll than Vauban is in any way redeemable.
No, my issue is with player perception. Because I'm getting turned down for T4 ma…Read more >
These filepaths were taken from GitHub, a popular crowd-sourced code revision website. These are just the placeholder values; they're designated for things that have yet to be inserted into the game. If you want to delve a bit deeper, here is the site to which the source was posted for review. Also, to clarify, this is not the U15 code, it is U14.5 code, hence the placeholder filepaths.
In any event, should this prove to be authentic, the placeholder values hint at a wealth of new content, ranging from new grineer armor to Archwing weaponry to what appears to be Tigris-themed dual pistols.
But, my main point of interest is what would appear to be the new…
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For those of you who don't keep up with the forums, Oberon is getting a pretty massive buff. So, what's happening to everyone's favorite goatboy?
- - Oberon’s base Armor increased to 150.
- - Projectiles that are spawned after impact seek-to-target, not
just spawned in direction.
- Speed up projectiles by 50%.
- Forced Radiation proc on the initial target.
- Forced Knock-down on initial target instead of stumble.
- Forced Puncture proc on all enemies hit.
- - Allies within Hallowed Ground can not be proc’ed.
- Hallowed Ground will remove all existing procs from Allies.
- Armour boosted by 5/10/15/20% per rank for all Allies with Hallowed Ground, with stacking being explored on multiple casts.
- - Switch to toggle ability…
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First off, let me just say this: U15 is probably a long way off, and there really hasn't been much information about it. People are still raging pretty hard about 14.0 and 14.2, and most players are focusing their energy and attention on that particular focal point. That being said, there was a fantastic surprise for those of you who watched the Gamescom footage, and for those who examined it, it offers a wealth of information about a possible lead-in to U15, and quite a bit of information about a new game mode.
I am of course talking about Archwing. For those of you have not seen it yet, or for those who wish to have visual cues to the points I'm about to make, here is an embedded version.
So, here are my speculations, right upfront:
- Every s…