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MYST - WARFRAME CONCEPT[]

MYST CONCEPT

OFFICIAL FORUM POST : https://forums.warframe.com/index.php?/topic/117249-warframe-concept-mist/

Was just browsing around one day and felt a little inspired to make a warframe concept.

Feel free to toss some constructive criticism here and there, I'm open to suggestions :) 

He's a water based caster frame. 


Mist V2

Mist Concept 2










Myst V4

Myst - Version 4


2013-10-07 22 30 37-Blender -C Users Belden Desktop Blender Files MIST - Helmet

Mist Helmet - 3D + Color











Health : 75.0 (225.0 at 30) 

Shield : 100.0 (300.0 at 30) 

Power : 150.0 (225.0 at 30) 

Armor : 50.0 

Sprint Speed : 1.1 

Stamina : 8.0   



Abilities[]

Hmmm. Well to be honest I'm not too great at coming up with flashy ability names etc.

But bear with me people <3

Myst Abilities

Abilities Showcase Sketch





Tidal Wave (25 Energy)

Launches a small wave that deals damage and knocks back targets.

2/3/4/5 on the mod page, 25/50/75/100



Monsoon (50 Energy)

Creates a monsoon around Myst, damaging enemies and removing any effects or debuffs from Myst and nearby teammates.

4/5/6/7 on the mod page, deals 25/50/75/100 damage for 5/6/7/8 seconds

Removes any debuffs from Myst and nearby teammates.

Evaporate (35 Energy)

Myst turns from solid to mist form, making him invisible and greatly increasing his movement speed. He can't attack in this form. Lasts 3/4/5/6 seconds costing 6/7/8/9 on the mod page.



Heavy Maelstrom (100 Energy)

Creates a maelstrom, dealing massive damage to enemies that pass through.

10/11/12/13 Damage : 350/500/700/1000 lasts for 5/6/7/8 seconds

Character Designs[]

His forearms need some serious work, I didn't really know what to put on them so that's why you can see three different looks on the first picture.

I might do a 3D model, since I do work in 3D but I also kinda wanna

draw up a formal concept. But, like I said, everything is subject to change. Leave some feedback :)  !

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