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  • H3RRD0KT0RWF

    Greetings

    As you guys are prolly aware the devs are going to make some changes with the objective of balancing the launcher type weapons along with buffing the sniper rifles, and a few other tweaks. As a relevant part of the wiki contributors doesn't really use the official forum I just wanted to bring this discussion here as well.

    From the original post:

    "Tenno,

    A coming Update (likely next week’s PC update - August 13th) will include some important weapon changes for the Grakata, various launcher weapons, and sniper rifles. The ammo capacity of most launcher style weapons will be reduced to bring them more in line with what is appropriate for heavy weapons. The damage on sniper rifles will been increased to make them more rewarding to use, a…

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  • H3RRD0KT0RWF

    Greetings 

    That's a resume of how players manage their abilities in warframe:

    You get a warframe, you max its energy capacity and efficiency to the limit, then you pick the ability that is the most useful, you optimize it to the limit, with duration/reach, etc. and as result you are able to spam your best ability often enough to make the game a lot easier, maybe to a point where people will complain about it and lead it to an eventual nerf.

    That makes me wonder if things wouldn't be different if we haven't so many tools to improve our abilities...

    If you weren’t able to keep Blessing up during most of the missions, but instead use it only in moments of real need, would people ever call it "god mode" and ask for it to be nerfed? Nope.

    If the pla…

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  • H3RRD0KT0RWF

    Greetings Tenno

    This is an idea that came to my mind, I'd like to know your thoughts about it.

    I was looking in my inventory all the warframe mods I have, most of them haven't ever been used, and most won't ever be, the reason? The lack of space, if you keep all the abilities installed then you have only 6 slots, so you fill them with the most necessary mods, and sometimes even useful ones are left out. Some people then take off some 'not so interesting' abilities to give room for other mods (I do it), mischaracterizing the frame somehow.

    For me that's all wrong, the frames abilities are part of who they are, you should be able to keep them and without the cost of mod slots. If the abilities mods were extinguished then we would have 4 more sl…

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  • H3RRD0KT0RWF

    More infested types

    November 3, 2013 by H3RRD0KT0RWF

    Hey Tenno mates

    So far the most interesting faction in my opinion is the Grineer, and simply because they have a vast amount of enemy types, and not only light armoured but really high threats, like Bombard, Napalm, Scorch, Eviscerator, Hellion, etc. In the Corpus case, they do not have such diversity, but the MOAs, Drones, and Elite Crewman still make them ok. But what about the Infested? Not even a dozen of enemy types, and how many of them really offer any real threat? Just the Ancients... well maybe the Electric Crawler from time to time... I do think there should be more infested enemies, so they could align with the other factions, I'd like to see an infested with a decent range attack, so we wouldn't just sit and wait til they come n…

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