Hotfix: The Vacuum Within 3
- Fixed Warcry not ending when there are no allies/enemies left being affected.
Hotfix: The Silver Grove 1.2
- Augment: Valkyr now screams when casting Hysteria with the Hysterical Assault Augment equipped.
Update: The Silver Grove 1
Hotfix: Specters of the Rail 2.3
- Augment: Fixed Eternal War not working as intended once deactivating Hysteria.
Hotfix: Specters of the Rail 12
- Fixed a crash when casting Hysteria while you have an active Glaive thrown out.
Hotfix: Specters of the Rail 1
- Augment: Fixed an issue with Eternal War not properly increasing the duration of the buff and also preventing you from recasting.
Update: Specters of the Rail
- Conclave: Hysteria can now only be activated at 100 energy.
- Conclave: Decreased channeling cost of Hysteria.
- Fixed the growing Hysteria aura turning invisible by Naramon's Shadow Step.
- Fixed Hysteria applying efficiency Mods twice.
- Fixed Valkyr’s Warcry not having any effect when cast.
- Hysteria Changes
- Energy usage is scaled by duration in Hysteria.
- Damage mitigated when Hysteria is deactivated is scaled by duration in Hysteria.
- Hysteria Aura now has a maximum range of 20 meters.
- When Hysteria is deactivated, Valkyr will only take the mitigated damage if any enemy in the aura has line-of-sight.
- Paralysis will no longer be able to stun boss-type enemies.
- Warcry now has diminishing returns against boss-type enemies.
- Ripline now has a 0.5x energy multiplier per successive hit.
- Fixed an error allowing Valkyr to pull player out of the extraction area.
- Conclave:: No longer gain energy while Hysteria is active.
- Increased damage of Rip Line.
- Increased damage of Hysteria.
- Fixed Kara Alt Helmet twitching when equipped.
- Fixed using Hysteria multiple times locking players into Hysteria, preventing the use of any weapons.
- Fixed Valkyr taking damage from broken windows while in Hysteria.
- Fixed an issue causing Clients using Valkyr to still take damage while in Hysteria.
- Fixed Prolonged Paralysis pulling enemies significantly farther than intended.
- Abilities Changes:
- Rip Line now has increased animation speed and vertical boost.
- Ripline now has reduced energy cost and increased damage for each time cast.
- Ripline will now soft-lock onto enemies.
- Valkyr’s HUD will now display the window of opportunity to recast Ripline at lower cost.
- Hysteria can now be quickly toggled on/off.
- Hysteria now receives buffs from the player’s melee weapon Mods.
- Valkyr now passively has 50% knockdown recovery speed and no heavy landing.
- Fixed Valkyr not receiving credit for kills from Hysteria.
- Fixed Ripline showing as castable with 0 Energy.
- Added Apex particles for Paralysis.
- Conclave: Reduced casting animation speed of Paralysis.
- Fixed Ramparts being usable by Valkyr when in Hysteria.
- Conclave:: Warcry slow on enemies has been reduced.
- Augment:: Fixed Warcry stacking multiple times on Squad members when Eternal War Augment is equipped.
- Fixed Hysteria playing sounds from related to the player’s un-equipped melee weapon.
- Fixed Valkyr’s unique attachments not using the player’s custom colors.
- Fixed Hysteria tagging dead enemies with its visual special effect.
- Fixed energy efficiency Mods not applying to Rip Line.
- Augment:: Updated Prolonged Paralysis Mod to leave enemies stunned on the ground, open to execution attacks.
- Fixed a scaling issue seen with Valkyr’s ambient visual effects during Archwing missions.
- Fixed a bug that was incorrectly scaling Syandanas down on Valkyr by 20%.
- Augment:: Paralysis - Prolonged Paralysis
- Fixed an issue where not equipping a melee weapon while using Valkyr would break Hysteria.
- Parry procs can now be triggered during Hysteria.
- Fixed an issue with Hysteria finisher animations using Furax animations.
- Fixed an issue with Warcry armor buff not properly being removed after the ability ends.
- Reduced the duration of Hysteria in Dark Sector conflicts.
- Fixed a common Furax stance card appears in the combos list for Valkyr while Hysteria is active.
- Fixed Hysteria not functioning properly if a player picked up a data mass while Hysteria is active.
- Fixed an issue with Hysteria not properly respecting the level of the associated Stance, making combos unusable.
- Hysteria has been reworked with an entirely new animation set and sounds! Activate Valkyr’s Hysteria to play through the new combos and movement set!
- Valkyr’s Hysteria now is affected by the melee ‘combo’ counter bonuses! The higher your combo chain, the more damage Hysteria will do!
- Fixed issue with primary color tint on Kara helmet.
- Tweaked the visuals on Valkyr's Immortal Skin.
- Improved the description for War Cry mod to better indicate melee buffs to teammates.
- Fixed an issue with Valkyr's Default Helmet lacking an image and description.
- Fixed an issue with the helmet and body tint colors not matching correctly.
- Fixed an issue with clients breaking after attempting to perform a melee attack after Hysteria has ended.
- Fixed ragdolls being affected by Valkyr's powers.
- Fixed ‘Rank 30 Furax’ bug appearing if using Hysteria and Valkyr.
- Valkyr now has 600 base armor.
- Hysteria ability now takes weapon damage and crit into consideration.
- Paralysis - Now only takes 1/3rd of shields but still calculates damage based on 1/2 shield use.
- Hysteria - Now has life regain/regeneration as damage is being dealt to enemies.
- Ripline is now more violent on AI.
- Fixed the enemy speed debuff on Warcry ability, so that it is now affected by Ability Mods.
- Fixed issue where Hysteria added a level 30 Furax to Arsenal on mission complete.
- Armor buffed from 200 to 300
- Fixed script error in Rip Line ability that would cause power-in-use bug.
- Fixed Valkyr's Rip Line being usable on downed players.
- Fixed Valkyr being vulnerable to Procs from Disruptor and others when Hysteria is active.
- Fixed Warcry being permanent on enemies.
- Fixed Warcry not slowing enemies down more at higher levels
- Fixed Alad V being too weak to Ripline.
- Fixed Valkyr’s power sounds not playing when using Noble animations.
- Fixed melee weapon info at end of match not being displayed if Hysteria was active.
- Fixed melee getting locked for clients after being hit by something that would normally do knockdown when Hysteria is active.
- Fixed Valkyr using the fist melee style on her regular melee weapon after using her ultimate.
- Valkyr added into the game.