Since Melee 2.0, the Furax and Ankyros have identical stats bar attack speed (wiki hasn't been updated yet), and very similar (if not the same) resources used in crafting. They both cost the same number of Credits to make.
Given that, thus, the Ankyros costs the same but is outright better than the Furax:
Why should you use the Furax?
Admittedly, owners of the Furax pre-update 13 may already have several Forma / a catalyst / etc. on them, thus making them far better than a stock Ankyros. Faster speeds also means combos are harder, and they may well have different Stance polarities. But even so, at baseline and modded - Ankyros beats Furax hands down.
Is there any reason to use the Furax, or should you just get the Ankyros? Leave thoughts/opini…Read more >
Really obscure peice of wisdom upcoming, so sit down and hold on to your chair:
Seriously. OK, so I know it's a starting weapon, but still, that's no excuse for it to be worse than useless (for which read: useless pretending to be useful). That's my opinion.
I propose to design a handgun which will fit in the Lato's space, ie. fairly fast semi-auto fire rate, relatively (note the 'relatively') low damage per shot, above-average accuracy, reliable, nothing special. No idea what to call it.
Some starting figures:
18 damage per shot, split evenly (6/6/6)
5.0 Fire Rate
12 Magazine Size
1.8 Reload Speed
10% | 1.5x Crit
Mastery Rank 1.
It's not as powerful as the Lex. It's not at Viper-speed firing. It's pretty accurate, an…
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Looking in the Chem Lab when I found the weapons below. They kinda look like shortened/modified Acrids.
The reason why I think they'll be dual-wielded is that, like with the Gremlins' holograms, there are two of them in separate places in the Lab (unlike, say, the Seer). Any ideas on if they will come out, and/or what they will do / whether they'll be worth getting?Read more >
So I was thinking about whether or not I should actually be smashing up all this stuff and killing so many people in Warframe, and had an unusual melée weapon idea I'd like to share with y'all. Please do not take it too seriously.
Name: Frango (lit. 'I break')
Description: While this weapon lacks any potential whatsoever in normal attacks, it is redeemed in its ability to knock down targets on charge attacks and to finish off enemies quickly.
In other words:
- Fairly slow normal swings which do very little damage but stagger enemies on every hit.
- Charge attack swings downwards (onto a potential victim's head), causing a 100% Blast proc (ie. knocks them down) and also does very little damage. The same applies for slide/wall attacks.
- Ground fin…Read more >