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They say the contents of a Relic are simultaneously this thing, or this thing, or this thing, but also that thing and certainly never just one thing.

That is until it's exposed to a Void Fissure? And at that point, all the possibilities collapse, each one falling away until the Relic cracks open and exposes one, singular thing.

—Cephalon Ordis
Preceded by
Void Keys since Update: Specters of the Rail

Void Relics are Orokin objects that can be opened to reveal valuable treasure enclosed within by completing Void Fissure missions. They are the principal means of acquiring Prime and Forma Blueprints.

AcquisitionEdit

Void Relics are received as rewards in missions — primarily endless missions (although some non-endless missions, such as Spy, have a chance of rewarding a Void Relic upon completion). Void Relics packs can be acquired from Syndicates for ReputationLargeBlack‍20,000 standing, or from the Market. Void Relics can be traded between players.

As of Update: Specters of the Rail all previously obtained Void Keys have been converted to Void Relics.

UseEdit

One Void Relic at a time per player can be equipped for use in a Void Fissure mission, with a Void Relic selection screen appearing upon selecting a Void Fissure mission that allows a player to choose the desired Void Relic before starting.

Clicking on "Accept" when the fissure mission vote is started, will bring up the relic selection menu which will allow you to select a single relic for said mission. In endless missions, relics can be selected once for each rotation. This relic selection menu will offer exclusively relics of the era that matches the selected mission (example being, Lith relics for Lith era missions), and it will not allow refinement within it, so in order to refine relics, do so before accepting the mission vote.

Like Alerts, if the mission node where the Void Fissure is located has not been unlocked (completing the mission at least once), players will not be able to enter the mission and thus will not be prompted to equip a Void Relic.

If the mission is completed after cracking the Void Relic, followed by a successful extraction, each of the players' equipped Relics will display one of the potential rewards from their Relic's rewards table, with each player's reward being independent of their teammate's rewards depending on their equipped Relic and drop chance. All players with a Relic equipped can then choose which of the up to four rewards on offer they want to keep — either the one from their own relic or one from those of the other players.

After the rewards are chosen, the Relics equipped by all players are consumed. Relics that are not opened during the mission are not consumed.

RefinementEdit

Void Relics U19

The Void Relic Refinement screen. It shows all owned Relics of a given tier and the potential rewards of the selected Relic.

Each item in a Relic's reward pool is assigned a certain drop chance, which determines the likelihood of them being chosen after completing a Void Fissure mission, displayed by a blue bar in the Void Relic Refinement screen — the higher the bar, the higher the drop chance. These chances can be improved for rarer items through refinement.

To perform refinement, players must complete the Mars Junction mission on Earth and install the Void Relic Segment they receive in their Orbiter. They must then collect Void Traces in Void Fissure missions, which are rewarded after collecting 10 Reactants in fissure missions.

With Void Traces, players can use the Orbiter's refinement function to upgrade a single Relic from "Intact" to "Exceptional" (25 Traces), "Flawless" (50 Traces), or "Radiant" (100 Traces). With each refinement tier, the chance for obtaining rarer items in the refined Relic's reward table is raised while the more common ones' chance is lowered.

After refinement, the newly refined Relic will be separated from the stack of Intact Relics. Only Intact Relics can be refined; Exceptional or Flawless Relics cannot be further refined to Flawless or Radiant.

Drop chancesEdit

Items within the same rarity have the same chance of being dropped from a relic. According to user datamining, refinement affects drop chances as follows, with the number in parentheses representing the chance of getting each specific item of that rarity:

Quality Common Uncommon Rare
Intact (default) 76% (25.33%) 22% (11%) 2%
Exceptional 70% (23.33%) 26% (13%) 4%
Flawless 60% (20%) 34% (17%) 6%
Radiant 50% (16.67%) 40% (20%) 10%

A group of 4 players with relics of the same refinement level has the following chances to obtain a rare item:

Quality Chance for at least one rare item Expected relics/player Expected traces/player 90% relics/player 90% traces/player
Intact 7.76% 12.9 0 28.5 0
Exceptional 15.07% 6.6 166 14.1 353
Flawless 21.93% 4.6 228 9.3 465
Radiant 34.39% 2.9 291 5.5 546

"Expected" refers to expected value; 4-player groups opening very large numbers of relics can expect to receive a rare item for each of this many relics used.

"90%" refers to confidence; a 4-player group looking for one rare item has a 90% chance to find it without using more than this many relics (but they might use fewer).

A group of four players with radiant relics has a 5.23% chance to receive two or more rare items; however, each player can keep only one. Using one relic at a time removes this possibility and may be worthwhile for getting the most out of rare or vaulted relics, but it does increase the expected number of runs required to find the item.

The rarity of a relic drop is indicated by the text color of its name: bronze (common), silver (uncommon) or gold (rare).

Ducat farmingEdit

Orokin Ducats are the currency required by Baro Ki'Teer for his unique items, and the only way to get Ducats is by opening Void Relics for Prime items and selling the Prime items for Ducats at the Relay kiosks.

Assuming that all relic drops can and will be traded for Ducats (i.e. no Forma and no items worth keeping), that no relic drops are valued inconsistently with their rarity (15 Ducats for common items, 45 for uncommon, and 100 for rare), and that in multi-player teams the rarest reward choice is always chosen, the expected number of Ducats to be earned per relic is as follows:

Squad Size
Quality 1 player 2 players 3 players 4 players
Intact 23.3 29.9 35.1 39.3
Exceptional 26.2 34.6 41.0 46.1
Flawless 30.3 40.6 47.8 53.2
Radiant 35.5 48.0 56.2 62.0


As shown, both refining relics and teaming up with other players vastly improve Ducat rewards. Playing in a team is free, but gathering traces to refine relics may be a less efficient use of time than simply opening more Intact relics if all you want is Ducats. If you do wish to maximize the use of traces, Exceptional relics offer the most Ducats per Void Trace spent.

Traces Spent per Player 1 player 2 players 3 players 4 players
0 (Intact) 23.3 29.9 35.1 39.3
25 (Exceptional) 26.2/25 = 1.048 34.6/25 = 1.384 41.0/25 = 1.640 46.1/25 = 1.844
50 (Flawless) 30.3/50 = 0.606 40.6/50 = 0.812 47.8/50 = 0.956 53.2/50 = 1.064
100 (Radiant) 35.5/100 = 0.355 48.0/100 = 0.480 56.2/100 = 0.562 62.0/100 = 0.620
Ducats Earned / Traces Spent = Earning Efficiency

Sale and tradingEdit

The Void Relics cannot be sold, but can be traded among players. In addition, the Prime components that are awarded from them have several uses:

  • They can be used to craft the respective equipment in the Foundry.
  • They can be traded for Platinum to other players.
  • They can be traded for Ducats in a relay

List of Void Relics and drop sitesEdit

Relics are divided into four tiers, said to correspond to the eras of the Orokin empire. In ascending order of value, they are Lith, Meso, Neo and Axi. Each tier encompasses several types of relic, and each type has its own rewards table, comprising Forma blueprints, as well as Prime components and blueprints.

View Void Relic Drop Locations List

Mission Type (Tier) Lith Meso Neo Axi
A2 N3 S4 S6 V2 V3 V4 D1 F1 N4 O1 S2 S4 S5 S6 V5 B2 N6 N7 S6 T1 V2 V5 A1 B2 C2 E2 G1 H2 O1 V5
Capture (All)
Defection (Tier 1)BCBCBCBCBCBCBC
Defection (Tier 2) BBBBBBBBBCCCCCCC
Defection (Tier 3) BBBBBBBC CCCCCC
Defense (Dark Sector)AAAAA ABBBCBCBCBCBC BBCCCCCCCC
Defense (Derelict)AAAAAAACCCCCCCCC
Defense (Tier 1)AAAAAAABCBCBCBCABCBCBCCBC
Defense (Tier 2) AAAAAAAAABCBCCBCBCBCBC
Defense (Tier 3) AAAAAAABCBCBCBCBCBCBCBC
Excavation (Tier 1)BCBCBCBCBCBCBC
Excavation (Tier 2) BBBBBBBBBCCCCCCC
Excavation (Tier 3) BBBBBBBCCCCCCCC
Salvage (All) AAAAAAABBBBBBBB
Interception (Archwing) CCCCCCCC
Interception (Tier 1)AAAAAAABCBCBCBCBCBCBCBCBC
Interception (Tier 2) AAAAAAAAABCBCBCBCBCBCBC
Interception (Tier 3) AAAAAAABCBCBCBCBCBCBCC
Pursuit (Archwing) CCCCCCCCC
Rush (Archwing)CCCCCCC
Spy (Kuva) BBBBBBBBBBBBBBBB
Spy (Lua) CC C
Spy (Tier 1)BBBBBBB
Spy (Tier 2) CCCCCCCCC
Spy (Tier 3) BBBBBBBBBBBBBBBB
Survival (Dark Sector 1)BCBCBCBCBCBCBC
Survival (Dark Sector 2) BBBBBBBBBCCCCCCC
Survival (Dark Sector 3) BBBBBBBCCCCCCCC
Survival (Dark Sector 4) BBBBBBBCCCCCCCC
Survival (Derelict)AAAAAAA BBBBBBBCCCCCCCC
Survival (Tier 1)BCBCBCBCBCBCBC
Survival (Tier 2) BBBBBBBBBCCCCCCC
Survival (Tier 3) BBBBBBBCCCCCCCC
Survival (Tier 4) BBBBBBBCCCCCCCC

Node (Type) Lith Meso Neo
A2 N3 S4 S6 V2 V3 V4 D1 F1 N4 O1 S2 S4 S5 S6 V5 B2 N6 N7 S6 T1 V5
Apollodorus (Survival)BCBCBCBCBCBCBC
Elion (Capture)
Lares (Defense)AAAAAAABCBCBCBCABCBCBCCBC
Odin (Interception)AAAAAAABCBCBCBCBCBCBCBCBC
Suisei (Spy)BBBBBBB

Node (Type) Lith Meso Neo
A2 N3 S4 S6 V2 V3 V4 D1 F1 N4 O1 S2 S4 S5 S6 V5 B2 N6 N7 S6 T1 V2 V5
Cytherean (Interception)AAAAAAABCBCBCBCBCBCBCBCBC
Kiliken (Excavation)BCBCBCBCBCBCBC
Malva (DS Survival)BCBCBCBCBCBCBC
Romula (DS Defense)AAAAA ABBBCBCBCBCBC BBCCCCCCCC
Tessera (Defense)AAAAAAABCBCBCBCABCBCBCCBC
Unda (Spy)BBBBBBB
V Prime (Survival)BCBCBCBCBCBCBC
Venera (Capture)

Node (Type) Lith Meso Neo
A2 N3 S4 S6 V2 V3 V4 D1 F1 N4 O1 S2 S4 S5 S6 V5 B2 N6 N7 S6 T1 V2 V5
Cambria (Spy)BBBBBBB
Coba (DS Defense)AAAAA ABBBCBCBCBCBC BBCCCCCCCC
Everest (Excavation)BCBCBCBCBCBCBC
Gaia (Interception)AAAAAAABCBCBCBCBCBCBCBCBC
Lith (Defense)AAAAAAABCBCBCBCABCBCBCCBC
Mantle (Capture)
Tikal (DS Excavation)BCBCBCBCBCBCBC

Node (Type) Lith Meso Neo
A2 N3 S4 S6 V2 V3 V4 D1 F1 N4 O1 S2 S4 S5 S6 V5 B2 N6 N7 S6 T1 V2 V5
Alator (Interception)AAAAAAABCBCBCBCBCBCBCBCBC
Ara (Capture)
Arval (Spy)BBBBBBB
Augustus (Excavation)BCBCBCBCBCBCBC
Kadesh (DS Defense)AAAAA ABBBCBCBCBCBC BBCCCCCCCC
Spear (Defense)AAAAAAABCBCBCBCABCBCBCCBC
Wahiba (DS Survival) BBBBBBBBBCCCCCCC

Node (Type) Lith Meso Neo
A2 N3 S4 S6 V2 V3 V4 D1 F1 N4 O1 S2 S4 S5 S6 V5 B2 N6 N7 S6 T1 V2 V5
Gulliver (Defense)AAAAAAABCBCBCBCABCBCBCCBC
Kepler (Rush (Archwing))CCCCCCC
Memphis (DS Defection)BCBCBCBCBCBCBC
Shklovsky (Spy)BBBBBBB
Skyresh (Capture)
Stickney (Survival)BCBCBCBCBCBCBC
Zeugma (DS Survival) BBBBBBBBBCCCCCCC

Node (Type) Lith Meso Neo
A2 N3 S4 S6 V2 V3 V4 D1 F1 N4 O1 S2 S4 S5 S6 V5 B2 N6 N7 S6 T1 V2 V5
Bode (Spy) CCCCCCCCC
Casta (Defense)AAAAAAABCBCBCBCABCBCBCCBC
Cinxia (Interception)AAAAAAABCBCBCBCBCBCBCBCBC
Draco (Survival) BBBBBBBBBCCCCCCC
Gabii (DS Survival)BCBCBCBCBCBCBC
Lex (Capture)
Seimeni (DS Defense)AAAAA ABBBCBCBCBCBC BBCCCCCCCC

Node (Type) Lith Meso Neo
A2 N3 S4 S6 V2 V4 D1 F1 N4 O1 S2 S4 S5 S6 V5 B2 N6 N7 S6 T1 V2 V5
Amalthea (Spy) CCCCCCCCC
Ananke (Capture)
Callisto (Interception) AAAAAAAAABCBCBCBCBCBCBC
Cameria (DS Survival) BBBBBBBBBCCCCCCC
Elara (Survival) BBBBBBBBBCCCCCCC
Io (Defense) AAAAAAAAABCBCCBCBCBCBC
Sinai (DS Defense)AAAAAABBBCBCBCBCBC BBCCCCCCCC

Node (Type) Lith Meso Neo Axi
A2 N3 S4 S6 V2 V4 D1 F1 N4 O1 S2 S4 S5 S6 V5 B2 N6 N7 S6 T1 V2 V5 A1 B2 C2 E2 G1 H2 O1 V5
Abaddon (Capture)
Cholistan (DS Excavation) BBBBBBBCCCCCCCC
Larzac (DS Defense)AAAAAABBBCBCBCBCBC BBCCCCCCCC
Ose (Interception) AAAAAAAAABCBCBCBCBCBCBC
Paimon (Defense) AAAAAAAAABCBCCBCBCBCBC
Valac (Spy) CCCCCCCCC
Valefor (Excavation) BBBBBBBBBCCCCCCC

Node (Type) Lith Meso Neo
A2 N3 S4 S6 V4 D1 F1 N4 O1 S2 S4 S5 S6 V5 B2 N6 N7 S6 T1 V2 V5
Caracol (DS Defection) BBBBBBBBBCCCCCCC
Cassini (Capture)
Dione (Spy) CCCCCCCCC
Helene (Defense) AAAAAAAAABCBCCBCBCBCBC
Pandora (Pursuit) CCCCCCCCC
Piscinas (DS Survival) BBBBBBBBBCCCCCCC
Rhea (Interception) AAAAAAAAABCBCBCBCBCBCBC
Titan (Survival) BBBBBBBBBCCCCCCC

Node (Type) Lith Meso Neo Axi
A2 N3 S4 S6 V2 V4 D1 F1 N4 O1 S2 S4 S5 S6 V5 B2 N6 N7 S6 T1 V2 V5 A1 B2 C2 E2 G1 H2 O1 V5
Ariel (Capture)
Assur (DS Survival) BBBBBBBCCCCCCCC
Caelus (Interception) CCCCCCCC
Ophelia (Survival) BBBBBBBCCCCCCCC
Rosalind (Spy) BBBBBBBBBBBBBBBB
Stephano (Defense) AAAAAAABCBCBCBCBCBCBCBC
Umbriel (Interception) AAAAAAAAABCBCBCBCBCBCBC
Ur (DS Defense)AAAAAABBBCBCBCBCBC BBCCCCCCCC

Node (Type) Lith Meso Neo Axi
A2 N3 S4 S6 V4 D1 F1 N4 O1 S2 S4 S5 S6 V5 B2 N6 N7 S6 T1 V2 V5 A1 B2 C2 E2 G1 H2 O1 V5
Copernicus (Capture)
Pavlov (Spy) CC C
Stöfler (Defense) AAAAAAABCBCBCBCBCBCBCBC
Tycho (Survival) BBBBBBBCCCCCCCC

Node (Type) Lith Meso Neo Axi
A2 N3 S4 S6 V4 D1 F1 N4 O1 S2 S4 S5 S6 V5 B2 N6 N7 S6 T1 V2 V5 A1 B2 C2 E2 G1 H2 O1 V5
Despina (Excavation) BBBBBBBCCCCCCCC
Galatea (Capture)
Kelashin (DS Survival) BBBBBBBCCCCCCCC
Laomedeia (Spy) BBBBBBBBBBBBBBBB
Proteus (Defense) AAAAAAABCBCBCBCBCBCBCBC
Yursa (DS Defection) BBBBBBBC CCCCCC

Node (Type) Lith Meso Neo Axi
A2 N3 S4 S6 V2 V4 D1 F1 N4 O1 S2 S4 S5 S6 V5 B2 N6 N7 S6 T1 V2 V5 A1 B2 C2 E2 G1 H2 O1 V5
Cerberus (Interception) AAAAAAABCBCBCBCBCBCBCC
Hieracon (DS Excavation) BBBBBBBCCCCCCCC
Hydra (Capture)
Oceanum (Spy) BBBBBBBBBBBBBBBB
Outer Terminus (Defense) AAAAAAABCBCBCBCBCBCBCBC
Palus (Survival) BBBBBBBCCCCCCCC
Sechura (DS Defense)AAAAAABBBCBCBCBCBC BBCCCCCCCC

Node (Type) Lith Meso Neo Axi
A2 N3 S4 S6 V2 V4 D1 F1 N4 O1 S2 S4 S5 S6 V5 B2 N6 N7 S6 T1 V2 V5 A1 B2 C2 E2 G1 H2 O1 V5
Amarna (DS Survival) BBBBBBBCCCCCCCC
Berehynia (Interception) AAAAAAABCBCBCBCBCBCBCC
Hydron (Defense) AAAAAAABCBCBCBCBCBCBCBC
Kappa (Spy) BBBBBBBBBBBBBBBB
Rusalka (Capture)
Sangeru (DS Defense)AAAAAABBBCBCBCBCBC BBCCCCCCCC
Selkie (Survival) BBBBBBBCCCCCCCC

Node (Type) Lith Meso Neo Axi
A2 N3 S4 S6 V4 D1 F1 N4 O1 S2 S4 S5 S6 V5 B2 N6 N7 S6 T1 V2 V5 A1 B2 C2 E2 G1 H2 O1 V5
Nabuk (Capture)
Pago (Spy) BBBBBBBBBBBBBBBB
Tamu (Defense) AAAAAAABCBCBCBCBCBCBCBC
Taveuni (Survival) BBBBBBBCCCCCCCC

Node (Type) Lith Meso Neo Axi
A2 N3 S4 S6 V2 V4 D1 F1 N4 O1 S2 S4 S5 S6 V5 B2 N6 N7 S6 T1 V2 V5 A1 B2 C2 E2 G1 H2 O1 V5
Akkad (DS Defense)AAAAAABBBCBCBCBCBC BBCCCCCCCC
Isos (Capture)
Kala-azar (Defense) AAAAAAABCBCBCBCBCBCBCBC
Nimus (Survival) BBBBBBBCCCCCCCC
Oestrus (Infested Salvage) AAAAAAABBBBBBBB
Xini (Interception) AAAAAAABCBCBCBCBCBCBCC
Zabala (DS Survival) BBBBBBBCCCCCCCC

Node (Type)

Node (Type) Lith Meso Neo Axi
A2 N3 S4 S6 V2 V3 V4 D1 F1 N4 O1 S2 S4 S5 S6 V5 B2 N6 N7 S6 T1 V2 V5 A1 B2 C2 E2 G1 H2 O1 V5
Ani (Survival) BBBBBBBBBCCCCCCC
Belenus (Defense) AAAAAAABCBCBCBCBCBCBCBC
Hepit (Capture)
Mithra (Interception) AAAAAAABCBCBCBCBCBCBCC
Mot (Survival) BBBBBBBCCCCCCCC
Taranis (Defense)AAAAAAABCBCBCBCABCBCBCCBC
Ukko (Capture)

"A", "B", and "C" refer to reward rotations. "✔" indicates a potential reward upon successful completion.

Relic Name Drop locations
Lith A2
Type Category Rotation Chance
SurvivalTier 1B8.16%
SurvivalTier 1C11.06%
DefenseTier 1A7.41%
CaptureAllA0.09%
InterceptionTier 1A9.52%
SpyTier 1B14.3%
SurvivalDark Sector 1B8.16%
SurvivalDark Sector 1C11.06%
ExcavationTier 1B8.16%
ExcavationTier 1C11.06%
DefenseDark SectorA12.33%
RushArchwingC9.83%
DefectionTier 1B11.06%
DefectionTier 1C11.06%
DefenseDerelictA11.43%
SurvivalDerelictA11.43%
Lith N3
Type Category Rotation Chance
SurvivalTier 1B8.16%
SurvivalTier 1C11.06%
DefenseTier 1A7.41%
CaptureAllA0.09%
InterceptionTier 1A9.52%
SpyTier 1B14.3%
SurvivalDark Sector 1B8.16%
SurvivalDark Sector 1C11.06%
ExcavationTier 1B8.16%
ExcavationTier 1C11.06%
DefenseDark SectorA4.11%
RushArchwingC9.83%
DefectionTier 1B11.06%
DefectionTier 1C11.06%
DefenseDerelictA11.43%
SurvivalDerelictA11.43%
Lith S4
Type Category Rotation Chance
SurvivalTier 1B8.16%
SurvivalTier 1C11.06%
DefenseTier 1A14.82%
CaptureAllA0.09%
InterceptionTier 1A9.52%
SpyTier 1B14.3%
SurvivalDark Sector 1B8.16%
SurvivalDark Sector 1C11.06%
ExcavationTier 1B8.16%
ExcavationTier 1C11.06%
DefenseDark SectorA4.11%
RushArchwingC9.83%
DefectionTier 1B11.06%
DefectionTier 1C11.06%
DefenseDerelictA11.43%
SurvivalDerelictA11.43%
Lith S6
Type Category Rotation Chance
SurvivalTier 1B8.16%
SurvivalTier 1C11.06%
DefenseTier 1A7.41%
CaptureAllA0.09%
InterceptionTier 1A9.52%
SpyTier 1B14.3%
SurvivalDark Sector 1B8.16%
SurvivalDark Sector 1C11.06%
ExcavationTier 1B8.16%
ExcavationTier 1C11.06%
DefenseDark SectorA4.11%
RushArchwingC9.83%
DefectionTier 1B11.06%
DefectionTier 1C11.06%
DefenseDerelictA11.43%
SurvivalDerelictA11.43%
Lith V2
Type Category Rotation Chance
SurvivalTier 1B8.16%
SurvivalTier 1C11.06%
DefenseTier 1A7.41%
InterceptionTier 1A9.52%
SpyTier 1B14.3%
SurvivalDark Sector 1B8.16%
SurvivalDark Sector 1C11.06%
ExcavationTier 1B8.16%
ExcavationTier 1C11.06%
DefenseDark SectorA4.11%
RushArchwingC9.83%
DefectionTier 1B11.06%
DefectionTier 1C11.06%
DefenseDerelictA11.43%
SurvivalDerelictA11.43%
Lith V3
Type Category Rotation Chance
SurvivalTier 1B8.16%
SurvivalTier 1C11.06%
DefenseTier 1A7.41%
InterceptionTier 1A9.52%
SpyTier 1B14.3%
SurvivalDark Sector 1B8.16%
SurvivalDark Sector 1C11.06%
ExcavationTier 1B8.16%
ExcavationTier 1C11.06%
RushArchwingC9.83%
DefectionTier 1B11.06%
DefectionTier 1C11.06%
DefenseDerelictA11.43%
SurvivalDerelictA11.43%
Lith V4
Type Category Rotation Chance
SurvivalTier 1B8.16%
SurvivalTier 1C11.06%
DefenseTier 1A7.41%
CaptureAllA0.09%
InterceptionTier 1A9.52%
SpyTier 1B14.3%
SurvivalDark Sector 1B8.16%
SurvivalDark Sector 1C11.06%
ExcavationTier 1B8.16%
ExcavationTier 1C11.06%
DefenseDark SectorA12.33%
RushArchwingC9.83%
DefectionTier 1B11.06%
DefectionTier 1C11.06%
DefenseDerelictA11.43%
SurvivalDerelictA11.43%

Relic Name Drop locations
Meso D1
Type Category Rotation Chance
DefenseTier 1B8.16%
DefenseTier 1C7.41%
InterceptionTier 1B5.56%
InterceptionTier 1C10.82%
DefenseDark SectorB1.44%
SurvivalDark Sector 2B6.53%
SpyTier 2C7.82%
DefenseTier 2A10.1%
SurvivalTier 2B6.53%
ExcavationTier 2B6.53%
InterceptionTier 2A7.93%
PursuitArchwingC10.1%
DefectionTier 2B8.6%
SpyTier 3B6.62%
DefenseDerelictC8.6%
SpyLuaC15.18%
SpyKuvaB7.04%
Meso F1
Type Category Rotation Chance
DefenseTier 1B8.16%
DefenseTier 1C7.41%
InterceptionTier 1B5.56%
InterceptionTier 1C10.82%
DefenseDark SectorB1.44%
SurvivalDark Sector 2B6.53%
SpyTier 2C7.82%
DefenseTier 2A10.1%
SurvivalTier 2B6.53%
ExcavationTier 2B6.53%
InterceptionTier 2A7.93%
PursuitArchwingC10.1%
DefectionTier 2B8.6%
SpyTier 3B6.62%
DefenseDerelictC8.6%
SpyLuaC15.18%
SpyKuvaB7.04%
Meso N4
Type Category Rotation Chance
DefenseTier 1B8.16%
DefenseTier 1C7.41%
CaptureAllA0.09%
InterceptionTier 1B5.56%
InterceptionTier 1C10.82%
DefenseDark SectorB1.44%
DefenseDark SectorC8.86%
SurvivalDark Sector 2B6.53%
SpyTier 2C7.82%
DefenseTier 2A10.1%
SurvivalTier 2B6.53%
ExcavationTier 2B6.53%
InterceptionTier 2A7.93%
PursuitArchwingC10.1%
DefectionTier 2B8.6%
SpyTier 3B6.62%
DefenseDerelictC8.6%
SpyKuvaB7.04%
Meso O1
Type Category Rotation Chance
DefenseTier 1B8.16%
DefenseTier 1C7.41%
CaptureAllA0.09%
InterceptionTier 1B5.56%
InterceptionTier 1C10.82%
DefenseDark SectorB1.44%
DefenseDark SectorC8.86%
SurvivalDark Sector 2B6.53%
SpyTier 2C7.82%
DefenseTier 2A10.1%
SurvivalTier 2B6.53%
ExcavationTier 2B6.53%
InterceptionTier 2A7.93%
PursuitArchwingC10.1%
DefectionTier 2B8.6%
SpyTier 3B6.62%
DefenseDerelictC8.6%
SpyKuvaB7.04%
Meso S2
Type Category Rotation Chance
DefenseTier 1A7.41%
DefenseTier 1B8.16%
DefenseTier 1C7.41%
CaptureAllA0.09%
InterceptionTier 1B5.56%
InterceptionTier 1C10.82%
DefenseDark SectorB1.44%
DefenseDark SectorC8.86%
SurvivalDark Sector 2B6.53%
SpyTier 2C7.82%
DefenseTier 2A10.1%
SurvivalTier 2B6.53%
ExcavationTier 2B6.53%
InterceptionTier 2A7.93%
PursuitArchwingC10.1%
DefectionTier 2B8.6%
SpyTier 3B6.62%
DefenseDerelictC8.6%
SpyKuvaB7.04%
Meso S4
Type Category Rotation Chance
DefenseTier 1B8.16%
DefenseTier 1C7.41%
CaptureAllA0.09%
InterceptionTier 1B5.56%
InterceptionTier 1C10.82%
DefenseDark SectorB1.44%
DefenseDark SectorC8.86%
SurvivalDark Sector 2B6.53%
SpyTier 2C7.82%
DefenseTier 2A10.1%
SurvivalTier 2B6.53%
ExcavationTier 2B6.53%
InterceptionTier 2A7.93%
PursuitArchwingC10.1%
DefectionTier 2B8.6%
SpyTier 3B6.62%
DefenseDerelictC8.6%
SpyKuvaB7.04%
Meso S5
Type Category Rotation Chance
DefenseTier 1B8.16%
DefenseTier 1C7.41%
CaptureAllA0.09%
InterceptionTier 1B5.56%
InterceptionTier 1C10.82%
DefenseDark SectorB1.44%
DefenseDark SectorC8.86%
SurvivalDark Sector 2B6.53%
SpyTier 2C7.82%
DefenseTier 2A10.1%
SurvivalTier 2B6.53%
ExcavationTier 2B6.53%
InterceptionTier 2A7.93%
PursuitArchwingC10.1%
DefectionTier 2B8.6%
SpyTier 3B6.62%
DefenseDerelictC8.6%
SpyKuvaB7.04%
Meso S6
Type Category Rotation Chance
DefenseTier 1C7.41%
CaptureAllA0.09%
InterceptionTier 1B5.56%
InterceptionTier 1C10.82%
SurvivalDark Sector 2B6.53%
SpyTier 2C7.82%
DefenseTier 2A10.1%
SurvivalTier 2B6.53%
ExcavationTier 2B6.53%
InterceptionTier 2A7.93%
PursuitArchwingC10.1%
DefectionTier 2B8.6%
SpyTier 3B6.62%
DefenseDerelictC8.6%
SpyKuvaB7.04%
Meso V5
Type Category Rotation Chance
DefenseTier 1B8.16%
DefenseTier 1C7.41%
CaptureAllA0.09%
InterceptionTier 1B5.56%
InterceptionTier 1C10.82%
DefenseDark SectorB1.44%
DefenseDark SectorB1.44%
DefenseDark SectorC8.86%
SurvivalDark Sector 2B6.53%
SpyTier 2C7.82%
DefenseTier 2A10.1%
SurvivalTier 2B6.53%
ExcavationTier 2B6.53%
InterceptionTier 2A7.93%
PursuitArchwingC10.1%
DefectionTier 2B8.6%
SpyTier 3B6.62%
DefenseDerelictC8.6%
SpyKuvaB7.04%

Relic Name Drop locations
Neo B2
Type Category Rotation Chance
CaptureAllA6.32%
DefenseDark SectorC1.98%
SurvivalDark Sector 2C11.06%
DefenseTier 2B7.29%
DefenseTier 2C11.06%
SurvivalTier 2C11.06%
ExcavationTier 2C11.06%
InterceptionTier 2B7.14%
InterceptionTier 2C14.29%
DefectionTier 2C11.06%
DefenseTier 3A10.39%
SurvivalTier 3B7.14%
ExcavationTier 3B7.14%
SpyTier 3B5.36%
SurvivalDark Sector 3B7.14%
DefectionTier 3B11.06%
InterceptionTier 3A10.39%
SalvageAllA10.39%
SurvivalDark Sector 4B14.29%
SurvivalTier 4B14.29%
SurvivalDerelictB12.7%
SpyKuvaB4.51%
Neo N6
Type Category Rotation Chance
CaptureAllA6.32%
DefenseDark SectorC1.98%
SurvivalDark Sector 2C11.06%
DefenseTier 2B7.29%
DefenseTier 2C11.06%
SurvivalTier 2C11.06%
ExcavationTier 2C11.06%
InterceptionTier 2B7.14%
InterceptionTier 2C14.29%
DefectionTier 2C11.06%
DefenseTier 3A10.39%
SurvivalTier 3B7.14%
ExcavationTier 3B7.14%
SpyTier 3B6.81%
SurvivalDark Sector 3B7.14%
DefectionTier 3B11.06%
InterceptionTier 3A10.39%
SalvageAllA10.39%
SurvivalDark Sector 4B14.29%
SurvivalTier 4B14.29%
SurvivalDerelictB12.7%
SpyKuvaB7.04%
Neo N7
Type Category Rotation Chance
CaptureAllA6.32%
DefenseDark SectorC1.98%
SurvivalDark Sector 2C11.06%
DefenseTier 2C11.06%
SurvivalTier 2C11.06%
ExcavationTier 2C11.06%
InterceptionTier 2B7.14%
InterceptionTier 2C14.29%
DefectionTier 2C11.06%
DefenseTier 3A10.39%
SurvivalTier 3B7.14%
ExcavationTier 3B7.14%
SpyTier 3B6.81%
SurvivalDark Sector 3B7.14%
DefectionTier 3B11.06%
InterceptionTier 3A10.39%
SalvageAllA10.39%
SurvivalDark Sector 4B14.29%
SurvivalTier 4B14.29%
SurvivalDerelictB12.7%
SpyKuvaB7.04%
Neo S6
Type Category Rotation Chance
CaptureAllA0.09%
DefenseDark SectorC1.98%
SurvivalDark Sector 2C11.06%
DefenseTier 2B7.29%
DefenseTier 2C11.06%
SurvivalTier 2C11.06%
ExcavationTier 2C11.06%
InterceptionTier 2B7.14%
InterceptionTier 2C14.29%
DefectionTier 2C11.06%
DefenseTier 3A10.39%
SurvivalTier 3B7.14%
ExcavationTier 3B7.14%
SpyTier 3B5.36%
SurvivalDark Sector 3B7.14%
DefectionTier 3B11.06%
InterceptionTier 3A10.39%
SalvageAllA10.39%
SurvivalDark Sector 4B14.29%
SurvivalTier 4B14.29%
SurvivalDerelictB12.7%
SpyKuvaB4.51%
Neo T1
Type Category Rotation Chance
CaptureAllA0.09%
DefenseDark SectorC1.7%
SurvivalDark Sector 2C11.06%
DefenseTier 2B7.29%
DefenseTier 2C11.06%
SurvivalTier 2C11.06%
ExcavationTier 2C11.06%
InterceptionTier 2B7.14%
InterceptionTier 2C14.29%
DefectionTier 2C11.06%
DefenseTier 3A10.39%
SurvivalTier 3B7.14%
ExcavationTier 3B7.14%
SpyTier 3B5.36%
SurvivalDark Sector 3B7.14%
DefectionTier 3B11.06%
InterceptionTier 3A10.39%
SalvageAllA10.39%
SurvivalDark Sector 4B14.29%
SurvivalTier 4B14.29%
SurvivalDerelictB12.7%
SpyKuvaB4.51%
Neo V2
Type Category Rotation Chance
DefenseDark SectorC1.98%
SurvivalDark Sector 2C11.06%
DefenseTier 2B7.29%
DefenseTier 2C11.06%
SurvivalTier 2C11.06%
ExcavationTier 2C11.06%
InterceptionTier 2B7.14%
InterceptionTier 2C14.29%
DefectionTier 2C11.06%
DefenseTier 3A10.39%
SurvivalTier 3B7.14%
ExcavationTier 3B7.14%
SpyTier 3B5.36%
SurvivalDark Sector 3B7.14%
DefectionTier 3B11.06%
InterceptionTier 3A10.39%
SalvageAllA10.39%
SurvivalDark Sector 4B14.29%
SurvivalTier 4B14.29%
SurvivalDerelictB12.7%
SpyKuvaB4.51%
Neo V5
Type Category Rotation Chance
CaptureAllA0.09%
DefenseDark SectorC1.98%
SurvivalDark Sector 2C11.06%
DefenseTier 2B7.29%
DefenseTier 2C11.06%
SurvivalTier 2C11.06%
ExcavationTier 2C11.06%
InterceptionTier 2B7.14%
InterceptionTier 2C14.29%
DefectionTier 2C11.06%
DefenseTier 3A10.39%
SurvivalTier 3B7.14%
ExcavationTier 3B7.14%
SpyTier 3B5.36%
SurvivalDark Sector 3B7.14%
DefectionTier 3B11.06%
InterceptionTier 3A10.39%
SalvageAllA10.39%
SurvivalDark Sector 4B14.29%
SurvivalTier 4B14.29%
SurvivalDerelictB12.7%
SpyKuvaB4.51%

Relic Name Drop locations
Axi A1
Type Category Rotation Chance
DefenseTier 3B6.62%
DefenseTier 3C9.68%
SurvivalTier 3C9.68%
ExcavationTier 3C9.68%
InterceptionArchwingC8.71%
SurvivalDark Sector 3C9.68%
DefectionTier 3C11.06%
InterceptionTier 3B14.29%
InterceptionTier 3C13.92%
SalvageAllB6.62%
SurvivalDark Sector 4C11.25%
SurvivalTier 4C12.7%
SurvivalDerelictC9.68%
SpyLuaC15.18%
Axi B2
Type Category Rotation Chance
DefenseTier 3B6.62%
DefenseTier 3C9.68%
SurvivalTier 3C9.68%
ExcavationTier 3C9.68%
InterceptionArchwingC8.71%
SurvivalDark Sector 3C9.68%
InterceptionTier 3B14.29%
InterceptionTier 3C13.92%
SalvageAllB6.62%
SurvivalDark Sector 4C11.25%
SurvivalTier 4C12.7%
SurvivalDerelictC9.68%
Axi C2
Type Category Rotation Chance
DefenseTier 3B6.62%
DefenseTier 3C9.68%
SurvivalTier 3C9.68%
ExcavationTier 3C9.68%
InterceptionArchwingC8.71%
SurvivalDark Sector 3C9.68%
DefectionTier 3C11.06%
InterceptionTier 3B14.29%
InterceptionTier 3C2.58%
SalvageAllB6.62%
SurvivalDark Sector 4C11.25%
SurvivalTier 4C12.7%
SurvivalDerelictC9.68%
Axi E2
Type Category Rotation Chance
DefenseTier 3B6.62%
DefenseTier 3C9.68%
SurvivalTier 3C9.68%
ExcavationTier 3C9.68%
InterceptionArchwingC8.71%
SurvivalDark Sector 3C9.68%
DefectionTier 3C11.06%
InterceptionTier 3B14.29%
InterceptionTier 3C13.92%
SalvageAllB6.62%
SurvivalDark Sector 4C11.25%
SurvivalTier 4C12.7%
SurvivalDerelictC9.68%
Axi G1
Type Category Rotation Chance
DefenseTier 3B6.62%
DefenseTier 3C9.68%
SurvivalTier 3C9.68%
ExcavationTier 3C9.68%
InterceptionArchwingC8.71%
SurvivalDark Sector 3C9.68%
DefectionTier 3C11.06%
InterceptionTier 3B14.29%
InterceptionTier 3C13.92%
SalvageAllB6.62%
SurvivalDark Sector 4C11.25%
SurvivalTier 4C12.7%
SurvivalDerelictC9.68%
Axi H2
Type Category Rotation Chance
DefenseTier 3B6.62%
DefenseTier 3C9.68%
SurvivalTier 3C9.68%
ExcavationTier 3C9.68%
InterceptionArchwingC8.71%
SurvivalDark Sector 3C9.68%
DefectionTier 3C11.06%
InterceptionTier 3B14.29%
InterceptionTier 3C13.92%
SalvageAllB6.62%
SurvivalDark Sector 4C11.25%
SurvivalTier 4C12.7%
SurvivalDerelictC9.68%
Axi O1
Type Category Rotation Chance
DefenseTier 3B6.62%
DefenseTier 3C9.68%
SurvivalTier 3C9.68%
ExcavationTier 3C9.68%
InterceptionArchwingC8.71%
SurvivalDark Sector 3C9.68%
DefectionTier 3C11.06%
InterceptionTier 3B14.29%
InterceptionTier 3C13.92%
SalvageAllB6.62%
SurvivalDark Sector 4C11.25%
SurvivalTier 4C12.7%
SurvivalDerelictC9.68%
Axi V5
Type Category Rotation Chance
DefenseTier 3B6.62%
DefenseTier 3C9.68%
SurvivalTier 3C9.68%
ExcavationTier 3C9.68%
InterceptionArchwingC8.71%
SurvivalDark Sector 3C9.68%
DefectionTier 3C11.06%
InterceptionTier 3C13.92%
SalvageAllB6.62%
SurvivalDark Sector 4C11.25%
SurvivalTier 4C12.7%
SurvivalDerelictC9.68%

View Void Relic Reward List

Tier Type Common rewards Uncommon rewards Rare rewards
Lith A1
Lith A2
Lith B1
Lith C1
Lith F1
Lith F2
Lith G1
Lith K1
Lith M1
Lith N1
Lith N2
Lith N3
Lith S1
Lith S2
Lith S3
Lith S4
Lith S5
Lith S6
Lith V1
Lith V2
Lith V3
Lith V4
Meso B1
Meso C1
Meso C2
Meso D1
Meso F1
Meso F2
Meso M1
Meso N1
Meso N2
Meso N3
Meso N4
Meso O1
Meso S1
Meso S2
Meso S3
Meso S4
Meso S5
Meso S6
Meso V1
Meso V2
Meso V3
Meso V4
Meso V5
Neo A1
Neo B1
Neo B2
Neo B3
Neo D1
Neo N1
Neo N2
Neo N3
Neo N4
Neo N5
Neo N6
Neo N7
Neo S1
Neo S2
Neo S3
Neo S5
Neo S6
Neo T1
Neo V1
Neo V2
Neo V3
Neo V4
Neo V5
Axi A1
Axi A2
Axi B1
Axi B2
Axi C1
Axi C2
Axi E1
Axi E2
Axi G1
Axi H1
Axi H2
Axi K1
Axi N1
Axi N2
Axi N3
Axi O1
Axi R1
Axi S1
Axi T1
Axi V1
Axi V2
Axi V3
Axi V4
Axi V5

Common Uncommon Rare

Common Uncommon Rare

Common Uncommon Rare

Common Uncommon Rare

DEPrimeDualBroncos
Akbronco Prime
Blueprint Lith S2 Common (V)
Lith S3 Common (V)
Meso O1 Common
Meso S3 Common (V)
Link Lith A2 Uncommon
Lith N1 Uncommon (V)
Lith S5 Uncommon (V)
Axi S1 Uncommon (V)
Aklex Prime
Aklex Prime
Blueprint Axi A2 Uncommon (V)
Link Axi A2 Rare (V)
PrimeAkstiletto
Akstiletto Prime
Barrel Axi A1 Uncommon
Axi H2 Uncommon
Blueprint Lith A1 Rare (V)
Lith A2 Rare
Neo A1 Rare (V)
Link Meso O1 Uncommon
Neo N5 Uncommon (V)
Axi N1 Uncommon (V)
Receiver Axi H1 Uncommon (V)
Axi K1 Uncommon (V)
Axi O1 Uncommon
Axi T1 Uncommon (V)
DEPrimeAnkyros
Ankyros Prime
Blade Axi R1 Uncommon (V)
Blueprint Lith B1 Common (V)
Gauntlet Meso M1 Common (V)
AshPrime
Ash Prime
Blueprint Lith S3 Uncommon (V)
Meso C1 Uncommon (V)
Meso S3 Uncommon (V)
Chassis Blueprint Meso V2 Common (V)
Neo N4 Common (V)
Axi B1 Common (V)
Neuroptics Blueprint Meso N2 Uncommon (V)
Meso V4 Uncommon (V)
Neo N3 Uncommon (V)
Neo V4 Uncommon (V)
Axi N2 Uncommon (V)
Systems Blueprint Neo N5 Uncommon (V)
Axi N1 Rare (V)
BansheePrime
Banshee Prime
Blueprint Neo N7 Uncommon
Neo T1 Uncommon
Chassis Blueprint Neo B1 Rare (V)
Neo B2 Rare
Neuroptics Blueprint Meso S4 Common
Systems Blueprint Axi B1 Rare (V)
Axi B2 Rare
FixedPrimeBoar
Boar Prime
Barrel Meso M1 Uncommon (V)
Axi V2 Uncommon (V)
Blueprint Neo B3 Common (V)
Neo D1 Common (V)
Receiver Lith M1 Common (V)
Axi R1 Common (V)
Stock Lith B1 Rare (V)
Meso B1 Rare (V)
DEPrimeBoltor
Boltor Prime
Barrel Meso M1 Common (V)
Blueprint Neo B3 Rare (V)
Receiver Lith B1 Uncommon (V)
Stock Axi R1 Common (V)
PrimeBraton
Braton Prime
Barrel Lith A1 Common (V)
Meso N3 Common (V)
Meso S5 Common
Neo A1 Common (V)
Blueprint Lith N3 Uncommon
Lith V3 Common
Meso V1 Uncommon (V)
Axi C2 Common
Axi N1 Common (V)
Receiver Axi V2 Uncommon (V)
Axi V3 Uncommon (V)
Axi V5 Uncommon
Stock Meso N1 Common (V)
Neo B2 Common
Neo N4 Common (V)
Neo V2 Common
Axi A1 Common
Axi E2 Common
PrimeBronco
Bronco Prime
Barrel Neo V1 Uncommon (V)
Axi E2 Uncommon
Axi N3 Uncommon (V)
Blueprint Lith N1 Common (V)
Lith S1 Common (V)
Meso C2 Common (V)
Meso N2 Common (V)
Meso N3 Common (V)
Meso S2 Common
Meso V5 Common
Axi N2 Common (V)
Axi S1 Common (V)
Receiver Meso F1 Common
Neo B1 Common (V)
Neo N6 Common
Neo V4 Common (V)
Axi S1 Common (V)
PrimeBurston
Burston Prime
Barrel Lith F2 Uncommon (V)
Neo B1 Uncommon (V)
Neo V5 Uncommon
Axi T1 Uncommon (V)
Blueprint Meso V1 Common (V)
Neo S6 Common
Neo T1 Common
Receiver Lith N3 Common
Lith S5 Common (V)
Neo S3 Common (V)
Stock Lith K1 Common (V)
Lith V1 Common (V)
Meso N3 Common (V)
Meso S5 Common
Neo S2 Common (V)
PrimeCarrier
Carrier Prime
Blueprint Meso V1 Common (V)
Meso V3 Common (V)
Meso V4 Common (V)
Neo S3 Common (V)
Carapace Lith S5 Common (V)
Neo S1 Common (V)
Axi N2 Common (V)
Cerebrum Lith C1 Rare (V)
Meso C1 Rare (V)
Meso C2 Rare (V)
Meso N3 Uncommon (V)
Systems Lith N2 Common (V)
Lith S2 Common (V)
Lith S3 Common (V)
Neo A1 Common (V)
Neo V3 Common (V)
Axi V1 Common (V)
CernosPrime
Cernos Prime
Blueprint Lith A2 Uncommon
Axi B1 Uncommon (V)
Axi V4 Uncommon (V)
Grip Meso V5 Common
Neo V4 Common (V)
Lower Limb Axi C1 Rare (V)
Axi C2 Rare
String Meso O1 Uncommon
Meso S6 Uncommon
Neo A1 Uncommon (V)
Upper Limb Lith V3 Common
Meso C2 Common (V)
Neo N6 Common
SwordPrime
Dakra Prime
Blade Neo B3 Uncommon (V)
Neo D1 Rare (V)
Blueprint Lith M1 Uncommon (V)
Axi R1 Uncommon (V)
Handle Meso B1 Common (V)
Meso M1 Common (V)
DualKamasPrime
Dual Kamas Prime
Blade Meso D1 Rare
Blueprint Lith S6 Common
Neo T1 Common
Neo V1 Common (V)
Axi N3 Common (V)
Axi V1 Common (V)
Axi V5 Common
Handle Meso F1 Uncommon
Meso N1 Uncommon (V)
Axi A1 Uncommon
EmberPrime
Ember Prime
Blueprint Axi E1 Rare (V)
Chassis Blueprint Meso F2 Common (V)
Neuroptics Blueprint Neo S5 Common (V)
Systems Blueprint Lith G1 Uncommon (V)
EuphoraPrime
Euphona Prime
Barrel Meso N3 Uncommon (V)
Meso V5 Uncommon
Blueprint Neo N7 Common
Axi B1 Common (V)
Axi O1 Common
Receiver Axi E2 Rare
PrimeFang
Fang Prime
Blade Lith C1 Common (V)
Lith F1 Common (V)
Lith N1 Common (V)
Lith S5 Common (V)
Lith S6 Common
Axi B1 Common (V)
Axi B2 Common
Axi N1 Common (V)
Blueprint Lith K1 Common (V)
Lith V2 Common
Meso N1 Common (V)
Meso S4 Common
Neo B2 Common
Neo N2 Common (V)
Handle Lith F2 Uncommon (V)
Meso N1 Common (V)
Meso N2 Common (V)
Meso S4 Uncommon
Neo N3 Uncommon (V)
Neo V2 Common
Axi H2 Common
Forma2
Forma
Blueprint Lith A1 Common (V)
Lith A2 Common
Lith B1 Common (V)
Lith C1 Uncommon (V)
Lith F1 Common (V)
Lith G1 Uncommon (V)
Lith M1 Common (V)
Lith N1 Uncommon (V)
Lith N3 Uncommon
Lith S1 Uncommon (V)
Lith S2 Uncommon (V)
Lith S4 Common
Lith S6 Common
Lith V1 Uncommon (V)
Lith V2 Uncommon
Meso B1 Common (V)
Meso C1 Common (V)
Meso D1 Common
Meso D1 Uncommon
Meso F2 Uncommon (V)
Meso N1 Uncommon (V)
Meso N2 Uncommon (V)
Meso N4 Uncommon
Meso O1 Common
Meso S2 Uncommon
Meso S3 Uncommon (V)
Meso S5 Uncommon
Meso V1 Uncommon (V)
Meso V2 Uncommon (V)
Meso V3 Common (V)
Meso V4 Common (V)
Neo A1 Common (V)
Neo B2 Uncommon
Neo B3 Common (V)
Neo D1 Uncommon (V)
Neo N1 Common (V)
Neo N2 Uncommon (V)
Neo N4 Uncommon (V)
Neo N5 Common (V)
Neo S1 Uncommon (V)
Neo S3 Uncommon (V)
Neo S6 Common
Neo T1 Common
Neo V1 Common (V)
Neo V2 Uncommon
Neo V3 Uncommon (V)
Neo V5 Uncommon
Axi A2 Common (V)
Axi B2 Uncommon
Axi C1 Uncommon (V)
Axi C2 Common
Axi E1 Uncommon (V)
Axi E2 Uncommon
Axi G1 Uncommon
Axi H1 Common (V)
Axi K1 Uncommon (V)
Axi N1 Common (V)
Axi N2 Uncommon (V)
Axi N3 Common (V)
Axi O1 Common
Axi S1 Common (V)
Axi V1 Uncommon (V)
Axi V4 Uncommon (V)
Axi V5 Common
PrimeFragor
Fragor Prime
Blueprint Lith F1 Rare (V)
Meso F1 Rare
Handle Lith V1 Rare (V)
Neo T1 Uncommon
Axi C2 Uncommon
Head Axi A1 Common
Axi B2 Common
Axi H1 Common (V)
FrostPrimecropped
Frost Prime
Blueprint Meso F2 Rare (V)
Chassis Blueprint Lith G1 Common (V)
Neuroptics Blueprint Axi E1 Common (V)
Systems Blueprint Neo S5 Uncommon (V)
PrimeGalatine342
Galatine Prime
Blade Meso C2 Common (V)
Meso S2 Common
Meso S4 Common
Meso S6 Common
Neo N6 Common
Neo V2 Common
Neo V3 Common (V)
Blueprint Axi G1 Rare
Handle Lith S5 Uncommon (V)
Neo V2 Uncommon
Axi O1 Uncommon
PrimeGlaive
Glaive Prime
Blade Axi E1 Uncommon (V)
Blueprint Lith G1 Rare (V)
Disc Neo S5 Uncommon (V)
HeliosPrime
Helios Prime
Blueprint Lith N2 Uncommon (V)
Lith V4 Uncommon
Carapace Meso S6 Common
Neo N5 Common (V)
Neo V5 Common
Cerebrum Axi H1 Rare (V)
Axi H2 Rare
Systems Lith V3 Uncommon
PrimeHikou
Hikou Prime
Blueprint Lith S1 Common (V)
Meso N2 Common (V)
Pouch Axi K1 Common (V)
Axi V2 Common (V)
Stars Lith F2 Common (V)
Neo N1 Common (V)
KavasaPrimeCollar
Kavasa Prime
Band Lith C1 Uncommon (V)
Lith N2 Uncommon (V)
Lith S2 Uncommon (V)
Lith S6 Uncommon
Meso V3 Uncommon (V)
Buckle Lith K1 Rare (V)
Neo S6 Uncommon
Axi B1 Uncommon (V)
Axi K1 Rare (V)
Collar Blueprint Lith S4 Uncommon
Neo N1 Uncommon (V)
Axi G1 Uncommon
DELatronPrime
Latron Prime
Barrel Axi E1 Common (V)
Blueprint Lith G1 Common (V)
Receiver Neo S5 Common (V)
Stock Meso F2 Common (V)
PrimeLex
Lex Prime
Barrel Lith A2 Common
Lith V2 Common
Meso S5 Common
Meso V4 Common (V)
Neo N3 Common (V)
Neo S1 Common (V)
Axi A2 Common (V)
Axi K1 Common (V)
Blueprint Lith S4 Common
Meso D1 Common
Neo N2 Common (V)
Axi A2 Uncommon (V)
Receiver Lith M1 Common (V)
Axi A2 Common (V)
Axi C1 Common (V)
Axi E2 Common
Axi H2 Common
Axi N2 Common (V)
MagPrimecropped
Mag Prime
Blueprint Lith M1 Rare (V)
Meso M1 Rare (V)
Chassis Blueprint Meso B1 Uncommon (V)
Neo B3 Uncommon (V)
Neuroptics Blueprint Lith B1 Common (V)
Axi V2 Common (V)
Systems Blueprint Neo D1 Common (V)
Axi R1 Common (V)
NekrosPrime342
Nekros Prime
Blueprint Lith N3 Rare
Meso N3 Rare (V)
Axi N3 Rare (V)
Chassis Blueprint Lith N1 Common (V)
Lith V4 Common
Meso S3 Common (V)
Axi G1 Common
Neuroptics Blueprint Meso F1 Uncommon
Systems Blueprint Lith N2 Rare (V)
Neo N3 Rare (V)
Neo N7 Rare
PrimeNikana
Nikana Prime
Blade Meso N4 Rare
Meso V2 Rare (V)
Neo N4 Rare (V)
Blueprint Neo N5 Rare (V)
Axi A1 Rare
Hilt Neo N6 Rare
Axi N2 Rare (V)
NovaPrime
Nova Prime
Blueprint Neo N2 Uncommon (V)
Chassis Blueprint Lith N1 Rare (V)
Neo V1 Rare (V)
Neuroptics Blueprint Lith C1 Common (V)
Meso C1 Common (V)
Systems Blueprint Lith C1 Common (V)
Meso S1 Common (V)
Neo S2 Common (V)
NyxPrime
Nyx Prime
Blueprint Lith S2 Common (V)
Neo V1 Common (V)
Chassis Blueprint Neo N1 Rare (V)
Neuroptics Blueprint Meso N1 Rare (V)
Systems Blueprint Neo S2 Uncommon (V)
OberonPrime2
Oberon Prime
Blueprint Meso N4 Uncommon
Chassis Blueprint Axi H2 Common
Neuroptics Blueprint Meso O1 Rare
Systems Blueprint Axi O1 Rare
ArchwingSuitPrime
Odonata Prime
Blueprint Lith F1 Uncommon (V)
Meso C2 Uncommon (V)
Meso S1 Uncommon (V)
Harness Blueprint Lith K1 Common (V)
Axi K1 Common (V)
Axi T1 Common (V)
Axi V4 Common (V)
Systems Blueprint Lith F2 Common (V)
Neo N3 Common (V)
Axi V1 Common (V)
Wings Blueprint Axi N1 Uncommon (V)
PrimePolearm
Orthos Prime
Blade Meso D1 Uncommon
Blueprint Meso B1 Uncommon (V)
Axi B2 Uncommon
Axi C1 Uncommon (V)
Axi V3 Uncommon (V)
Handle Meso B1 Common (V)
Meso D1 Common
Meso N4 Common
PrimeBowM
Paris Prime
Blueprint Lith F1 Common (V)
Lith S4 Common
Meso S1 Common (V)
Meso V2 Common (V)
Axi E2 Common
Axi G1 Common
Axi O1 Common
Axi V4 Common (V)
Grip Lith S1 Uncommon (V)
Meso S2 Uncommon
Lower Limb Lith V1 Common (V)
Lith V2 Common
Lith V3 Common
Meso F1 Common
Meso O1 Common
Neo S2 Common (V)
String Lith S1 Common (V)
Lith S3 Common (V)
Meso S2 Common
Neo B1 Common (V)
Neo N3 Common (V)
Neo N4 Common (V)
Neo V3 Common (V)
Neo V5 Common
Upper Limb Lith F2 Common (V)
Lith N2 Common (V)
Lith V1 Common (V)
Lith V2 Uncommon
Meso N4 Common
Meso S1 Uncommon (V)
Neo S2 Uncommon (V)
Axi N3 Common (V)
ReaperPrime
Reaper Prime
Blade Meso F2 Uncommon (V)
Blueprint Neo S5 Common (V)
Handle Lith G1 Common (V)
DERhinoPrime
Rhino Prime
Blueprint Axi R1 Rare (V)
Chassis Blueprint Meso M1 Uncommon (V)
Neuroptics Blueprint Lith B1 Uncommon (V)
Systems Blueprint Neo B3 Common (V)
SarynPrime
Saryn Prime
Blueprint Lith S4 Rare
Meso S4 Rare
Neo S1 Rare (V)
Chassis Blueprint Meso S2 Rare
Neo S2 Rare (V)
Neuroptics Blueprint Lith A1 Uncommon (V)
Meso S5 Uncommon
Neo V4 Uncommon (V)
Systems Blueprint Meso C1 Common (V)
Meso F1 Common
Meso N4 Common
Neo N5 Common (V)
Axi G1 Common
Axi T1 Common (V)
PrimeScindo
Scindo Prime
Blade Axi S1 Rare (V)
Blueprint Lith F1 Uncommon (V)
Handle Meso C1 Uncommon (V)
DESicarus Prime
Sicarus Prime
Barrel Meso F2 Common (V)
Blueprint Axi E1 Common (V)
Receiver Neo S5 Rare (V)
SilvaAegisPrime
Silva & Aegis Prime
Blade Axi C2 Uncommon
Blueprint Meso V5 Uncommon
Guard Neo S6 Rare
Hilt Neo V5 Common
PrimeSoma
Soma Prime
Barrel Neo S3 Common (V)
Blueprint Lith M1 Uncommon (V)
Neo S1 Common (V)
Receiver Lith S3 Uncommon (V)
Neo N1 Uncommon (V)
Stock Lith S2 Rare (V)
Meso S1 Rare (V)
PrimeLiDagger
Spira Prime
Blade Lith S5 Rare (V)
Meso S6 Rare
Neo S3 Rare (V)
Blueprint Lith N2 Common (V)
Lith V4 Common
Meso V1 Common (V)
Meso V3 Common (V)
Meso V5 Common
Pouch Lith S1 Rare (V)
Lith S3 Rare (V)
Lith S6 Rare
Meso S3 Rare (V)
Sybaris Prime
Sybaris Prime
Barrel Meso S5 Rare
Blueprint Axi B2 Common
Receiver Neo N6 Uncommon
Stock Lith N3 Common
PrimeTigris342
Tigris Prime
Barrel Lith K1 Uncommon (V)
Lith V3 Uncommon
Lith V4 Uncommon
Blueprint Neo T1 Rare
Axi T1 Rare (V)
Receiver Meso S6 Uncommon
Neo S6 Uncommon
Neo V3 Uncommon (V)
Axi V5 Uncommon
Stock Meso S1 Common (V)
Neo B2 Common
Neo V4 Common (V)
TrinityPrime
Trinity Prime
Blueprint Lith K1 Uncommon (V)
Meso S4 Uncommon
Neo N6 Uncommon
Axi S1 Uncommon (V)
Chassis Blueprint Lith S4 Uncommon
Neo S1 Uncommon (V)
Axi H1 Uncommon (V)
Axi H2 Uncommon
Neuroptics Blueprint Neo D1 Uncommon (V)
Neo N7 Common
Neo S6 Common
Axi C1 Common (V)
Axi V3 Common (V)
Systems Blueprint Neo B1 Common (V)
Axi A1 Common
Axi C2 Common
Axi V2 Common (V)
Axi V3 Common (V)
Axi V4 Common (V)
ValkyrPrime
Valkyr Prime
Blueprint Lith A2 Common
Lith N3 Common
Meso S3 Common (V)
Meso S6 Common
Chassis Blueprint Axi V5 Rare
Neuroptics Blueprint Lith S6 Uncommon
Meso C2 Uncommon (V)
Meso V4 Uncommon (V)
Neo N7 Uncommon
Systems Blueprint Lith V3 Rare
Meso V3 Rare (V)
PrimeVasto
Vasto Prime
Barrel Neo D1 Common (V)
Neo N2 Common (V)
Axi V3 Common (V)
Blueprint Neo S3 Uncommon (V)
Receiver Lith A1 Common (V)
Meso V2 Common (V)
VaubanPrime
Vauban Prime
Blueprint Lith F2 Rare (V)
Neo V2 Rare
Chassis Blueprint Lith V4 Rare
Meso V4 Rare (V)
Axi V1 Rare (V)
Neuroptics Blueprint Meso N2 Rare (V)
Neo V3 Rare (V)
Neo V5 Rare
Systems Blueprint Lith V2 Rare
Neo N2 Rare (V)
VectisPrime
Vectis Prime
Barrel Neo N1 Common (V)
Axi C1 Common (V)
Axi H1 Common (V)
Axi T1 Common (V)
Blueprint Lith A1 Uncommon (V)
Neo A1 Uncommon (V)
Receiver Meso V1 Rare (V)
Stock Neo B1 Uncommon (V)
Axi V2 Rare (V)
Axi V3 Rare (V)
Axi V4 Rare (V)
VenkaPrime
Venka Prime
Blades Lith V4 Common
Neo N7 Common
Axi V5 Common
Blueprint Neo B2 Uncommon
Neo N4 Uncommon (V)
Gauntlet Meso V5 Rare
Neo V4 Rare (V)
VoltPrime
Volt Prime
Blueprint Neo V1 Uncommon (V)
Axi N3 Uncommon (V)
Chassis Blueprint Meso V2 Uncommon (V)
Meso V3 Uncommon (V)
Neuroptics Blueprint Axi V1 Uncommon (V)
Systems Blueprint Lith V1 Uncommon (V)

Item Part Tier Name Rarity Vaulted?
Akbronco PrimeBlueprintMesoO1CommonNo
Akbronco PrimeBlueprintMesoS3CommonYes
Akbronco PrimeBlueprintLithS2CommonYes
Akbronco PrimeBlueprintLithS3CommonYes
Akbronco PrimeLinkLithA2UncommonNo
Akbronco PrimeLinkLithS5UncommonYes
Akbronco PrimeLinkLithN1UncommonYes
Akbronco PrimeLinkAxiS1UncommonYes
Aklex PrimeBlueprintAxiA2UncommonYes
Aklex PrimeLinkAxiA2RareYes
Akstiletto PrimeBarrelAxiA1UncommonNo
Akstiletto PrimeBarrelAxiH2UncommonNo
Akstiletto PrimeBlueprintLithA2RareNo
Akstiletto PrimeBlueprintNeoA1RareYes
Akstiletto PrimeBlueprintLithA1RareYes
Akstiletto PrimeLinkMesoO1UncommonNo
Akstiletto PrimeLinkAxiN1UncommonYes
Akstiletto PrimeLinkNeoN5UncommonYes
Akstiletto PrimeReceiverAxiO1UncommonNo
Akstiletto PrimeReceiverAxiK1UncommonYes
Akstiletto PrimeReceiverAxiT1UncommonYes
Akstiletto PrimeReceiverAxiH1UncommonYes
Ankyros PrimeBladeAxiR1UncommonYes
Ankyros PrimeBlueprintLithB1CommonYes
Ankyros PrimeGauntletMesoM1CommonYes
Ash PrimeBlueprintMesoS3UncommonYes
Ash PrimeBlueprintMesoC1UncommonYes
Ash PrimeBlueprintLithS3UncommonYes
Ash PrimeChassis BlueprintNeoN4CommonYes
Ash PrimeChassis BlueprintMesoV2CommonYes
Ash PrimeChassis BlueprintAxiB1CommonYes
Ash PrimeNeuroptics BlueprintMesoN2UncommonYes
Ash PrimeNeuroptics BlueprintNeoN3UncommonYes
Ash PrimeNeuroptics BlueprintNeoV4UncommonYes
Ash PrimeNeuroptics BlueprintAxiN2UncommonYes
Ash PrimeNeuroptics BlueprintMesoV4UncommonYes
Ash PrimeSystems BlueprintAxiN1RareYes
Ash PrimeSystems BlueprintNeoN5UncommonYes
Banshee PrimeBlueprintNeoT1UncommonNo
Banshee PrimeBlueprintNeoN7UncommonNo
Banshee PrimeChassis BlueprintNeoB2RareNo
Banshee PrimeChassis BlueprintNeoB1RareYes
Banshee PrimeNeuroptics BlueprintMesoS4CommonNo
Banshee PrimeSystems BlueprintAxiB2RareNo
Banshee PrimeSystems BlueprintAxiB1RareYes
Boar PrimeBarrelAxiV2UncommonYes
Boar PrimeBarrelMesoM1UncommonYes
Boar PrimeBlueprintNeoB3CommonYes
Boar PrimeBlueprintNeoD1CommonYes
Boar PrimeReceiverLithM1CommonYes
Boar PrimeReceiverAxiR1CommonYes
Boar PrimeStockLithB1RareYes
Boar PrimeStockMesoB1RareYes
Boltor PrimeBarrelMesoM1CommonYes
Boltor PrimeBlueprintNeoB3RareYes
Boltor PrimeReceiverLithB1UncommonYes
Boltor PrimeStockAxiR1CommonYes
Braton PrimeBarrelMesoS5CommonNo
Braton PrimeBarrelMesoN3CommonYes
Braton PrimeBarrelNeoA1CommonYes
Braton PrimeBarrelLithA1CommonYes
Braton PrimeBlueprintLithN3UncommonNo
Braton PrimeBlueprintLithV3CommonNo
Braton PrimeBlueprintAxiC2CommonNo
Braton PrimeBlueprintAxiN1CommonYes
Braton PrimeBlueprintMesoV1UncommonYes
Braton PrimeReceiverAxiV5UncommonNo
Braton PrimeReceiverAxiV3UncommonYes
Braton PrimeReceiverAxiV2UncommonYes
Braton PrimeStockNeoV2CommonNo
Braton PrimeStockAxiE2CommonNo
Braton PrimeStockAxiA1CommonNo
Braton PrimeStockNeoB2CommonNo
Braton PrimeStockNeoN4CommonYes
Braton PrimeStockMesoN1CommonYes
Bronco PrimeBarrelAxiE2UncommonNo
Bronco PrimeBarrelNeoV1UncommonYes
Bronco PrimeBarrelAxiN3UncommonYes
Bronco PrimeBlueprintMesoS2CommonNo
Bronco PrimeBlueprintMesoV5CommonNo
Bronco PrimeBlueprintLithN1CommonYes
Bronco PrimeBlueprintAxiS1CommonYes
Bronco PrimeBlueprintMesoC2CommonYes
Bronco PrimeBlueprintMesoN3CommonYes
Bronco PrimeBlueprintMesoN2CommonYes
Bronco PrimeBlueprintAxiN2CommonYes
Bronco PrimeBlueprintLithS1CommonYes
Bronco PrimeReceiverMesoF1CommonNo
Bronco PrimeReceiverNeoN6CommonNo
Bronco PrimeReceiverNeoV4CommonYes
Bronco PrimeReceiverAxiS1CommonYes
Bronco PrimeReceiverNeoB1CommonYes
Burston PrimeBarrelNeoV5UncommonNo
Burston PrimeBarrelAxiT1UncommonYes
Burston PrimeBarrelNeoB1UncommonYes
Burston PrimeBarrelLithF2UncommonYes
Burston PrimeBlueprintNeoT1CommonNo
Burston PrimeBlueprintNeoS6CommonNo
Burston PrimeBlueprintMesoV1CommonYes
Burston PrimeReceiverLithN3CommonNo
Burston PrimeReceiverNeoS3CommonYes
Burston PrimeReceiverLithS5CommonYes
Burston PrimeStockMesoS5CommonNo
Burston PrimeStockNeoS2CommonYes
Burston PrimeStockLithK1CommonYes
Burston PrimeStockLithV1CommonYes
Burston PrimeStockMesoN3CommonYes
Carrier PrimeBlueprintMesoV3CommonYes
Carrier PrimeBlueprintNeoS3CommonYes
Carrier PrimeBlueprintMesoV4CommonYes
Carrier PrimeBlueprintMesoV1CommonYes
Carrier PrimeCarapaceAxiN2CommonYes
Carrier PrimeCarapaceLithS5CommonYes
Carrier PrimeCarapaceNeoS1CommonYes
Carrier PrimeCerebrumLithC1RareYes
Carrier PrimeCerebrumMesoC2RareYes
Carrier PrimeCerebrumMesoC1RareYes
Carrier PrimeCerebrumMesoN3UncommonYes
Carrier PrimeSystemsLithS3CommonYes
Carrier PrimeSystemsLithN2CommonYes
Carrier PrimeSystemsNeoA1CommonYes
Carrier PrimeSystemsAxiV1CommonYes
Carrier PrimeSystemsLithS2CommonYes
Carrier PrimeSystemsNeoV3CommonYes
Cernos PrimeBlueprintLithA2UncommonNo
Cernos PrimeBlueprintAxiV4UncommonYes
Cernos PrimeBlueprintAxiB1UncommonYes
Cernos PrimeGripMesoV5CommonNo
Cernos PrimeGripNeoV4CommonYes
Cernos PrimeLower LimbAxiC2RareNo
Cernos PrimeLower LimbAxiC1RareYes
Cernos PrimeStringMesoO1UncommonNo
Cernos PrimeStringMesoS6UncommonNo
Cernos PrimeStringNeoA1UncommonYes
Cernos PrimeUpper LimbLithV3CommonNo
Cernos PrimeUpper LimbNeoN6CommonNo
Cernos PrimeUpper LimbMesoC2CommonYes
Dakra PrimeBladeNeoD1RareYes
Dakra PrimeBladeNeoB3UncommonYes
Dakra PrimeBlueprintLithM1UncommonYes
Dakra PrimeBlueprintAxiR1UncommonYes
Dakra PrimeHandleMesoM1CommonYes
Dakra PrimeHandleMesoB1CommonYes
Dual Kamas PrimeBladeMesoD1RareNo
Dual Kamas PrimeBlueprintLithS6CommonNo
Dual Kamas PrimeBlueprintNeoT1CommonNo
Dual Kamas PrimeBlueprintAxiV5CommonNo
Dual Kamas PrimeBlueprintAxiV1CommonYes
Dual Kamas PrimeBlueprintNeoV1CommonYes
Dual Kamas PrimeBlueprintAxiN3CommonYes
Dual Kamas PrimeHandleMesoF1UncommonNo
Dual Kamas PrimeHandleAxiA1UncommonNo
Dual Kamas PrimeHandleMesoN1UncommonYes
Ember PrimeBlueprintAxiE1RareYes
Ember PrimeChassis BlueprintMesoF2CommonYes
Ember PrimeNeuroptics BlueprintNeoS5CommonYes
Ember PrimeSystems BlueprintLithG1UncommonYes
Euphona PrimeBarrelMesoV5UncommonNo
Euphona PrimeBarrelMesoN3UncommonYes
Euphona PrimeBlueprintNeoN7CommonNo
Euphona PrimeBlueprintAxiO1CommonNo
Euphona PrimeBlueprintAxiB1CommonYes
Euphona PrimeReceiverAxiE2RareNo
Fang PrimeBladeLithS6CommonNo
Fang PrimeBladeAxiB2CommonNo
Fang PrimeBladeAxiB1CommonYes
Fang PrimeBladeLithN1CommonYes
Fang PrimeBladeLithS5CommonYes
Fang PrimeBladeLithF1CommonYes
Fang PrimeBladeAxiN1CommonYes
Fang PrimeBladeLithC1CommonYes
Fang PrimeBlueprintMesoS4CommonNo
Fang PrimeBlueprintNeoB2CommonNo
Fang PrimeBlueprintLithV2CommonNo
Fang PrimeBlueprintMesoN1CommonYes
Fang PrimeBlueprintNeoN2CommonYes
Fang PrimeBlueprintLithK1CommonYes
Fang PrimeHandleNeoV2CommonNo
Fang PrimeHandleMesoS4UncommonNo
Fang PrimeHandleAxiH2CommonNo
Fang PrimeHandleLithF2UncommonYes
Fang PrimeHandleMesoN2CommonYes
Fang PrimeHandleNeoN3UncommonYes
Fang PrimeHandleMesoN1CommonYes
FormaBlueprintLithS4CommonNo
FormaBlueprintAxiG1UncommonNo
FormaBlueprintNeoB2UncommonNo
FormaBlueprintLithV2UncommonNo
FormaBlueprintLithA2CommonNo
FormaBlueprintNeoS6CommonNo
FormaBlueprintNeoT1CommonNo
FormaBlueprintMesoD1UncommonNo
FormaBlueprintAxiO1CommonNo
FormaBlueprintMesoS2UncommonNo
FormaBlueprintMesoD1CommonNo
FormaBlueprintAxiC2CommonNo
FormaBlueprintLithS6CommonNo
FormaBlueprintMesoO1CommonNo
FormaBlueprintAxiB2UncommonNo
FormaBlueprintNeoV5UncommonNo
FormaBlueprintLithN3UncommonNo
FormaBlueprintNeoV2UncommonNo
FormaBlueprintAxiE2UncommonNo
FormaBlueprintAxiV5CommonNo
FormaBlueprintMesoS5UncommonNo
FormaBlueprintMesoN4UncommonNo
FormaBlueprintLithV1UncommonYes
FormaBlueprintMesoV1UncommonYes
FormaBlueprintAxiH1CommonYes
FormaBlueprintNeoS1UncommonYes
FormaBlueprintAxiK1UncommonYes
FormaBlueprintMesoV2UncommonYes
FormaBlueprintMesoV3CommonYes
FormaBlueprintMesoV4CommonYes
FormaBlueprintLithA1CommonYes
FormaBlueprintNeoS3UncommonYes
FormaBlueprintAxiC1UncommonYes
FormaBlueprintMesoN1UncommonYes
FormaBlueprintAxiN3CommonYes
FormaBlueprintNeoD1UncommonYes
FormaBlueprintLithS1UncommonYes
FormaBlueprintAxiN2UncommonYes
FormaBlueprintNeoN1CommonYes
FormaBlueprintNeoN2UncommonYes
FormaBlueprintNeoN5CommonYes
FormaBlueprintNeoN4UncommonYes
FormaBlueprintNeoA1CommonYes
FormaBlueprintAxiE1UncommonYes
FormaBlueprintLithB1CommonYes
FormaBlueprintAxiV4UncommonYes
FormaBlueprintAxiS1CommonYes
FormaBlueprintLithS2UncommonYes
FormaBlueprintAxiN1CommonYes
FormaBlueprintNeoB3CommonYes
FormaBlueprintLithN1UncommonYes
FormaBlueprintAxiV1UncommonYes
FormaBlueprintLithG1UncommonYes
FormaBlueprintAxiA2CommonYes
FormaBlueprintMesoF2UncommonYes
FormaBlueprintMesoS3UncommonYes
FormaBlueprintLithF1CommonYes
FormaBlueprintMesoC1CommonYes
FormaBlueprintLithC1UncommonYes
FormaBlueprintNeoV3UncommonYes
FormaBlueprintMesoB1CommonYes
FormaBlueprintNeoV1CommonYes
FormaBlueprintMesoN2UncommonYes
FormaBlueprintLithM1CommonYes
Fragor PrimeBlueprintMesoF1RareNo
Fragor PrimeBlueprintLithF1RareYes
Fragor PrimeHandleNeoT1UncommonNo
Fragor PrimeHandleAxiC2UncommonNo
Fragor PrimeHandleLithV1RareYes
Fragor PrimeHeadAxiA1CommonNo
Fragor PrimeHeadAxiB2CommonNo
Fragor PrimeHeadAxiH1CommonYes
Frost PrimeBlueprintMesoF2RareYes
Frost PrimeChassis BlueprintLithG1CommonYes
Frost PrimeNeuroptics BlueprintAxiE1CommonYes
Frost PrimeSystems BlueprintNeoS5UncommonYes
Galatine PrimeBladeMesoS4CommonNo
Galatine PrimeBladeMesoS2CommonNo
Galatine PrimeBladeMesoS6CommonNo
Galatine PrimeBladeNeoN6CommonNo
Galatine PrimeBladeNeoV2CommonNo
Galatine PrimeBladeNeoV3CommonYes
Galatine PrimeBladeMesoC2CommonYes
Galatine PrimeBlueprintAxiG1RareNo
Galatine PrimeHandleNeoV2UncommonNo
Galatine PrimeHandleAxiO1UncommonNo
Galatine PrimeHandleLithS5UncommonYes
Glaive PrimeBladeAxiE1UncommonYes
Glaive PrimeBlueprintLithG1RareYes
Glaive PrimeDiscNeoS5UncommonYes
Helios PrimeBlueprintLithV4UncommonNo
Helios PrimeBlueprintLithN2UncommonYes
Helios PrimeCarapaceMesoS6CommonNo
Helios PrimeCarapaceNeoV5CommonNo
Helios PrimeCarapaceNeoN5CommonYes
Helios PrimeCerebrumAxiH2RareNo
Helios PrimeCerebrumAxiH1RareYes
Helios PrimeSystemsLithV3UncommonNo
Hikou PrimeBlueprintLithS1CommonYes
Hikou PrimeBlueprintMesoN2CommonYes
Hikou PrimePouchAxiK1CommonYes
Hikou PrimePouchAxiV2CommonYes
Hikou PrimeStarsNeoN1CommonYes
Hikou PrimeStarsLithF2CommonYes
Kavasa PrimeBandLithS6UncommonNo
Kavasa PrimeBandLithN2UncommonYes
Kavasa PrimeBandLithS2UncommonYes
Kavasa PrimeBandMesoV3UncommonYes
Kavasa PrimeBandLithC1UncommonYes
Kavasa PrimeBuckleNeoS6UncommonNo
Kavasa PrimeBuckleLithK1RareYes
Kavasa PrimeBuckleAxiB1UncommonYes
Kavasa PrimeBuckleAxiK1RareYes
Kavasa PrimeCollar BlueprintAxiG1UncommonNo
Kavasa PrimeCollar BlueprintLithS4UncommonNo
Kavasa PrimeCollar BlueprintNeoN1UncommonYes
Latron PrimeBarrelAxiE1CommonYes
Latron PrimeBlueprintLithG1CommonYes
Latron PrimeReceiverNeoS5CommonYes
Latron PrimeStockMesoF2CommonYes
Lex PrimeBarrelLithV2CommonNo
Lex PrimeBarrelMesoS5CommonNo
Lex PrimeBarrelLithA2CommonNo
Lex PrimeBarrelAxiK1CommonYes
Lex PrimeBarrelNeoN3CommonYes
Lex PrimeBarrelAxiA2CommonYes
Lex PrimeBarrelNeoS1CommonYes
Lex PrimeBarrelMesoV4CommonYes
Lex PrimeBlueprintLithS4CommonNo
Lex PrimeBlueprintMesoD1CommonNo
Lex PrimeBlueprintAxiA2UncommonYes
Lex PrimeBlueprintNeoN2CommonYes
Lex PrimeReceiverAxiH2CommonNo
Lex PrimeReceiverAxiE2CommonNo
Lex PrimeReceiverLithM1CommonYes
Lex PrimeReceiverAxiA2CommonYes
Lex PrimeReceiverAxiN2CommonYes
Lex PrimeReceiverAxiC1CommonYes
Mag PrimeBlueprintMesoM1RareYes
Mag PrimeBlueprintLithM1RareYes
Mag PrimeChassis BlueprintMesoB1UncommonYes
Mag PrimeChassis BlueprintNeoB3UncommonYes
Mag PrimeNeuroptics BlueprintLithB1CommonYes
Mag PrimeNeuroptics BlueprintAxiV2CommonYes
Mag PrimeSystems BlueprintAxiR1CommonYes
Mag PrimeSystems BlueprintNeoD1CommonYes
Nekros PrimeBlueprintLithN3RareNo
Nekros PrimeBlueprintAxiN3RareYes
Nekros PrimeBlueprintMesoN3RareYes
Nekros PrimeChassis BlueprintAxiG1CommonNo
Nekros PrimeChassis BlueprintLithV4CommonNo
Nekros PrimeChassis BlueprintMesoS3CommonYes
Nekros PrimeChassis BlueprintLithN1CommonYes
Nekros PrimeNeuroptics BlueprintMesoF1UncommonNo
Nekros PrimeSystems BlueprintNeoN7RareNo
Nekros PrimeSystems BlueprintLithN2RareYes
Nekros PrimeSystems BlueprintNeoN3RareYes
Nikana PrimeBladeMesoN4RareNo
Nikana PrimeBladeNeoN4RareYes
Nikana PrimeBladeMesoV2RareYes
Nikana PrimeBlueprintAxiA1RareNo
Nikana PrimeBlueprintNeoN5RareYes
Nikana PrimeHiltNeoN6RareNo
Nikana PrimeHiltAxiN2RareYes
Nova PrimeBlueprintNeoN2UncommonYes
Nova PrimeChassis BlueprintLithN1RareYes
Nova PrimeChassis BlueprintNeoV1RareYes
Nova PrimeNeuroptics BlueprintLithC1CommonYes
Nova PrimeNeuroptics BlueprintMesoC1CommonYes
Nova PrimeSystems BlueprintNeoS2CommonYes
Nova PrimeSystems BlueprintMesoS1CommonYes
Nova PrimeSystems BlueprintLithC1CommonYes
Nyx PrimeBlueprintLithS2CommonYes
Nyx PrimeBlueprintNeoV1CommonYes
Nyx PrimeChassis BlueprintNeoN1RareYes
Nyx PrimeNeuroptics BlueprintMesoN1RareYes
Nyx PrimeSystems BlueprintNeoS2UncommonYes
Oberon PrimeBlueprintMesoN4UncommonNo
Oberon PrimeChassis BlueprintAxiH2CommonNo
Oberon PrimeNeuroptics BlueprintMesoO1RareNo
Oberon PrimeSystems BlueprintAxiO1RareNo
Odonata PrimeBlueprintLithF1UncommonYes
Odonata PrimeBlueprintMesoC2UncommonYes
Odonata PrimeBlueprintMesoS1UncommonYes
Odonata PrimeHarness BlueprintAxiK1CommonYes
Odonata PrimeHarness BlueprintAxiT1CommonYes
Odonata PrimeHarness BlueprintAxiV4CommonYes
Odonata PrimeHarness BlueprintLithK1CommonYes
Odonata PrimeSystems BlueprintNeoN3CommonYes
Odonata PrimeSystems BlueprintLithF2CommonYes
Odonata PrimeSystems BlueprintAxiV1CommonYes
Odonata PrimeWings BlueprintAxiN1UncommonYes
Orthos PrimeBladeMesoD1UncommonNo
Orthos PrimeBlueprintAxiB2UncommonNo
Orthos PrimeBlueprintAxiV3UncommonYes
Orthos PrimeBlueprintMesoB1UncommonYes
Orthos PrimeBlueprintAxiC1UncommonYes
Orthos PrimeHandleMesoD1CommonNo
Orthos PrimeHandleMesoN4CommonNo
Orthos PrimeHandleMesoB1CommonYes
Paris PrimeBlueprintLithS4CommonNo
Paris PrimeBlueprintAxiE2CommonNo
Paris PrimeBlueprintAxiG1CommonNo
Paris PrimeBlueprintAxiO1CommonNo
Paris PrimeBlueprintLithF1CommonYes
Paris PrimeBlueprintMesoV2CommonYes
Paris PrimeBlueprintAxiV4CommonYes
Paris PrimeBlueprintMesoS1CommonYes
Paris PrimeGripMesoS2UncommonNo
Paris PrimeGripLithS1UncommonYes
Paris PrimeLower LimbLithV2CommonNo
Paris PrimeLower LimbMesoF1CommonNo
Paris PrimeLower LimbLithV3CommonNo
Paris PrimeLower LimbMesoO1CommonNo
Paris PrimeLower LimbNeoS2CommonYes
Paris PrimeLower LimbLithV1CommonYes
Paris PrimeStringMesoS2CommonNo
Paris PrimeStringNeoV5CommonNo
Paris PrimeStringNeoN4CommonYes
Paris PrimeStringNeoV3CommonYes
Paris PrimeStringNeoN3CommonYes
Paris PrimeStringNeoB1CommonYes
Paris PrimeStringLithS1CommonYes
Paris PrimeStringLithS3CommonYes
Paris PrimeUpper LimbLithV2UncommonNo
Paris PrimeUpper LimbMesoN4CommonNo
Paris PrimeUpper LimbAxiN3CommonYes
Paris PrimeUpper LimbLithN2CommonYes
Paris PrimeUpper LimbNeoS2UncommonYes
Paris PrimeUpper LimbLithV1CommonYes
Paris PrimeUpper LimbLithF2CommonYes
Paris PrimeUpper LimbMesoS1UncommonYes
Reaper PrimeBladeMesoF2UncommonYes
Reaper PrimeBlueprintNeoS5CommonYes
Reaper PrimeHandleLithG1CommonYes
Rhino PrimeBlueprintAxiR1RareYes
Rhino PrimeChassis BlueprintMesoM1UncommonYes
Rhino PrimeNeuroptics BlueprintLithB1UncommonYes
Rhino PrimeSystems BlueprintNeoB3CommonYes
Saryn PrimeBlueprintMesoS4RareNo
Saryn PrimeBlueprintLithS4RareNo
Saryn PrimeBlueprintNeoS1RareYes
Saryn PrimeChassis BlueprintMesoS2RareNo
Saryn PrimeChassis BlueprintNeoS2RareYes
Saryn PrimeNeuroptics BlueprintMesoS5UncommonNo
Saryn PrimeNeuroptics BlueprintNeoV4UncommonYes
Saryn PrimeNeuroptics BlueprintLithA1UncommonYes
Saryn PrimeSystems BlueprintAxiG1CommonNo
Saryn PrimeSystems BlueprintMesoF1CommonNo
Saryn PrimeSystems BlueprintMesoN4CommonNo
Saryn PrimeSystems BlueprintMesoC1CommonYes
Saryn PrimeSystems BlueprintAxiT1CommonYes
Saryn PrimeSystems BlueprintNeoN5CommonYes
Scindo PrimeBladeAxiS1RareYes
Scindo PrimeBlueprintLithF1UncommonYes
Scindo PrimeHandleMesoC1UncommonYes
Sicarus PrimeBarrelMesoF2CommonYes
Sicarus PrimeBlueprintAxiE1CommonYes
Sicarus PrimeReceiverNeoS5RareYes
Silva & Aegis PrimeBladeAxiC2UncommonNo
Silva & Aegis PrimeBlueprintMesoV5UncommonNo
Silva & Aegis PrimeGuardNeoS6RareNo
Silva & Aegis PrimeHiltNeoV5CommonNo
Soma PrimeBarrelNeoS3CommonYes
Soma PrimeBlueprintLithM1UncommonYes
Soma PrimeBlueprintNeoS1CommonYes
Soma PrimeReceiverLithS3UncommonYes
Soma PrimeReceiverNeoN1UncommonYes
Soma PrimeStockMesoS1RareYes
Soma PrimeStockLithS2RareYes
Spira PrimeBladeMesoS6RareNo
Spira PrimeBladeNeoS3RareYes
Spira PrimeBladeLithS5RareYes
Spira PrimeBlueprintLithV4CommonNo
Spira PrimeBlueprintMesoV5CommonNo
Spira PrimeBlueprintLithN2CommonYes
Spira PrimeBlueprintMesoV3CommonYes
Spira PrimeBlueprintMesoV1CommonYes
Spira PrimePouchLithS6RareNo
Spira PrimePouchLithS1RareYes
Spira PrimePouchLithS3RareYes
Spira PrimePouchMesoS3RareYes
Sybaris PrimeBarrelMesoS5RareNo
Sybaris PrimeBlueprintAxiB2CommonNo
Sybaris PrimeReceiverNeoN6UncommonNo
Sybaris PrimeStockLithN3CommonNo
Tigris PrimeBarrelLithV4UncommonNo
Tigris PrimeBarrelLithV3UncommonNo
Tigris PrimeBarrelLithK1UncommonYes
Tigris PrimeBlueprintNeoT1RareNo
Tigris PrimeBlueprintAxiT1RareYes
Tigris PrimeReceiverNeoS6UncommonNo
Tigris PrimeReceiverAxiV5UncommonNo
Tigris PrimeReceiverMesoS6UncommonNo
Tigris PrimeReceiverNeoV3UncommonYes
Tigris PrimeStockNeoB2CommonNo
Tigris PrimeStockMesoS1CommonYes
Tigris PrimeStockNeoV4CommonYes
Trinity PrimeBlueprintMesoS4UncommonNo
Trinity PrimeBlueprintNeoN6UncommonNo
Trinity PrimeBlueprintLithK1UncommonYes
Trinity PrimeBlueprintAxiS1UncommonYes
Trinity PrimeChassis BlueprintLithS4UncommonNo
Trinity PrimeChassis BlueprintAxiH2UncommonNo
Trinity PrimeChassis BlueprintNeoS1UncommonYes
Trinity PrimeChassis BlueprintAxiH1UncommonYes
Trinity PrimeNeuroptics BlueprintNeoN7CommonNo
Trinity PrimeNeuroptics BlueprintNeoS6CommonNo
Trinity PrimeNeuroptics BlueprintNeoD1UncommonYes
Trinity PrimeNeuroptics BlueprintAxiC1CommonYes
Trinity PrimeNeuroptics BlueprintAxiV3CommonYes
Trinity PrimeSystems BlueprintAxiC2CommonNo
Trinity PrimeSystems BlueprintAxiA1CommonNo
Trinity PrimeSystems BlueprintAxiV3CommonYes
Trinity PrimeSystems BlueprintAxiV4CommonYes
Trinity PrimeSystems BlueprintAxiV2CommonYes
Trinity PrimeSystems BlueprintNeoB1CommonYes
Valkyr PrimeBlueprintLithN3CommonNo
Valkyr PrimeBlueprintMesoS6CommonNo
Valkyr PrimeBlueprintLithA2CommonNo
Valkyr PrimeBlueprintMesoS3CommonYes
Valkyr PrimeChassis BlueprintAxiV5RareNo
Valkyr PrimeNeuroptics BlueprintNeoN7UncommonNo
Valkyr PrimeNeuroptics BlueprintLithS6UncommonNo
Valkyr PrimeNeuroptics BlueprintMesoC2UncommonYes
Valkyr PrimeNeuroptics BlueprintMesoV4UncommonYes
Valkyr PrimeSystems BlueprintLithV3RareNo
Valkyr PrimeSystems BlueprintMesoV3RareYes
Vasto PrimeBarrelNeoD1CommonYes
Vasto PrimeBarrelNeoN2CommonYes
Vasto PrimeBarrelAxiV3CommonYes
Vasto PrimeBlueprintNeoS3UncommonYes
Vasto PrimeReceiverLithA1CommonYes
Vasto PrimeReceiverMesoV2CommonYes
Vauban PrimeBlueprintNeoV2RareNo
Vauban PrimeBlueprintLithF2RareYes
Vauban PrimeChassis BlueprintLithV4RareNo
Vauban PrimeChassis BlueprintMesoV4RareYes
Vauban PrimeChassis BlueprintAxiV1RareYes
Vauban PrimeNeuroptics BlueprintNeoV5RareNo
Vauban PrimeNeuroptics BlueprintMesoN2RareYes
Vauban PrimeNeuroptics BlueprintNeoV3RareYes
Vauban PrimeSystems BlueprintLithV2RareNo
Vauban PrimeSystems BlueprintNeoN2RareYes
Vectis PrimeBarrelAxiC1CommonYes
Vectis PrimeBarrelAxiT1CommonYes
Vectis PrimeBarrelAxiH1CommonYes
Vectis PrimeBarrelNeoN1CommonYes
Vectis PrimeBlueprintNeoA1UncommonYes
Vectis PrimeBlueprintLithA1UncommonYes
Vectis PrimeReceiverMesoV1RareYes
Vectis PrimeStockAxiV3RareYes
Vectis PrimeStockAxiV4RareYes
Vectis PrimeStockNeoB1UncommonYes
Vectis PrimeStockAxiV2RareYes
Venka PrimeBladesAxiV5CommonNo
Venka PrimeBladesLithV4CommonNo
Venka PrimeBladesNeoN7CommonNo
Venka PrimeBlueprintNeoB2UncommonNo
Venka PrimeBlueprintNeoN4UncommonYes
Venka PrimeGauntletMesoV5RareNo
Venka PrimeGauntletNeoV4RareYes
Volt PrimeBlueprintAxiN3UncommonYes
Volt PrimeBlueprintNeoV1UncommonYes
Volt PrimeChassis BlueprintMesoV2UncommonYes
Volt PrimeChassis BlueprintMesoV3UncommonYes
Volt PrimeNeuroptics BlueprintAxiV1UncommonYes
Volt PrimeSystems BlueprintLithV1UncommonYes

Vaulted RelicsEdit

Vaulted Relics are relics that contain vaulted items. When items are vaulted, all relics containing parts of these items are removed from drop tables while remaining in inventories.

There are currently 61 vaulted relics.

This list was last updated 8/14/2017.

View Vaulted Relics List
Lith Meso Neo Axi
  • Lith A1
  • Lith B1
  • Lith C1
  • Lith F1
  • Lith F2
  • Lith G1
  • Lith K1
  • Lith M1
  • Lith N1
  • Lith N2
  • Lith S1
  • Lith S2
  • Lith S3
  • Lith S5
  • Lith V1
  • Meso B1
  • Meso C1
  • Meso C2
  • Meso F2
  • Meso M1
  • Meso N1
  • Meso N2
  • Meso N3
  • Meso S1
  • Meso S3
  • Meso V1
  • Meso V2
  • Meso V3
  • Meso V4
  • Neo A1
  • Neo B1
  • Neo B3
  • Neo D1
  • Neo N1
  • Neo N2
  • Neo N3
  • Neo N4
  • Neo N5
  • Neo S1
  • Neo S2
  • Neo S3
  • Neo S5
  • Neo V1
  • Neo V3
  • Neo V4
  • Axi A2
  • Axi B1
  • Axi C1
  • Axi E1
  • Axi H1
  • Axi K1
  • Axi N1
  • Axi N2
  • Axi N3
  • Axi R1
  • Axi S1
  • Axi T1
  • Axi V1
  • Axi V2
  • Axi V3
  • Axi V4

Relic CorruptionEdit

Upon opening a relic after collecting 10 reactant, your Warframe will experience a surge of void energy in the form of energy corruption. This corruption can be one of multiple possible buffs, lasting a set duration. The timer for the active duration of the buff is listed in the upper right corner next to your health bar.

The corruption effects are one of the following:

  • Your primary or secondary weapon no longer consumes ammo upon firing.
  • The Energy Cost of Melee Channeling is reduced to 1 unit of energy per hit.
  • Your Warframe's Power Strength and Power Range are doubled.

Patch HistoryEdit

Hotfix 21.0.9
  • Fixed Relic refinement sort by name being inconsistent, and list issue creating a visual copy of a Relic in the grid.

Update: Chains of Harrow

  • Codex Relic search now also searches Relic contents.
  • Updated the Relic Pack opening UI to display possible rewards from each Relic.

Update 20.7

  • Fixed Clients not being able to select a Relic or accept the mission if the Host selects a new Fissure mission while the Client is on the loading screen.

Hotfix 20.6.4

  • The Neo N7 Relic has been introduced into the mix to fix Nekros Prime Systems Blueprint being accidentally vaulted, and the Meso S6 Relic has also been introduced to fix Spira Prime Blade being accidentally vaulted.

Hotfix 20.6.3

  • Fixed accidental vaulting of certain Primes and updated affected Relics with the correct Prime Parts.

Hotfix 20.6.2

  • Fixed Void Relics becoming unequipped if the game attempted to join an existing squad, but then failed due to those squads filling up.

Hotfix 20.6.1

  • Fixed being unable to select a Relic in an Endless Fissure mission if a Relic was not brought in the mission from the start.

Update 20.5

  • Fixed issues with your currently selected Relic not properly displaying in squads.
  • Fixed a per-frame spot-load hitch in the lobby after a teammate had selected a Relic.

Update 20.4

  • Fixed a case where the Void Relic picker wouldn't appear for players after a mission vote was cancelled.

Hotfix 20.3.1

  • Fixed markers and names appearing in front of the Void Relic selection screen instead of behind during an Endless Void Fissure mission.

Hotfix 20.2.4

  • Fixed Relic reward screen in Endless Fissure missions not updating after each round with the most recent Relic picked by each Squad member.

Hotfix 20.2.3

  • Fixed Reactant count not resetting in endless Void Fissure missions when selecting a Relic after having none.

Update 20.2

  • Fixed being unable to pick a Relic for the next Endless Void Fissure round if a Host migration occurs during the Reward Selection screen.
  • Fixed a Vaulted Relic being rewarded as Daily Tribute.

Update: Octavia's Anthem

  • Void Fissures will not appear until a player obtains their first Relic.
  • Fixed the Relic Selection screen repeating If you have an AFK player in your squad and you click the "Start Timer" button in a Fissure mission.
  • Fixed a script error that could occur if you selected a Relic before the Relic list finished loading during a endless Fissure mission.


Update 19.11

  • The Relic Reward selection screen now displays your ‘Owned’ count per Relic.

Hotfix: Specters of the Rail 13

Changes
  • Your Equipped Relic information will now be shown in the Squad info dropdown box (where Equipped Dragon keys appears).
Fixes
  • Fixed Relics not being consumed for Clients who disconnect on the Fissure reward selection screen.
  • Fixed a migration at End of Mission causing Relic reward options to reroll.
  • Fixed Relic selection ‘Play Without’ and ‘Exit’ buttons hiding behind the screen if a previous mission was played.
  • Fixed the Relic reward screen rolling twice if the last player touches Extraction and then proceeds to fall off of the end of the map.

Hotfix: Specters of the Rail 10

  • Fixed the Relic selection screen appearing when you select a non-fissure mission type on a node that has a fissure available.

Hotfix: Specters of the Rail 8

  • Fixed controllers not working with the Relic manager and enhancer.

Hotfix: Specters of the Rail 7

  • Fixed Saryn Prime Systems Blueprint and Soma Prime Barrel duplicate rewards on Relics.
  • Fixed the missing Nova Prime Neuroptics Blueprint, and added to a Relic reward table.
  • Fixed an issue where the Void Relic screen was unusable on controllers.

Hotfix: Specters of the Rail 4

Script Information
We've run a script for those affected by Void Key to Relics. See this PSA thread for more information.

Hotfix: Specters of the Rail 2.1

Changes
  • Vaulted Relics will now appear in the Codex (ie: Relics that are not currently in circulation that you may own).
  • The Codex section for Relics and Arcanes will now show items you've discovered but don't own (like Mods do so you can see the drop sources to farm some more).
Fixes
  • Fixed extra Codex entries for the refined versions of the AXI V3 Relic.

Update: Specters of the Rail 2

Additions
  • Relics & Arcanes now appear in the Codex in their own section, which reveal drop locations for Relics and Arcanes!
Fixes
  • Fixed the first tab always being selected after upgrading a Relic, should now stay on the current tab, and select the upgraded Relic.

Hotfix: Specters of the Rail 1.1

  • Buffed mission rewards for Mot (Level 40-45 Void Survival); it will now yield a richer mix of Axi Era (Tier 4) Relics... similar to high-level Dark Sector missions.

Hotfix: Specters of the Rail 1

Changes
  • The Void Fissure sealing process will be aborted should no players in the squad have a Relic equipped, i.e leaving while only having one equipped Relic will close it out.
Fixes
  • Fixed an issue with Clients not properly receiving their Void Trace bonus when their Void Relic reward.
  • Fixed a typo in Meso N2 Relic names.
  • Corrected the type of Dual Kama awarded in the Neo V1 Relic. Should have been a Prime Blueprint.
  • Fixed a title issue in the Void Relic selection screen.

Update: Specters of the Rail

  • Relics introduced.

MediaEdit

Further ReadingEdit

Start a Discussion Discussions about Void Relic

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