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They say the contents of a Relic are simultaneously this thing, or this thing, or this thing, but also that thing and certainly never just one thing.

That is until it's exposed to a Void Fissure? And at that point, all the possibilities collapse, each one falling away until the Relic cracks open and exposes one, singular thing.

—Cephalon Ordis
Preceded by
Void Keys since Update: Specters of the Rail

Void Relics are Orokin objects that can be opened to reveal valuable treasure enclosed within by completing Void Fissure missions. They are the principal means of acquiring Prime and Forma Blueprints.

AcquisitionEdit

Void Relics are received as rewards in missions — primarily endless missions (although some non-endless missions, such as Spy, have a chance of rewarding a Void Relic upon completion). Void Relics packs can be acquired from Syndicates for ReputationBlackx6420,000 standing, or from the Market. Void Relics can be traded between players.

As of Update: Specters of the Rail all previously obtained Void Keys have been converted to Void Relics.

UseEdit

One Void Relic at a time per player can be equipped for use in a Void Fissure mission, with a Void Relic selection screen appearing upon selecting a Void Fissure mission that allows a player to choose the desired Void Relic before starting.

Clicking on "Accept" when the fissure mission vote is started, will bring up the relic selection menu which will allow you to select a single relic for said mission. In endless missions, relics can be selected once for each rotation. This relic selection menu will offer exclusively relics of the era that matches the selected mission (example being, Lith relics for Lith era missions), and it will not allow refinement within it, so in order to refine relics, do so before accepting the mission vote.

Like Alerts, if the mission node where the Void Fissure is located has not been unlocked (completing the mission at least once), players will not be able to enter the mission and thus will not be prompted to equip a Void Relic.

If the mission is completed after cracking the Void Relic, followed by a successful extraction, each of the players' equipped Relics will display one of the potential rewards from their Relic's rewards table, with each player's reward being independent of their teammate's rewards depending on their equipped Relic and drop chance. All players with a Relic equipped can then choose which of the up to four rewards on offer they want to keep — either the one from their own relic or one from those of the other players.

After the rewards are chosen, the Relics equipped by all players are consumed. Relics that are not opened during the mission are not consumed.

RefinementEdit

Void Relics U19

The Void Relic Refinement screen. It shows all owned Relics of a given tier and the potential rewards of the selected Relic.

Each item in a Relic's reward pool is assigned a certain drop chance, which determines the likelihood of them being chosen after completing a Void Fissure mission, displayed by a blue bar in the Void Relic Refinement screen — the higher the bar, the higher the drop chance. These chances can be improved for rarer items through refinement.

Refined relics drop in endless Void Fissure missions. This occurs at every fifth opened relic. For example, Void Fissure Defense wave 25 gives a random Exceptional relic in addition to A-A-B-C rotation rewards, Wave 50 gives a random Flawless relic. Waves 75, and every 25 waves following that will give random Radiant relics. These refined relics do not cost Void Traces and are not listed in the rewards summary screen. They simply appear in inventory and are in addition to regular A-A-B-C rewards (which will be intact relics.)

To perform refinement themselves, players must complete the Mars Junction mission on Earth and install the Void Relic Segment they receive in their Orbiter. They must then collect Void Traces in Void Fissure missions, which are rewarded after collecting 10 Reactants in fissure missions.

With Void Traces, players can use the Orbiter's refinement function to upgrade a single Relic from "Intact" to "Exceptional" (25 Traces), "Flawless" (50 Traces), or "Radiant" (100 Traces). With each refinement tier, the chance for obtaining rarer items in the refined Relic's reward table is raised while the more common ones' chance is lowered.

After refinement, the newly refined Relic will be separated from the stack of Intact Relics. Only Intact Relics can be refined; Exceptional or Flawless Relics cannot be further refined to Flawless or Radiant.

Drop chancesEdit

Items within the same rarity have the same chance of being dropped from a relic. According to user datamining, refinement affects drop chances as follows, with the number in parentheses representing the chance of getting each specific item of that rarity:

Quality Common Uncommon Rare
Intact (default) 76% (25.33%) 22% (11%) 2%
Exceptional 70% (23.33%) 26% (13%) 4%
Flawless 60% (20%) 34% (17%) 6%
Radiant 50% (16.67%) 40% (20%) 10%

A group of 4 players with relics of the same refinement level has the following chances to obtain a rare item:

Quality Chance for at least one rare item Expected relics/player Expected traces/player 90% relics/player 90% traces/player
Intact 7.76% 12.9 0 28.5 0
Exceptional 15.07% 6.6 166 14.1 353
Flawless 21.93% 4.6 228 9.3 465
Radiant 34.39% 2.9 291 5.5 546

"Expected" refers to expected value; 4-player groups opening very large numbers of relics can expect to receive a rare item for each of this many relics used.

"90%" refers to confidence; a 4-player group looking for one rare item has a 90% chance to find it without using more than this many relics (but they might use fewer).

A group of four players with radiant relics has a 5.23% chance to receive two or more rare items; however, each player can keep only one. Using one relic at a time removes this possibility and may be worthwhile for getting the most out of rare or vaulted relics, but it does increase the expected number of runs required to find the item.

The rarity of a relic drop is indicated by the text color of its name: bronze (common), silver (uncommon) or gold (rare).

Ducat farmingEdit

Orokin Ducats are the currency required by Baro Ki'Teer for his unique items, and the only way to get Ducats is by opening Void Relics for Prime items and selling the Prime items for Ducats at the Relay kiosks.

Assuming that all relic drops can and will be traded for Ducats (i.e. no Forma and no items worth keeping), that no relic drops are valued inconsistently with their rarity (15 Ducats for common items, 45 for uncommon, and 100 for rare), and that in multi-player teams the rarest reward choice is always chosen, the expected number of Ducats to be earned per relic is as follows:

Squad Size
Quality 1 player 2 players 3 players 4 players
Intact 23.3 29.9 35.1 39.3
Exceptional 26.2 34.6 41.0 46.1
Flawless 30.3 40.6 47.8 53.2
Radiant 35.5 48.0 56.2 62.0


As shown, both refining relics and teaming up with other players vastly improve Ducat rewards. Playing in a team is free, but gathering traces to refine relics may be a less efficient use of time than simply opening more Intact relics if all you want is Ducats. If you do wish to maximize the use of traces, Exceptional relics offer the most Ducats per Void Trace spent.

Traces Spent per Player 1 player 2 players 3 players 4 players
0 (Intact) 23.3 29.9 35.1 39.3
25 (Exceptional) 26.2/25 = 1.048 34.6/25 = 1.384 41.0/25 = 1.640 46.1/25 = 1.844
50 (Flawless) 30.3/50 = 0.606 40.6/50 = 0.812 47.8/50 = 0.956 53.2/50 = 1.064
100 (Radiant) 35.5/100 = 0.355 48.0/100 = 0.480 56.2/100 = 0.562 62.0/100 = 0.620
Ducats Earned / Traces Spent = Earning Efficiency

Sale and tradingEdit

The Void Relics cannot be sold, but can be traded among players. In addition, the Prime components that are awarded from them have several uses:

  • They can be used to craft the respective equipment in the Foundry.
  • They can be traded for Platinum or other items to other players.
  • They can be traded for Ducats in a relay

List of Void Relics and drop sitesEdit

Relics are divided into four tiers, said to correspond to the eras of the Orokin empire. In ascending order of value, they are Lith, Meso, Neo and Axi. Each tier encompasses several types of relic, and each type has its own rewards table, comprising Forma blueprints, as well as Prime components and blueprints.

View Void Relic Drop Locations List

Mission Type (Tier) Lith Meso Neo Axi
B2 C2 H2 N3 S7 T1 V3 Z1 G1 N5 O2 T1 T2 B2 B4 K1 M1 S7 Z1 A3 E2 H3 K2 N5 O2 V6 V7
Capture (All)
Defection (Tier 1)BCBCBCBCBCBCBCBC
Defection (Tier 2) BBBBBCCCCCC
Defection (Tier 3) BBBBBBCC CCCCCC
Defense (Dark Sector)AAAAAA ABCBCBCBCBCCCCCCC
Defense (Derelict)AAAAAAAACCCCC
Defense (Tier 1)AAAAAAAABCBCBCBCBC
Defense (Tier 2) AAAAABCBCBCBCBCBC
Defense (Tier 3) AAAAAABCBCBCBCBCBCBCBC
Excavation (Tier 1)BCBCBCBCBCBCBCBC
Excavation (Tier 2) BBBBBCCCCCC
Excavation (Tier 3) BBBBBBCCCCCCCC
Ghoul Bounty (15-25, Final Stage)
Ghoul Bounty (15-25, Stage 1)
Ghoul Bounty (15-25, Stage 2, Stage 3 of 4, and Stage 3 of 5)
Ghoul Bounty (15-25, Stage 4 of 5)
Ghoul Bounty (40-50, Final Stage)
Ghoul Bounty (40-50, Stage 1)
Ghoul Bounty (40-50, Stage 2, Stage 3 of 4, and Stage 3 of 5)
Ghoul Bounty (40-50, Stage 4 of 5)
Salvage (All) AAAAAABBBBBBBB
Interception (Archwing) CCCCCCCC
Interception (Tier 1)AAAAAAAABCBCBCBCBC
Interception (Tier 2) AAAAABCBCBCBCBCBC
Interception (Tier 3) AAAAAABCBCBCBCBCBCBCBC
Onslaught (Sanctuary Onslaught (Easy))AAAAAA ABBBBBBBBBCCCCCC
Onslaught (Sanctuary Onslaught (Hard))
Pursuit (Archwing)
Rush (Archwing)CCCCCCCC
Spy (Kuva) BBBBBBBBBBB
Spy (Tier 1)BBBBBBBB
Spy (Tier 2) CCCCC
Spy (Tier 3) BBBBBBBBBBB
Survival (Dark Sector 1)BCBCBCBCBCBCBCBC
Survival (Dark Sector 2) BBBBBCCCCCC
Survival (Dark Sector 3) BBBBBBCCCCCCCC
Survival (Dark Sector 4) BBBBBBCCCCCCCC
Survival (Derelict)AAAAAAAA BBBBBBCCCCCCCC
Survival (Tier 1)BCBCBCBCBCBCBCBC
Survival (Tier 2) BBBBBCCCCCC
Survival (Tier 3) BBBBBBCCCCCCCC
Survival (Tier 4) BBBBBBCCCCCCCC

Node (Type) Lith Meso Neo
B2 C2 H2 N3 S7 T1 V3 Z1 G1 N5 O2 T1 T2 B2
Apollodorus (Survival)BCBCBCBCBCBCBCBC
Elion (Capture)
Lares (Defense)AAAAAAAABCBCBCBCBC
Odin (Interception)AAAAAAAABCBCBCBCBC
Suisei (Spy)BBBBBBBB

Node (Type) Lith Meso Neo
B2 C2 H2 N3 S7 T1 V3 Z1 G1 N5 O2 T1 T2 B2 B4 K1 M1 S7 Z1
Cytherean (Interception)AAAAAAAABCBCBCBCBC
Kiliken (Excavation)BCBCBCBCBCBCBCBC
Malva (DS Survival)BCBCBCBCBCBCBCBC
Romula (DS Defense)AAAAAA ABCBCBCBCBCCCCCCC
Tessera (Defense)AAAAAAAABCBCBCBCBC
Unda (Spy)BBBBBBBB
V Prime (Survival)BCBCBCBCBCBCBCBC
Venera (Capture)

Node (Type) Lith Meso Neo
B2 C2 H2 N3 S7 T1 V3 Z1 G1 N5 O2 T1 T2 B2 B4 K1 M1 S7 Z1
Cambria (Spy)BBBBBBBB
Coba (DS Defense)AAAAAA ABCBCBCBCBCCCCCCC
Everest (Excavation)BCBCBCBCBCBCBCBC
Gaia (Interception)AAAAAAAABCBCBCBCBC
Lith (Defense)AAAAAAAABCBCBCBCBC
Mantle (Capture)
Tikal (DS Excavation)BCBCBCBCBCBCBCBC

Node (Type) Lith Meso Neo
B2 C2 H2 N3 S7 T1 V3 Z1 G1 N5 O2 T1 T2 B2 B4 K1 M1 S7 Z1
Alator (Interception)AAAAAAAABCBCBCBCBC
Ara (Capture)
Arval (Spy)BBBBBBBB
Augustus (Excavation)BCBCBCBCBCBCBCBC
Kadesh (DS Defense)AAAAAA ABCBCBCBCBCCCCCCC
Spear (Defense)AAAAAAAABCBCBCBCBC
Wahiba (DS Survival) BBBBBCCCCCC

Node (Type) Lith Meso Neo
B2 C2 H2 N3 S7 T1 V3 Z1 G1 N5 O2 T1 T2 B2 B4 K1 M1 S7 Z1
Gulliver (Defense)AAAAAAAABCBCBCBCBC
Kepler (Rush (Archwing))CCCCCCCC
Memphis (DS Defection)BCBCBCBCBCBCBCBC
Shklovsky (Spy)BBBBBBBB
Skyresh (Capture)
Stickney (Survival)BCBCBCBCBCBCBCBC
Zeugma (DS Survival) BBBBBCCCCCC

Node (Type) Lith Meso Neo
B2 C2 H2 N3 S7 T1 V3 Z1 G1 N5 O2 T1 T2 B2 B4 K1 M1 S7 Z1
Bode (Spy) CCCCC
Casta (Defense)AAAAAAAABCBCBCBCBC
Cinxia (Interception)AAAAAAAABCBCBCBCBC
Draco (Survival) BBBBBCCCCCC
Gabii (DS Survival)BCBCBCBCBCBCBCBC
Lex (Capture)
Seimeni (DS Defense)AAAAAA ABCBCBCBCBCCCCCCC

Node (Type) Lith Meso Neo
B2 C2 H2 N3 S7 T1 Z1 G1 N5 O2 T1 T2 B2 B4 K1 M1 S7 Z1
Amalthea (Spy) CCCCC
Ananke (Capture)
Callisto (Interception) AAAAABCBCBCBCBCBC
Cameria (DS Survival) BBBBBCCCCCC
Elara (Survival) BBBBBCCCCCC
Io (Defense) AAAAABCBCBCBCBCBC
Sinai (DS Defense)AAAAAAABCBCBCBCBCCCCCCC

Node (Type) Lith Meso Neo Axi
B2 C2 H2 N3 S7 T1 Z1 G1 N5 O2 T1 T2 B2 B4 K1 M1 S7 Z1 A3 E2 H3 K2 N5 O2 V6 V7
Abaddon (Capture)
Cholistan (DS Excavation) BBBBBBCCCCCCCC
Larzac (DS Defense)AAAAAAABCBCBCBCBCCCCCCC
Ose (Interception) AAAAABCBCBCBCBCBC
Paimon (Defense) AAAAABCBCBCBCBCBC
Valac (Spy) CCCCC
Valefor (Excavation) BBBBBCCCCCC

Node (Type) Lith Meso Neo
N3 G1 N5 O2 T1 T2 B2 B4 K1 M1 S7 Z1
Caracol (DS Defection) BBBBBCCCCCC
Cassini (Capture)
Dione (Spy) CCCCC
Helene (Defense) AAAAABCBCBCBCBCBC
Pandora (Pursuit)
Piscinas (DS Survival) BBBBBCCCCCC
Rhea (Interception) AAAAABCBCBCBCBCBC
Titan (Survival) BBBBBCCCCCC

Node (Type) Lith Meso Neo Axi
B2 C2 H2 N3 S7 T1 Z1 G1 N5 O2 T1 T2 B2 B4 K1 M1 S7 Z1 A3 E2 H3 K2 N5 O2 V6 V7
Ariel (Capture)
Assur (DS Survival) BBBBBBCCCCCCCC
Caelus (Interception) CCCCCCCC
Ophelia (Survival) BBBBBBCCCCCCCC
Rosalind (Spy) BBBBBBBBBBB
Stephano (Defense) AAAAAABCBCBCBCBCBCBCBC
Umbriel (Interception) AAAAABCBCBCBCBCBC
Ur (DS Defense)AAAAAAABCBCBCBCBCCCCCCC

Node (Type) Lith Neo Axi
N3 B2 B4 K1 M1 S7 Z1 A3 E2 H3 K2 N5 O2 V6 V7
Copernicus (Capture)
Stöfler (Defense) AAAAAABCBCBCBCBCBCBCBC
Tycho (Survival) BBBBBBCCCCCCCC

Node (Type) Lith Meso Neo Axi
N3 G1 N5 O2 T1 T2 B2 B4 K1 M1 S7 Z1 A3 E2 H3 K2 N5 O2 V6 V7
Despina (Excavation) BBBBBBCCCCCCCC
Galatea (Capture)
Kelashin (DS Survival) BBBBBBCCCCCCCC
Laomedeia (Spy) BBBBBBBBBBB
Proteus (Defense) AAAAAABCBCBCBCBCBCBCBC
Yursa (DS Defection) BBBBBBCC CCCCCC

Node (Type) Lith Meso Neo Axi
B2 C2 H2 N3 S7 T1 Z1 G1 N5 O2 T1 T2 B2 B4 K1 M1 S7 Z1 A3 E2 H3 K2 N5 O2 V6 V7
Cerberus (Interception) AAAAAABCBCBCBCBCBCBCBC
Hieracon (DS Excavation) BBBBBBCCCCCCCC
Hydra (Capture)
Oceanum (Spy) BBBBBBBBBBB
Outer Terminus (Defense) AAAAAABCBCBCBCBCBCBCBC
Palus (Survival) BBBBBBCCCCCCCC
Sechura (DS Defense)AAAAAAABCBCBCBCBCCCCCCC

Node (Type) Lith Meso Neo Axi
B2 C2 H2 N3 S7 T1 Z1 G1 N5 O2 T1 T2 B2 B4 K1 M1 S7 Z1 A3 E2 H3 K2 N5 O2 V6 V7
Amarna (DS Survival) BBBBBBCCCCCCCC
Berehynia (Interception) AAAAAABCBCBCBCBCBCBCBC
Hydron (Defense) AAAAAABCBCBCBCBCBCBCBC
Kappa (Spy) BBBBBBBBBBB
Rusalka (Capture)
Sangeru (DS Defense)AAAAAAABCBCBCBCBCCCCCCC
Selkie (Survival) BBBBBBCCCCCCCC

Node (Type) Lith Meso Neo Axi
N3 G1 N5 O2 T1 T2 B2 B4 K1 M1 S7 Z1 A3 E2 H3 K2 N5 O2 V6 V7
Nabuk (Capture)
Pago (Spy) BBBBBBBBBBB
Tamu (Defense) AAAAAABCBCBCBCBCBCBCBC
Taveuni (Survival) BBBBBBCCCCCCCC

Node (Type) Lith Meso Neo Axi
B2 C2 H2 N3 S7 T1 Z1 G1 N5 O2 T1 T2 B2 B4 K1 M1 S7 Z1 A3 E2 H3 K2 N5 O2 V6 V7
Akkad (DS Defense)AAAAAAABCBCBCBCBCCCCCCC
Isos (Capture)
Kala-azar (Defense) AAAAAABCBCBCBCBCBCBCBC
Nimus (Survival) BBBBBBCCCCCCCC
Oestrus (Infested Salvage) AAAAAABBBBBBBB
Xini (Interception) AAAAAABCBCBCBCBCBCBCBC
Zabala (DS Survival) BBBBBBCCCCCCCC

Node (Type) Lith Meso Neo Axi
B2 C2 H2 N3 S7 T1 V3 Z1 G1 N5 O2 T1 T2 B2 B4 K1 M1 S7 Z1 A3 E2 H3 K2 N5 O2 V6 V7
Capture (Capture)
Defense (Defense)AAAAAAAACCCCC
Survival (Survival)AAAAAAAA BBBBBBCCCCCCCC

Node (Type) Lith Meso Neo Axi
B2 C2 H2 N3 S7 T1 V3 Z1 G1 N5 O2 T1 T2 B2 B4 K1 M1 S7 Z1 A3 E2 H3 K2 N5 O2 V6 V7
Ani (Survival) BBBBBCCCCCC
Belenus (Defense) AAAAAABCBCBCBCBCBCBCBC
Hepit (Capture)
Mithra (Interception) AAAAAABCBCBCBCBCBCBCBC
Mot (Survival) BBBBBBCCCCCCCC
Taranis (Defense)AAAAAAAABCBCBCBCBC
Ukko (Capture)

"A", "B", and "C" refer to reward rotations. "✔" indicates a potential reward upon successful completion.

Red text indicates that although a relic can drop from a given mission and rotation, the chance is very low (less than 2%). Hovering your mouse over a checkmark or letter will show a tooltip with the odds that a given reward will drop.

Relic Name Drop locations
Lith B2
Type Category Rotation Chance
DefectionTier 1B9.68%
DefectionTier 1C9.68%
DefenseDark SectorA3.16%
DefenseDerelictA10%
DefenseTier 1A7.69%
ExcavationTier 1B7.14%
ExcavationTier 1C9.68%
InterceptionTier 1A8.33%
OnslaughtSanctuary Onslaught (Easy)A9.17%
OnslaughtSanctuary Onslaught (Hard)A3.16%
RushArchwingC8.6%
SpyTier 1B12.5%
SurvivalDark Sector 1B7.14%
SurvivalDark Sector 1C9.68%
SurvivalDerelictA10%
SurvivalTier 1B7.14%
SurvivalTier 1C9.68%
Lith C2
Type Category Rotation Chance
DefectionTier 1B9.68%
DefectionTier 1C9.68%
DefenseDark SectorA9.48%
DefenseDerelictA10%
DefenseTier 1A7.69%
ExcavationTier 1B7.14%
ExcavationTier 1C9.68%
InterceptionTier 1A8.33%
OnslaughtSanctuary Onslaught (Easy)A9.17%
OnslaughtSanctuary Onslaught (Hard)A18.97%
RushArchwingC8.6%
SpyTier 1B12.5%
SurvivalDark Sector 1B7.14%
SurvivalDark Sector 1C9.68%
SurvivalDerelictA10%
SurvivalTier 1B7.14%
SurvivalTier 1C9.68%
Lith H2
Type Category Rotation Chance
Bounty10-30, Final StageB25.45%
Bounty10-30, Stage 2, Stage 3 of 4, and Stage 3 of 5B11.11%
Bounty10-30, Stage 4 of 5B10.69%
DefectionTier 1B9.68%
DefectionTier 1C9.68%
DefenseDark SectorA9.48%
DefenseDerelictA10%
DefenseTier 1A7.69%
ExcavationTier 1B7.14%
ExcavationTier 1C9.68%
Ghoul Bounty15-25, Stage 1A33.33%
Ghoul Bounty15-25, Stage 2, Stage 3 of 4, and Stage 3 of 5A11.74%
Ghoul Bounty15-25, Stage 4 of 5A10.29%
InterceptionTier 1A8.33%
OnslaughtSanctuary Onslaught (Easy)A9.17%
OnslaughtSanctuary Onslaught (Hard)A18.97%
RushArchwingC8.6%
SpyTier 1B12.5%
SurvivalDark Sector 1B7.14%
SurvivalDark Sector 1C9.68%
SurvivalDerelictA10%
SurvivalTier 1B7.14%
SurvivalTier 1C9.68%
Lith N3
Type Category Rotation Chance
CaptureAllA0.29%
DefectionTier 1B9.68%
DefectionTier 1C9.68%
DefenseDark SectorA3.16%
DefenseDerelictA10%
DefenseTier 1A7.69%
ExcavationTier 1B7.14%
ExcavationTier 1C9.68%
InterceptionTier 1A8.33%
OnslaughtSanctuary Onslaught (Easy)A9.17%
OnslaughtSanctuary Onslaught (Hard)A3.16%
RushArchwingC8.6%
SpyTier 1B12.5%
SurvivalDark Sector 1B7.14%
SurvivalDark Sector 1C9.68%
SurvivalDerelictA10%
SurvivalTier 1B7.14%
SurvivalTier 1C9.68%
Lith S7
Type Category Rotation Chance
DefectionTier 1B9.68%
DefectionTier 1C9.68%
DefenseDark SectorA9.48%
DefenseDerelictA10%
DefenseTier 1A7.69%
ExcavationTier 1B7.14%
ExcavationTier 1C9.68%
InterceptionTier 1A8.33%
OnslaughtSanctuary Onslaught (Easy)A9.17%
OnslaughtSanctuary Onslaught (Hard)A18.97%
RushArchwingC8.6%
SpyTier 1B12.5%
SurvivalDark Sector 1B7.14%
SurvivalDark Sector 1C9.68%
SurvivalDerelictA10%
SurvivalTier 1B7.14%
SurvivalTier 1C9.68%
Lith T1
Type Category Rotation Chance
DefectionTier 1B9.68%
DefectionTier 1C9.68%
DefenseDark SectorA3.16%
DefenseDerelictA10%
DefenseTier 1A7.69%
ExcavationTier 1B7.14%
ExcavationTier 1C9.68%
InterceptionTier 1A8.33%
OnslaughtSanctuary Onslaught (Easy)A9.17%
OnslaughtSanctuary Onslaught (Hard)A3.16%
RushArchwingC8.6%
SpyTier 1B12.5%
SurvivalDark Sector 1B7.14%
SurvivalDark Sector 1C9.68%
SurvivalDerelictA10%
SurvivalTier 1B7.14%
SurvivalTier 1C9.68%
Lith V3
Type Category Rotation Chance
DefectionTier 1B9.68%
DefectionTier 1C9.68%
DefenseDerelictA10%
DefenseTier 1A7.69%
ExcavationTier 1B7.14%
ExcavationTier 1C9.68%
InterceptionTier 1A8.33%
RushArchwingC8.6%
SpyTier 1B12.5%
SurvivalDark Sector 1B7.14%
SurvivalDark Sector 1C9.68%
SurvivalDerelictA10%
SurvivalTier 1B7.14%
SurvivalTier 1C9.68%
Lith Z1
Type Category Rotation Chance
Bounty10-30, Final StageA25.45%
Bounty10-30, Final StageC25.45%
Bounty10-30, Stage 2, Stage 3 of 4, and Stage 3 of 5A11.11%
Bounty10-30, Stage 2, Stage 3 of 4, and Stage 3 of 5C11.11%
Bounty10-30, Stage 4 of 5A10.69%
Bounty10-30, Stage 4 of 5C10.69%
DefectionTier 1B9.68%
DefectionTier 1C9.68%
DefenseDark SectorA3.16%
DefenseDerelictA10%
DefenseTier 1A7.69%
ExcavationTier 1B7.14%
ExcavationTier 1C9.68%
Ghoul Bounty15-25, Final StageA22.62%
Ghoul Bounty15-25, Stage 2, Stage 3 of 4, and Stage 3 of 5A17.84%
Ghoul Bounty15-25, Stage 4 of 5A15.64%
InterceptionTier 1A8.33%
OnslaughtSanctuary Onslaught (Easy)A9.17%
OnslaughtSanctuary Onslaught (Hard)A3.16%
RushArchwingC8.6%
SpyTier 1B12.5%
SurvivalDark Sector 1B7.14%
SurvivalDark Sector 1C9.68%
SurvivalDerelictA10%
SurvivalTier 1B7.14%
SurvivalTier 1C9.68%

Relic Name Drop locations
Meso G1
Type Category Rotation Chance
DefectionTier 2B15.49%
DefenseDark SectorB1.84%
DefenseDark SectorC9.48%
DefenseDerelictC15.49%
DefenseTier 1B10%
DefenseTier 1C10%
DefenseTier 2A16.67%
ExcavationTier 2B8.33%
InterceptionTier 1B6.67%
InterceptionTier 1C19.48%
InterceptionTier 2A11.11%
OnslaughtSanctuary Onslaught (Easy)B7.69%
OnslaughtSanctuary Onslaught (Easy)B7.69%
OnslaughtSanctuary Onslaught (Hard)B9.48%
OnslaughtSanctuary Onslaught (Hard)B3.69%
PursuitArchwingA5.42%
SpyKuvaB15.49%
SpyTier 2C12.91%
SpyTier 3B15.49%
SurvivalDark Sector 2B8.33%
SurvivalTier 2B8.33%
Meso N5
Type Category Rotation Chance
DefectionTier 2B15.49%
DefenseDark SectorB1.84%
DefenseDark SectorC9.48%
DefenseDerelictC15.49%
DefenseTier 1B10%
DefenseTier 1C10%
DefenseTier 2A16.67%
ExcavationTier 2B8.33%
InterceptionTier 1B6.67%
InterceptionTier 1C19.48%
InterceptionTier 2A11.11%
OnslaughtSanctuary Onslaught (Easy)B7.69%
OnslaughtSanctuary Onslaught (Easy)B7.69%
OnslaughtSanctuary Onslaught (Hard)B3.69%
OnslaughtSanctuary Onslaught (Hard)B3.69%
PursuitArchwingA5.42%
SpyKuvaB15.49%
SpyTier 2C12.91%
SpyTier 3B15.49%
SurvivalDark Sector 2B8.33%
SurvivalTier 2B8.33%
Meso O2
Type Category Rotation Chance
Bounty20-40, Final StageA33.33%
Bounty20-40, Stage 2, Stage 3 of 4, and Stage 3 of 5A13.68%
Bounty20-40, Stage 4 of 5A13.4%
DefectionTier 2B15.49%
DefenseDark SectorB1.84%
DefenseDark SectorC9.48%
DefenseDerelictC15.49%
DefenseTier 1B10%
DefenseTier 1C10%
DefenseTier 2A16.67%
ExcavationTier 2B8.33%
InterceptionTier 1B6.67%
InterceptionTier 1C19.48%
InterceptionTier 2A11.11%
OnslaughtSanctuary Onslaught (Easy)B7.69%
OnslaughtSanctuary Onslaught (Hard)B9.48%
PursuitArchwingA5.42%
SpyKuvaB15.49%
SpyTier 2C12.91%
SpyTier 3B15.49%
SurvivalDark Sector 2B8.33%
SurvivalTier 2B8.33%
Meso T1
Type Category Rotation Chance
Bounty20-40, Final StageB34.15%
Bounty20-40, Stage 2, Stage 3 of 4, and Stage 3 of 5B15.05%
Bounty20-40, Stage 4 of 5B14.74%
DefectionTier 2B15.49%
DefenseDark SectorB1.84%
DefenseDark SectorC9.48%
DefenseDerelictC15.49%
DefenseTier 1B10%
DefenseTier 1C10%
DefenseTier 2A16.67%
ExcavationTier 2B8.33%
InterceptionTier 1B6.67%
InterceptionTier 1C19.48%
InterceptionTier 2A11.11%
OnslaughtSanctuary Onslaught (Easy)B7.69%
OnslaughtSanctuary Onslaught (Easy)B7.69%
OnslaughtSanctuary Onslaught (Hard)B9.48%
OnslaughtSanctuary Onslaught (Hard)B9.48%
PursuitArchwingA5.42%
SpyKuvaB15.49%
SpyTier 2C12.91%
SpyTier 3B15.49%
SurvivalDark Sector 2B8.33%
SurvivalTier 2B8.33%
Meso T2
Type Category Rotation Chance
Bounty20-40, Final StageC35.71%
Bounty20-40, Stage 2, Stage 3 of 4, and Stage 3 of 5C15.96%
Bounty20-40, Stage 4 of 5C15.63%
DefectionTier 2B15.49%
DefenseDark SectorB1.84%
DefenseDark SectorC9.48%
DefenseDerelictC15.49%
DefenseTier 1B10%
DefenseTier 1C10%
DefenseTier 2A16.67%
ExcavationTier 2B8.33%
InterceptionTier 1B6.67%
InterceptionTier 1C19.48%
InterceptionTier 2A11.11%
OnslaughtSanctuary Onslaught (Easy)B7.69%
OnslaughtSanctuary Onslaught (Easy)B7.69%
OnslaughtSanctuary Onslaught (Hard)B9.48%
OnslaughtSanctuary Onslaught (Hard)B9.48%
PursuitArchwingA5.42%
SpyKuvaB15.49%
SpyTier 2C12.91%
SpyTier 3B15.49%
SurvivalDark Sector 2B8.33%
SurvivalTier 2B8.33%

Relic Name Drop locations
Neo B2
Type Category Rotation Chance
CaptureAllA9.48%
DefectionTier 2C12.91%
DefectionTier 3B12.91%
DefenseDark SectorC2.01%
DefenseTier 2B6.67%
DefenseTier 2C12.91%
DefenseTier 3A11.11%
ExcavationTier 2C12.91%
ExcavationTier 3B7.14%
InterceptionTier 2B7.14%
InterceptionTier 2C16.67%
InterceptionTier 3A11.11%
OnslaughtSanctuary Onslaught (Easy)C15.49%
OnslaughtSanctuary Onslaught (Hard)C15.18%
SalvageAllA11.11%
SpyKuvaB3.76%
SpyTier 3B3.76%
SurvivalDark Sector 2C12.91%
SurvivalDark Sector 3B7.14%
SurvivalDark Sector 4B16.67%
SurvivalDerelictB14.29%
SurvivalTier 2C12.91%
SurvivalTier 3B7.14%
SurvivalTier 4B16.67%
Neo B4
Type Category Rotation Chance
Bounty30-50, Final StageB35.71%
Bounty30-50, Stage 2, Stage 3 of 4, and Stage 3 of 5B15.96%
Bounty30-50, Stage 4 of 5B15.63%
DefectionTier 2C12.91%
DefectionTier 3B12.91%
DefenseDark SectorC2.01%
DefenseTier 2B6.67%
DefenseTier 2C12.91%
DefenseTier 3A11.11%
ExcavationTier 2C12.91%
ExcavationTier 3B7.14%
Ghoul Bounty40-50, Stage 1A33.33%
Ghoul Bounty40-50, Stage 2, Stage 3 of 4, and Stage 3 of 5A11.74%
Ghoul Bounty40-50, Stage 4 of 5A10.29%
InterceptionTier 2B7.14%
InterceptionTier 2C16.67%
InterceptionTier 3A11.11%
OnslaughtSanctuary Onslaught (Easy)C5.64%
OnslaughtSanctuary Onslaught (Hard)C3.16%
SalvageAllA11.11%
SpyKuvaB3.76%
SpyTier 3B3.76%
SurvivalDark Sector 2C12.91%
SurvivalDark Sector 3B7.14%
SurvivalDark Sector 4B16.67%
SurvivalDerelictB14.29%
SurvivalTier 2C12.91%
SurvivalTier 3B7.14%
SurvivalTier 4B16.67%
Neo K1
Type Category Rotation Chance
Bounty30-50, Final StageA35.71%
Bounty30-50, Stage 2, Stage 3 of 4, and Stage 3 of 5A15.96%
Bounty30-50, Stage 4 of 5A15.63%
DefectionTier 2C12.91%
DefectionTier 3B12.91%
DefenseDark SectorC2.01%
DefenseTier 2B6.67%
DefenseTier 2C12.91%
DefenseTier 3A11.11%
ExcavationTier 2C12.91%
ExcavationTier 3B7.14%
Ghoul Bounty40-50, Final StageA22.62%
Ghoul Bounty40-50, Stage 2, Stage 3 of 4, and Stage 3 of 5A17.84%
Ghoul Bounty40-50, Stage 4 of 5A15.64%
InterceptionTier 2B7.14%
InterceptionTier 2C16.67%
InterceptionTier 3A11.11%
OnslaughtSanctuary Onslaught (Easy)C15.49%
OnslaughtSanctuary Onslaught (Hard)C15.18%
SalvageAllA11.11%
SpyKuvaB3.76%
SpyTier 3B3.76%
SurvivalDark Sector 2C12.91%
SurvivalDark Sector 3B7.14%
SurvivalDark Sector 4B16.67%
SurvivalDerelictB14.29%
SurvivalTier 2C12.91%
SurvivalTier 3B7.14%
SurvivalTier 4B16.67%
Neo M1
Type Category Rotation Chance
DefectionTier 2C12.91%
DefectionTier 3B12.91%
DefenseDark SectorC2.01%
DefenseTier 2B6.67%
DefenseTier 2C12.91%
DefenseTier 3A11.11%
ExcavationTier 2C12.91%
ExcavationTier 3B7.14%
InterceptionTier 2B7.14%
InterceptionTier 2C16.67%
InterceptionTier 3A11.11%
OnslaughtSanctuary Onslaught (Easy)C15.49%
OnslaughtSanctuary Onslaught (Hard)C15.18%
SalvageAllA11.11%
SpyKuvaB3.76%
SpyTier 3B3.76%
SurvivalDark Sector 2C12.91%
SurvivalDark Sector 3B7.14%
SurvivalDark Sector 4B16.67%
SurvivalDerelictB14.29%
SurvivalTier 2C12.91%
SurvivalTier 3B7.14%
SurvivalTier 4B16.67%
Neo S7
Type Category Rotation Chance
DefectionTier 2C12.91%
DefectionTier 3B12.91%
DefenseDark SectorC2.01%
DefenseTier 2B6.67%
DefenseTier 2C12.91%
DefenseTier 3A11.11%
ExcavationTier 2C12.91%
ExcavationTier 3B7.14%
InterceptionTier 2B7.14%
InterceptionTier 2C16.67%
InterceptionTier 3A11.11%
OnslaughtSanctuary Onslaught (Easy)C5.64%
OnslaughtSanctuary Onslaught (Hard)C3.16%
SalvageAllA11.11%
SpyKuvaB3.76%
SpyTier 3B3.76%
SurvivalDark Sector 2C12.91%
SurvivalDark Sector 3B7.14%
SurvivalDark Sector 4B16.67%
SurvivalDerelictB14.29%
SurvivalTier 2C12.91%
SurvivalTier 3B7.14%
SurvivalTier 4B16.67%
Neo Z1
Type Category Rotation Chance
Bounty30-50, Final StageC35%
Bounty30-50, Stage 2, Stage 3 of 4, and Stage 3 of 5C14.58%
Bounty30-50, Stage 4 of 5C14.29%
DefectionTier 2C12.91%
DefectionTier 3B12.91%
DefenseDark SectorC2.01%
DefenseTier 2B6.67%
DefenseTier 2C12.91%
DefenseTier 3A11.11%
ExcavationTier 2C12.91%
ExcavationTier 3B7.14%
InterceptionTier 2B7.14%
InterceptionTier 2C16.67%
InterceptionTier 3A11.11%
OnslaughtSanctuary Onslaught (Easy)C15.49%
OnslaughtSanctuary Onslaught (Hard)C15.18%
SalvageAllA11.11%
SpyKuvaB3.76%
SpyTier 3B3.76%
SurvivalDark Sector 2C12.91%
SurvivalDark Sector 3B7.14%
SurvivalDark Sector 4B16.67%
SurvivalDerelictB14.29%
SurvivalTier 2C12.91%
SurvivalTier 3B7.14%
SurvivalTier 4B16.67%

Relic Name Drop locations
Axi A3
Type Category Rotation Chance
DefectionTier 3C9.68%
DefenseTier 3B6.25%
DefenseTier 3C9.68%
ExcavationTier 3C9.68%
InterceptionArchwingC8.6%
InterceptionTier 3B12.5%
InterceptionTier 3C12.5%
SalvageAllB6.25%
SurvivalDark Sector 3C9.68%
SurvivalDark Sector 4C11.11%
SurvivalDerelictC9.68%
SurvivalTier 3C9.68%
SurvivalTier 4C12.5%
Axi E2
Type Category Rotation Chance
DefectionTier 3C9.68%
DefenseTier 3B6.25%
DefenseTier 3C9.68%
ExcavationTier 3C9.68%
InterceptionArchwingC8.6%
InterceptionTier 3B12.5%
InterceptionTier 3C12.5%
SalvageAllB6.25%
SurvivalDark Sector 3C9.68%
SurvivalDark Sector 4C11.11%
SurvivalDerelictC9.68%
SurvivalTier 3C9.68%
SurvivalTier 4C12.5%
Axi H3
Type Category Rotation Chance
Bounty40-60, Final StageC43.18%
Bounty40-60, Stage 2, Stage 3 of 4, and Stage 3 of 5C33.04%
Bounty40-60, Stage 4 of 5C27.54%
DefenseTier 3B6.25%
DefenseTier 3C9.68%
ExcavationTier 3C9.68%
InterceptionArchwingC8.6%
InterceptionTier 3B12.5%
InterceptionTier 3C12.5%
SalvageAllB6.25%
SurvivalDark Sector 3C9.68%
SurvivalDark Sector 4C11.11%
SurvivalDerelictC9.68%
SurvivalTier 3C9.68%
SurvivalTier 4C12.5%
Axi K2
Type Category Rotation Chance
Bounty40-60, Final StageA43.18%
Bounty40-60, Stage 2, Stage 3 of 4, and Stage 3 of 5A33.04%
Bounty40-60, Stage 4 of 5A27.54%
DefectionTier 3C9.68%
DefectionTier 3C9.68%
DefenseTier 3B6.25%
DefenseTier 3C9.68%
ExcavationTier 3C9.68%
InterceptionArchwingC8.6%
InterceptionTier 3B12.5%
InterceptionTier 3C12.5%
SalvageAllB6.25%
SurvivalDark Sector 3C9.68%
SurvivalDark Sector 4C11.11%
SurvivalDerelictC9.68%
SurvivalTier 3C9.68%
SurvivalTier 4C12.5%
Axi N5
Type Category Rotation Chance
DefectionTier 3C9.68%
DefenseTier 3B6.25%
DefenseTier 3C9.68%
ExcavationTier 3C9.68%
InterceptionArchwingC8.6%
InterceptionTier 3B12.5%
InterceptionTier 3C12.5%
SalvageAllB6.25%
SurvivalDark Sector 3C9.68%
SurvivalDark Sector 4C11.11%
SurvivalDerelictC9.68%
SurvivalTier 3C9.68%
SurvivalTier 4C12.5%
Axi O2
Type Category Rotation Chance
Bounty40-60, Final StageB43.18%
Bounty40-60, Stage 2, Stage 3 of 4, and Stage 3 of 5B33.04%
Bounty40-60, Stage 4 of 5B27.54%
DefectionTier 3C9.68%
DefenseTier 3B6.25%
DefenseTier 3C9.68%
ExcavationTier 3C9.68%
InterceptionArchwingC8.6%
InterceptionTier 3B12.5%
InterceptionTier 3C12.5%
SalvageAllB6.25%
SurvivalDark Sector 3C9.68%
SurvivalDark Sector 4C11.11%
SurvivalDerelictC9.68%
SurvivalTier 3C9.68%
SurvivalTier 4C12.5%
Axi V6
Type Category Rotation Chance
DefectionTier 3C9.68%
DefenseTier 3B6.25%
DefenseTier 3C9.68%
ExcavationTier 3C9.68%
InterceptionArchwingC8.6%
InterceptionTier 3B12.5%
InterceptionTier 3C12.5%
SalvageAllB6.25%
SurvivalDark Sector 3C9.68%
SurvivalDark Sector 4C11.11%
SurvivalDerelictC9.68%
SurvivalTier 3C9.68%
SurvivalTier 4C12.5%
Axi V7
Type Category Rotation Chance
DefectionTier 3C9.68%
DefenseTier 3B6.25%
DefenseTier 3C9.68%
ExcavationTier 3C9.68%
InterceptionArchwingC8.6%
InterceptionTier 3B12.5%
InterceptionTier 3C12.5%
SalvageAllB6.25%
SurvivalDark Sector 3C9.68%
SurvivalDark Sector 4C11.11%
SurvivalDerelictC9.68%
SurvivalTier 3C9.68%
SurvivalTier 4C12.5%

For information on Rotation refer to Rotation
For information on Category refer to Mission Tier

View Void Relic Reward List

Tier Type Common rewards Uncommon rewards Rare rewards
Lith A1
Lith A2
Lith B1
Lith B2
Lith C1
Lith C2
Lith F1
Lith F2
Lith G1
Lith G2
Lith H1
Lith H2
Lith K1
Lith M1
Lith N1
Lith N2
Lith N3
Lith S1
Lith S2
Lith S3
Lith S4
Lith S5
Lith S6
Lith S7
Lith T1
Lith V1
Lith V2
Lith V3
Lith V4
Lith Z1
Meso B1
Meso C1
Meso C2
Meso C3
Meso D1
Meso E1
Meso F1
Meso F2
Meso F3
Meso G1
Meso H1
Meso K1
Meso M1
Meso N1
Meso N2
Meso N3
Meso N4
Meso N5
Meso O1
Meso O2
Meso S1
Meso S2
Meso S3
Meso S4
Meso S5
Meso S6
Meso T1
Meso T2
Meso V1
Meso V2
Meso V3
Meso V4
Meso V5
Neo A1
Neo B1
Neo B2
Neo B3
Neo B4
Neo D1
Neo E1
Neo F1
Neo H1
Neo K1
Neo M1
Neo N1
Neo N2
Neo N3
Neo N4
Neo N5
Neo N6
Neo N7
Neo O1
Neo S1
Neo S2
Neo S3
Neo S5
Neo S6
Neo S7
Neo S8
Neo T1
Neo V1
Neo V2
Neo V3
Neo V4
Neo V5
Neo V6
Neo Z1
Axi A1
Axi A2
Axi A3
Axi B1
Axi B2
Axi C1
Axi C2
Axi E1
Axi E2
Axi G1
Axi H1
Axi H2
Axi H3
Axi K1
Axi K2
Axi L1
Axi N1
Axi N2
Axi N3
Axi N4
Axi N5
Axi O1
Axi O2
Axi R1
Axi S1
Axi S2
Axi T1
Axi V1
Axi V2
Axi V3
Axi V4
Axi V5
Axi V6
Axi V7
Axi V8

Common Uncommon Rare

Common Uncommon Rare

Common Uncommon Rare

Common Uncommon Rare

MirageAkboltoPrime
Akbolto Prime
Barrel Lith C2 Uncommon
Blueprint Neo M1 Common
Link Lith S7 Uncommon
Receiver Axi A3 Rare
DEPrimeDualBroncos
Akbronco Prime
Blueprint Lith S2 Common (V)
Lith S3 Common (V)
Lith T1 Common
Lith Z1 Common
Meso O1 Common (V)
Meso S3 Common (V)
Link Lith A2 Uncommon (V)
Lith N1 Uncommon (V)
Lith S5 Uncommon (V)
Meso O2 Uncommon
Axi S1 Uncommon (V)
Aklex Prime
Aklex Prime
Blueprint Neo O1 Uncommon
Axi A2 Uncommon
Link Axi A2 Rare
PrimeAkstiletto
Akstiletto Prime
Barrel Lith H1 Uncommon (V)
Meso K1 Uncommon (V)
Axi A1 Uncommon (V)
Axi H2 Uncommon (V)
Blueprint Lith A1 Rare (V)
Lith A2 Rare (V)
Neo A1 Rare (V)
Link Meso O1 Uncommon (V)
Neo N5 Uncommon (V)
Axi N1 Uncommon (V)
Receiver Axi H1 Uncommon (V)
Axi K1 Uncommon (V)
Axi O1 Uncommon (V)
Axi T1 Uncommon (V)
DEPrimeAnkyros
Ankyros Prime
Blade Axi R1 Uncommon (V)
Blueprint Lith B1 Common (V)
Gauntlet Meso M1 Common (V)
AshPrime
Ash Prime
Blueprint Lith S3 Uncommon (V)
Meso C1 Uncommon (V)
Meso S3 Uncommon (V)
Chassis Blueprint Meso V2 Common (V)
Neo N4 Common (V)
Axi B1 Common (V)
Neuroptics Blueprint Meso N2 Uncommon (V)
Meso V4 Uncommon (V)
Neo N3 Uncommon (V)
Neo V4 Uncommon (V)
Axi N2 Uncommon (V)
Systems Blueprint Neo N5 Uncommon (V)
Axi N1 Rare (V)
PrimeBallistica
Ballistica Prime
Blueprint Lith B2 Rare
Lower Limb Axi V6 Common
Receiver Neo S7 Uncommon
String Meso G1 Uncommon
Upper Limb Lith T1 Uncommon
BansheePrime
Banshee Prime
Blueprint Meso T2 Uncommon
Neo H1 Uncommon (V)
Neo N7 Uncommon (V)
Neo T1 Uncommon (V)
Chassis Blueprint Neo B1 Rare (V)
Neo B2 Rare
Neuroptics Blueprint Meso S4 Common (V)
Neo S7 Common
Systems Blueprint Neo B4 Rare
Axi B1 Rare (V)
Axi B2 Rare (V)
PrimeBo
Bo Prime
Blueprint Lith G2 Common (V)
Handle Neo F1 Uncommon (V)
Ornament Meso E1 Common (V)
FixedPrimeBoar
Boar Prime
Barrel Meso M1 Uncommon (V)
Axi V2 Uncommon (V)
Blueprint Neo B3 Common (V)
Neo D1 Common (V)
Receiver Lith M1 Common (V)
Axi R1 Common (V)
Stock Lith B1 Rare (V)
Meso B1 Rare (V)
DEPrimeBoltor
Boltor Prime
Barrel Meso M1 Common (V)
Blueprint Neo B3 Rare (V)
Receiver Lith B1 Uncommon (V)
Stock Axi R1 Common (V)
PrimeBraton
Braton Prime
Barrel Lith A1 Common (V)
Meso G1 Common
Meso N3 Common (V)
Meso S5 Common (V)
Neo A1 Common (V)
Axi A3 Common
Blueprint Lith N3 Uncommon
Lith V3 Common
Meso V1 Uncommon (V)
Axi C2 Common (V)
Axi N1 Common (V)
Axi V6 Common
Receiver Lith B2 Uncommon
Axi V2 Uncommon (V)
Axi V3 Uncommon (V)
Axi V5 Uncommon (V)
Stock Meso N1 Common (V)
Meso N5 Common
Meso T1 Common
Neo B2 Common
Neo N4 Common (V)
Neo V2 Common (V)
Axi A1 Common (V)
Axi E2 Common
PrimeBronco
Bronco Prime
Barrel Neo V1 Uncommon (V)
Axi E2 Uncommon
Axi N3 Uncommon (V)
Blueprint Lith H1 Common (V)
Lith N1 Common (V)
Lith S1 Common (V)
Meso C2 Common (V)
Meso N2 Common (V)
Meso N3 Common (V)
Meso S2 Common (V)
Meso V5 Common (V)
Neo M1 Common
Axi N2 Common (V)
Axi S1 Common (V)
Receiver Lith C2 Common
Meso F1 Common (V)
Neo B1 Common (V)
Neo N6 Common (V)
Neo S8 Common (V)
Neo V4 Common (V)
Axi S1 Common (V)
PrimeBurston
Burston Prime
Barrel Lith F2 Uncommon (V)
Neo B1 Uncommon (V)
Neo V5 Uncommon (V)
Axi H3 Uncommon
Axi T1 Uncommon (V)
Blueprint Lith T1 Common
Meso V1 Common (V)
Neo S6 Common (V)
Neo T1 Common (V)
Receiver Lith N3 Common
Lith S5 Common (V)
Meso T1 Common
Neo H1 Common (V)
Neo S3 Common (V)
Stock Lith K1 Common (V)
Lith V1 Common (V)
Meso C3 Common (V)
Meso N3 Common (V)
Meso S5 Common (V)
Neo B4 Common
Neo S2 Common (V)
Neo V6 Common (V)
PrimeCarrier
Carrier Prime
Blueprint Meso V1 Common (V)
Meso V3 Common (V)
Meso V4 Common (V)
Neo S3 Common (V)
Carapace Lith S5 Common (V)
Neo S1 Common (V)
Axi N2 Common (V)
Cerebrum Lith C1 Rare (V)
Meso C1 Rare (V)
Meso C2 Rare (V)
Meso N3 Uncommon (V)
Systems Lith N2 Common (V)
Lith S2 Common (V)
Lith S3 Common (V)
Neo A1 Common (V)
Neo V3 Common (V)
Axi V1 Common (V)
CernosPrime
Cernos Prime
Blueprint Lith A2 Uncommon (V)
Lith Z1 Uncommon
Axi B1 Uncommon (V)
Axi V4 Uncommon (V)
Grip Meso V5 Common (V)
Neo V4 Common (V)
Neo V6 Common (V)
Axi H3 Common
Lower Limb Lith C2 Rare
Meso C3 Rare (V)
Axi C1 Rare (V)
Axi C2 Rare (V)
String Meso O1 Uncommon (V)
Meso S6 Uncommon (V)
Neo A1 Uncommon (V)
Axi A3 Uncommon
Axi K2 Uncommon
Upper Limb Lith V3 Common
Meso C2 Common (V)
Meso K1 Common (V)
Meso O2 Common
Neo N6 Common (V)
Axi N4 Common (V)
SwordPrime
Dakra Prime
Blade Neo B3 Uncommon (V)
Neo D1 Rare (V)
Blueprint Lith M1 Uncommon (V)
Axi R1 Uncommon (V)
Handle Meso B1 Common (V)
Meso M1 Common (V)
DualKamasPrime
Dual Kamas Prime
Blade Meso D1 Rare (V)
Blueprint Lith S6 Common (V)
Neo T1 Common (V)
Neo V1 Common (V)
Axi N3 Common (V)
Axi V1 Common (V)
Axi V5 Common (V)
Handle Meso F1 Uncommon (V)
Meso N1 Uncommon (V)
Axi A1 Uncommon (V)
EmberPrime
Ember Prime
Blueprint Meso E1 Rare (V)
Neo E1 Rare (V)
Axi E1 Rare (V)
Chassis Blueprint Meso F2 Common (V)
Neo F1 Common (V)
Neuroptics Blueprint Meso F3 Common (V)
Neo S5 Common (V)
Systems Blueprint Lith G1 Uncommon (V)
Axi S2 Uncommon (V)
EuphoraPrime
Euphona Prime
Barrel Meso N3 Uncommon (V)
Meso V5 Uncommon (V)
Neo M1 Uncommon
Blueprint Neo K1 Common
Neo N7 Common (V)
Axi B1 Common (V)
Axi N5 Common
Axi O1 Common (V)
Receiver Axi E2 Rare
PrimeFang
Fang Prime
Blade Lith C1 Common (V)
Lith F1 Common (V)
Lith N1 Common (V)
Lith S5 Common (V)
Lith S6 Common (V)
Neo S7 Common
Axi B1 Common (V)
Axi B2 Common (V)
Axi N1 Common (V)
Axi O2 Common
Blueprint Lith K1 Common (V)
Lith V2 Common (V)
Meso N1 Common (V)
Meso S4 Common (V)
Meso T1 Common
Neo B2 Common
Neo N2 Common (V)
Handle Lith F2 Uncommon (V)
Lith Z1 Common
Meso N1 Common (V)
Meso N2 Common (V)
Meso S4 Uncommon (V)
Neo N3 Uncommon (V)
Neo V2 Common (V)
Axi H2 Common (V)
Axi V6 Uncommon
Forma2
Forma
Blueprint Lith A1 Common (V)
Lith A2 Common (V)
Lith B1 Common (V)
Lith B2 Common
Lith C1 Uncommon (V)
Lith F1 Common (V)
Lith G1 Uncommon (V)
Lith H2 Common
Lith M1 Common (V)
Lith N1 Uncommon (V)
Lith N3 Uncommon
Lith S1 Uncommon (V)
Lith S2 Uncommon (V)
Lith S4 Common (V)
Lith S6 Common (V)
Lith T1 Common
Lith V1 Uncommon (V)
Lith V2 Uncommon (V)
Lith Z1 Uncommon
Meso B1 Common (V)
Meso C1 Common (V)
Meso D1 Common (V)
Meso D1 Uncommon (V)
Meso E1 Uncommon (V)
Meso F2 Uncommon (V)
Meso F3 Uncommon (V)
Meso G1 Common
Meso N1 Uncommon (V)
Meso N2 Uncommon (V)
Meso N4 Uncommon (V)
Meso N5 Common
Meso O1 Common (V)
Meso S2 Uncommon (V)
Meso S3 Uncommon (V)
Meso S5 Uncommon (V)
Meso T1 Uncommon
Meso T2 Common
Meso V1 Uncommon (V)
Meso V2 Uncommon (V)
Meso V3 Common (V)
Meso V4 Common (V)
Neo A1 Common (V)
Neo B2 Uncommon
Neo B3 Common (V)
Neo B4 Common
Neo D1 Uncommon (V)
Neo E1 Uncommon (V)
Neo F1 Uncommon (V)
Neo N1 Common (V)
Neo N2 Uncommon (V)
Neo N4 Uncommon (V)
Neo N5 Common (V)
Neo O1 Common
Neo S1 Uncommon (V)
Neo S3 Uncommon (V)
Neo S6 Common (V)
Neo S8 Common (V)
Neo T1 Common (V)
Neo V1 Common (V)
Neo V2 Uncommon (V)
Neo V3 Uncommon (V)
Neo V5 Uncommon (V)
Neo V6 Common (V)
Neo Z1 Uncommon
Axi A2 Common
Axi B2 Uncommon (V)
Axi C1 Uncommon (V)
Axi C2 Common (V)
Axi E1 Uncommon (V)
Axi E2 Uncommon
Axi G1 Uncommon (V)
Axi H1 Common (V)
Axi H3 Uncommon
Axi K1 Uncommon (V)
Axi K2 Common
Axi L1 Uncommon (V)
Axi N1 Common (V)
Axi N2 Uncommon (V)
Axi N3 Common (V)
Axi O1 Common (V)
Axi S1 Common (V)
Axi S2 Uncommon (V)
Axi V1 Uncommon (V)
Axi V4 Uncommon (V)
Axi V5 Common (V)
Axi V6 Common
Axi V8 Common
PrimeFragor
Fragor Prime
Blueprint Lith F1 Rare (V)
Meso F1 Rare (V)
Meso H1 Uncommon (V)
Neo S8 Uncommon (V)
Handle Lith V1 Rare (V)
Neo T1 Uncommon (V)
Neo V6 Uncommon (V)
Axi C2 Uncommon (V)
Axi N4 Uncommon (V)
Head Neo H1 Common (V)
Axi A1 Common (V)
Axi B2 Common (V)
Axi H1 Common (V)
FrostPrimecropped
Frost Prime
Blueprint Meso F2 Rare (V)
Meso F3 Rare (V)
Neo F1 Rare (V)
Chassis Blueprint Lith G1 Common (V)
Meso E1 Common (V)
Neuroptics Blueprint Neo E1 Common (V)
Axi E1 Common (V)
Systems Blueprint Lith G2 Uncommon (V)
Neo S5 Uncommon (V)
PrimeGalatine342
Galatine Prime
Blade Lith S7 Common
Meso C2 Common (V)
Meso S2 Common (V)
Meso S4 Common (V)
Meso S6 Common (V)
Neo N6 Common (V)
Neo V2 Common (V)
Neo V3 Common (V)
Axi N4 Common (V)
Axi O2 Common
Blueprint Meso G1 Rare
Axi G1 Rare (V)
Handle Lith S5 Uncommon (V)
Neo V2 Uncommon (V)
Neo Z1 Uncommon
Axi K2 Uncommon
Axi O1 Uncommon (V)
Axi V6 Uncommon
PrimeGlaive
Glaive Prime
Blade Axi E1 Uncommon (V)
Axi L1 Uncommon (V)
Blueprint Lith G1 Rare (V)
Lith G2 Rare (V)
Disc Meso F3 Uncommon (V)
Neo S5 Uncommon (V)
HeliosPrime
Helios Prime
Blueprint Lith N2 Uncommon (V)
Lith V4 Uncommon (V)
Meso C3 Uncommon (V)
Neo K1 Uncommon
Neo M1 Uncommon
Carapace Meso S6 Common (V)
Neo N5 Common (V)
Neo S7 Common
Neo V5 Common (V)
Axi A3 Common
Axi H3 Common
Cerebrum Lith H1 Rare (V)
Lith H2 Rare
Meso H1 Rare (V)
Axi H1 Rare (V)
Axi H2 Rare (V)
Systems Lith V3 Uncommon
Axi N5 Uncommon
Axi O2 Uncommon
PrimeHikou
Hikou Prime
Blueprint Lith S1 Common (V)
Meso N2 Common (V)
Pouch Axi K1 Common (V)
Axi V2 Common (V)
Stars Lith F2 Common (V)
Neo N1 Common (V)
HydroidPrime
Hydroid Prime
Blueprint Meso N5 Uncommon
Chassis Blueprint Meso H1 Common (V)
Neo B4 Common
Neo S8 Common (V)
Neuroptics Blueprint Axi A3 Uncommon
Axi N4 Uncommon (V)
Systems Blueprint Neo H1 Rare (V)
Axi H3 Rare
KavasaPrimeCollar
Kavasa Prime
Band Lith C1 Uncommon (V)
Lith N2 Uncommon (V)
Lith S2 Uncommon (V)
Lith S6 Uncommon (V)
Meso V3 Uncommon (V)
Buckle Lith K1 Rare (V)
Neo S6 Uncommon (V)
Axi B1 Uncommon (V)
Axi K1 Rare (V)
Collar Blueprint Lith S4 Uncommon (V)
Neo N1 Uncommon (V)
Axi G1 Uncommon (V)
MirageKogakePrime
Kogake Prime
Blueprint Axi V7 Uncommon
Boot Axi A3 Common
Gauntlet Meso K1 Rare (V)
Neo K1 Rare
KronenPrime
Kronen Prime
Blade Axi K2 Rare
Blueprint Axi H3 Common
Handle Neo B4 Uncommon
DELatronPrime
Latron Prime
Barrel Meso E1 Common (V)
Axi E1 Common (V)
Blueprint Lith G1 Common (V)
Axi L1 Common (V)
Receiver Neo S5 Common (V)
Axi S2 Common (V)
Stock Lith G2 Common (V)
Meso F2 Common (V)
PrimeLex
Lex Prime
Barrel Lith A2 Common (V)
Lith H2 Common
Lith V2 Common (V)
Meso S5 Common (V)
Meso T2 Common
Meso V4 Common (V)
Neo N3 Common (V)
Neo S1 Common (V)
Axi A2 Common
Axi K1 Common (V)
Axi N5 Common
Axi V7 Common
Blueprint Lith S4 Common (V)
Lith S7 Common
Meso C3 Common (V)
Meso D1 Common (V)
Neo N2 Common (V)
Axi A2 Uncommon
Receiver Lith M1 Common (V)
Meso N5 Common
Axi A2 Common
Axi C1 Common (V)
Axi E2 Common
Axi H2 Common (V)
Axi N2 Common (V)
Axi V8 Common
LokiPrime
Loki Prime
Blueprint Meso F3 Common (V)
Axi S2 Common (V)
Chassis Blueprint Lith G2 Uncommon (V)
Neuroptics Blueprint Neo E1 Common (V)
Systems Blueprint Axi L1 Rare (V)
MagPrimecropped
Mag Prime
Blueprint Lith M1 Rare (V)
Meso M1 Rare (V)
Chassis Blueprint Meso B1 Uncommon (V)
Neo B3 Uncommon (V)
Neuroptics Blueprint Lith B1 Common (V)
Axi V2 Common (V)
Systems Blueprint Neo D1 Common (V)
Axi R1 Common (V)
MiragePrime
Mirage Prime
Blueprint Neo M1 Rare
Chassis Blueprint Lith S7 Common
Neuroptics Blueprint Lith Z1 Common
Meso H1 Common (V)
Systems Blueprint Meso O2 Uncommon
Neo V6 Uncommon (V)
PrimeNamiSkyla
Nami Skyla Prime
Blade Axi N5 Rare
Blueprint Meso C3 Common (V)
Axi V7 Common
Handle Lith C2 Uncommon
Lith H1 Uncommon (V)
NekrosPrime342
Nekros Prime
Blueprint Lith N3 Rare
Meso N3 Rare (V)
Axi N3 Rare (V)
Chassis Blueprint Lith N1 Common (V)
Lith V4 Common (V)
Meso K1 Common (V)
Meso S3 Common (V)
Neo Z1 Common
Axi G1 Common (V)
Axi N4 Common (V)
Neuroptics Blueprint Meso F1 Uncommon (V)
Axi N5 Uncommon
Systems Blueprint Lith N2 Rare (V)
Meso N5 Rare
Neo N3 Rare (V)
Neo N7 Rare (V)
PrimeNikana
Nikana Prime
Blade Meso N4 Rare (V)
Meso V2 Rare (V)
Neo N4 Rare (V)
Blueprint Neo N5 Rare (V)
Neo S8 Uncommon (V)
Axi A1 Rare (V)
Hilt Neo N6 Rare (V)
Axi N2 Rare (V)
Axi N4 Rare (V)
NovaPrime
Nova Prime
Blueprint Neo N2 Uncommon (V)
Chassis Blueprint Lith N1 Rare (V)
Neo V1 Rare (V)
Neuroptics Blueprint Lith C1 Common (V)
Meso C1 Common (V)
Systems Blueprint Lith C1 Common (V)
Meso S1 Common (V)
Neo S2 Common (V)
NyxPrime
Nyx Prime
Blueprint Lith S2 Common (V)
Neo V1 Common (V)
Chassis Blueprint Neo N1 Rare (V)
Neuroptics Blueprint Meso N1 Rare (V)
Systems Blueprint Neo S2 Uncommon (V)
OberonPrime2
Oberon Prime
Blueprint Lith H2 Uncommon
Meso H1 Uncommon (V)
Meso N4 Uncommon (V)
Chassis Blueprint Axi H2 Common (V)
Axi N5 Common
Neuroptics Blueprint Meso O1 Rare (V)
Meso O2 Rare
Systems Blueprint Axi O1 Rare (V)
Axi O2 Rare
ArchwingSuitPrime
Odonata Prime
Blueprint Lith F1 Uncommon (V)
Meso C2 Uncommon (V)
Meso S1 Uncommon (V)
Axi V8 Uncommon
Harness Blueprint Lith K1 Common (V)
Neo O1 Common
Axi K1 Common (V)
Axi T1 Common (V)
Axi V4 Common (V)
Systems Blueprint Lith F2 Common (V)
Neo N3 Common (V)
Axi V1 Common (V)
Axi V8 Common
Wings Blueprint Neo O1 Rare
Axi N1 Uncommon (V)
PrimePolearm
Orthos Prime
Blade Lith B2 Uncommon
Meso D1 Uncommon (V)
Blueprint Lith H2 Uncommon
Meso B1 Uncommon (V)
Axi B2 Uncommon (V)
Axi C1 Uncommon (V)
Axi V3 Uncommon (V)
Handle Meso B1 Common (V)
Meso D1 Common (V)
Meso K1 Common (V)
Meso N4 Common (V)
Neo H1 Common (V)
Neo Z1 Common
Axi K2 Common
PrimeBowM
Paris Prime
Blueprint Lith F1 Common (V)
Lith H1 Common (V)
Lith S4 Common (V)
Meso H1 Common (V)
Meso S1 Common (V)
Meso V2 Common (V)
Neo Z1 Common
Axi E2 Common
Axi G1 Common (V)
Axi O1 Common (V)
Axi V4 Common (V)
Grip Lith S1 Uncommon (V)
Lith S7 Uncommon
Meso S2 Uncommon (V)
Lower Limb Lith B2 Common
Lith V1 Common (V)
Lith V2 Common (V)
Lith V3 Common
Meso F1 Common (V)
Meso O1 Common (V)
Meso O2 Common
Meso T2 Common
Neo S2 Common (V)
String Lith S1 Common (V)
Lith S3 Common (V)
Meso S2 Common (V)
Neo B1 Common (V)
Neo M1 Common
Neo N3 Common (V)
Neo N4 Common (V)
Neo V3 Common (V)
Neo V5 Common (V)
Axi O2 Common
Upper Limb Lith C2 Common
Lith F2 Common (V)
Lith N2 Common (V)
Lith V1 Common (V)
Lith V2 Uncommon (V)
Meso N4 Common (V)
Meso S1 Uncommon (V)
Meso T1 Uncommon
Neo S2 Uncommon (V)
Axi N3 Common (V)
ReaperPrime
Reaper Prime
Blade Meso F2 Uncommon (V)
Neo E1 Uncommon (V)
Blueprint Neo S5 Common (V)
Axi L1 Common (V)
Handle Lith G1 Common (V)
Meso F3 Common (V)
DERhinoPrime
Rhino Prime
Blueprint Axi R1 Rare (V)
Chassis Blueprint Meso M1 Uncommon (V)
Neuroptics Blueprint Lith B1 Uncommon (V)
Systems Blueprint Neo B3 Common (V)
SarynPrime
Saryn Prime
Blueprint Lith S4 Rare (V)
Meso C3 Uncommon (V)
Meso S4 Rare (V)
Neo S1 Rare (V)
Chassis Blueprint Meso S2 Rare (V)
Neo S2 Rare (V)
Neuroptics Blueprint Lith A1 Uncommon (V)
Meso S5 Uncommon (V)
Neo V4 Uncommon (V)
Systems Blueprint Lith H1 Common (V)
Meso C1 Common (V)
Meso F1 Common (V)
Meso N4 Common (V)
Neo N5 Common (V)
Axi G1 Common (V)
Axi T1 Common (V)
PrimeScindo
Scindo Prime
Blade Axi S1 Rare (V)
Blueprint Lith F1 Uncommon (V)
Handle Meso C1 Uncommon (V)
DESicarus Prime
Sicarus Prime
Barrel Meso F2 Common (V)
Neo F1 Common (V)
Blueprint Neo F1 Common (V)
Axi E1 Common (V)
Receiver Neo S5 Rare (V)
Axi S2 Rare (V)
SilvaAegisPrime
Silva & Aegis Prime
Blade Meso G1 Uncommon
Axi C2 Uncommon (V)
Blueprint Meso V5 Uncommon (V)
Axi V7 Uncommon
Guard Neo S6 Rare (V)
Neo S7 Rare
Hilt Neo K1 Common
Neo V5 Common (V)
PrimeSoma
Soma Prime
Barrel Neo S3 Common (V)
Blueprint Lith M1 Uncommon (V)
Neo S1 Common (V)
Receiver Lith S3 Uncommon (V)
Neo N1 Uncommon (V)
Stock Lith S2 Rare (V)
Meso S1 Rare (V)
PrimeLiDagger
Spira Prime
Blade Lith S5 Rare (V)
Meso S6 Rare (V)
Neo S3 Rare (V)
Blueprint Lith N2 Common (V)
Lith V4 Common (V)
Meso V1 Common (V)
Meso V3 Common (V)
Meso V5 Common (V)
Pouch Lith S1 Rare (V)
Lith S3 Rare (V)
Lith S6 Rare (V)
Meso S3 Rare (V)
Neo S8 Rare (V)
Sybaris Prime
Sybaris Prime
Barrel Lith S7 Rare
Meso S5 Rare (V)
Blueprint Axi B2 Common (V)
Axi K2 Common
Receiver Neo N6 Uncommon (V)
Neo S7 Uncommon
Stock Lith N3 Common
TiberonPrime
Tiberon Prime
Barrel Meso T1 Rare
Blueprint Axi O2 Uncommon
Receiver Meso O2 Common
Stock Meso T2 Rare
PrimeTigris342
Tigris Prime
Barrel Lith K1 Uncommon (V)
Lith V3 Uncommon
Lith V4 Uncommon (V)
Neo B4 Uncommon
Neo H1 Uncommon (V)
Blueprint Lith T1 Rare
Neo T1 Rare (V)
Axi T1 Rare (V)
Receiver Meso K1 Uncommon (V)
Meso N5 Uncommon
Meso S6 Uncommon (V)
Meso T2 Uncommon
Neo S6 Uncommon (V)
Neo V3 Uncommon (V)
Axi V5 Uncommon (V)
Stock Lith B2 Common
Meso S1 Common (V)
Neo B2 Common
Neo V4 Common (V)
TrinityPrime
Trinity Prime
Blueprint Lith K1 Uncommon (V)
Meso S4 Uncommon (V)
Neo N6 Uncommon (V)
Axi S1 Uncommon (V)
Chassis Blueprint Lith S4 Uncommon (V)
Neo S1 Uncommon (V)
Axi H1 Uncommon (V)
Axi H2 Uncommon (V)
Neuroptics Blueprint Neo D1 Uncommon (V)
Neo N7 Common (V)
Neo S6 Common (V)
Axi C1 Common (V)
Axi V3 Common (V)
Systems Blueprint Neo B1 Common (V)
Axi A1 Common (V)
Axi C2 Common (V)
Axi V2 Common (V)
Axi V3 Common (V)
Axi V4 Common (V)
ValkyrPrime
Valkyr Prime
Blueprint Lith A2 Common (V)
Lith N3 Common
Meso S3 Common (V)
Meso S6 Common (V)
Neo K1 Common
Axi V7 Common
Chassis Blueprint Axi V5 Rare (V)
Axi V6 Rare
Neuroptics Blueprint Lith S6 Uncommon (V)
Lith T1 Uncommon
Meso C2 Uncommon (V)
Meso V4 Uncommon (V)
Neo N7 Uncommon (V)
Systems Blueprint Lith V3 Rare
Meso V3 Rare (V)
PrimeVasto
Vasto Prime
Barrel Neo D1 Common (V)
Neo N2 Common (V)
Axi V3 Common (V)
Blueprint Neo S3 Uncommon (V)
Receiver Lith A1 Common (V)
Meso V2 Common (V)
VaubanPrime
Vauban Prime
Blueprint Lith F2 Rare (V)
Neo V2 Rare (V)
Chassis Blueprint Lith V4 Rare (V)
Meso V4 Rare (V)
Neo V6 Rare (V)
Axi V1 Rare (V)
Neuroptics Blueprint Meso N2 Rare (V)
Neo V3 Rare (V)
Neo V5 Rare (V)
Systems Blueprint Lith V2 Rare (V)
Neo N2 Rare (V)
VectisPrime
Vectis Prime
Barrel Neo N1 Common (V)
Axi C1 Common (V)
Axi H1 Common (V)
Axi T1 Common (V)
Blueprint Lith A1 Uncommon (V)
Neo A1 Uncommon (V)
Receiver Meso V1 Rare (V)
Stock Neo B1 Uncommon (V)
Axi V2 Rare (V)
Axi V3 Rare (V)
Axi V4 Rare (V)
VenkaPrime
Venka Prime
Blades Lith C2 Common
Lith V4 Common (V)
Meso G1 Common
Neo N7 Common (V)
Axi V5 Common (V)
Blueprint Neo B2 Uncommon
Neo N4 Uncommon (V)
Gauntlet Meso V5 Rare (V)
Neo V4 Rare (V)
Axi V7 Rare
VoltPrime
Volt Prime
Blueprint Neo O1 Common
Neo V1 Uncommon (V)
Axi N3 Uncommon (V)
Chassis Blueprint Meso V2 Uncommon (V)
Meso V3 Uncommon (V)
Axi V8 Uncommon
Neuroptics Blueprint Axi V1 Uncommon (V)
Axi V8 Rare
Systems Blueprint Lith V1 Uncommon (V)
Neo O1 Uncommon
WyrmPrime
Wyrm Prime
Blueprint Neo E1 Common (V)
Axi S2 Common (V)
Carapace Axi L1 Common (V)
Cerebrum Lith G2 Common (V)
Systems Meso E1 Uncommon (V)
ZephyrPrime
Zephyr Prime
Blueprint Neo Z1 Rare
Chassis Blueprint Neo K1 Uncommon
Neuroptics Blueprint Lith H2 Common
Systems Blueprint Lith Z1 Rare

Item Part Tier Name Rarity Vaulted?
Akbolto PrimeBarrelLithC2UncommonNo
Akbolto PrimeBlueprintNeoM1CommonNo
Akbolto PrimeLinkLithS7UncommonNo
Akbolto PrimeReceiverAxiA3RareNo
Akbronco PrimeBlueprintLithT1CommonNo
Akbronco PrimeBlueprintLithZ1CommonNo
Akbronco PrimeBlueprintMesoO1CommonYes
Akbronco PrimeBlueprintLithS2CommonYes
Akbronco PrimeBlueprintLithS3CommonYes
Akbronco PrimeBlueprintMesoS3CommonYes
Akbronco PrimeLinkMesoO2UncommonNo
Akbronco PrimeLinkLithS5UncommonYes
Akbronco PrimeLinkLithN1UncommonYes
Akbronco PrimeLinkAxiS1UncommonYes
Akbronco PrimeLinkLithA2UncommonYes
Aklex PrimeBlueprintAxiA2UncommonNo
Aklex PrimeBlueprintNeoO1UncommonNo
Aklex PrimeLinkAxiA2RareNo
Akstiletto PrimeBarrelLithH1UncommonYes
Akstiletto PrimeBarrelAxiA1UncommonYes
Akstiletto PrimeBarrelAxiH2UncommonYes
Akstiletto PrimeBarrelMesoK1UncommonYes
Akstiletto PrimeBlueprintLithA2RareYes
Akstiletto PrimeBlueprintLithA1RareYes
Akstiletto PrimeBlueprintNeoA1RareYes
Akstiletto PrimeLinkNeoN5UncommonYes
Akstiletto PrimeLinkAxiN1UncommonYes
Akstiletto PrimeLinkMesoO1UncommonYes
Akstiletto PrimeReceiverAxiT1UncommonYes
Akstiletto PrimeReceiverAxiH1UncommonYes
Akstiletto PrimeReceiverAxiK1UncommonYes
Akstiletto PrimeReceiverAxiO1UncommonYes
Ankyros PrimeBladeAxiR1UncommonYes
Ankyros PrimeBlueprintLithB1CommonYes
Ankyros PrimeGauntletMesoM1CommonYes
Ash PrimeBlueprintMesoS3UncommonYes
Ash PrimeBlueprintLithS3UncommonYes
Ash PrimeBlueprintMesoC1UncommonYes
Ash PrimeChassis BlueprintAxiB1CommonYes
Ash PrimeChassis BlueprintNeoN4CommonYes
Ash PrimeChassis BlueprintMesoV2CommonYes
Ash PrimeNeuroptics BlueprintAxiN2UncommonYes
Ash PrimeNeuroptics BlueprintMesoV4UncommonYes
Ash PrimeNeuroptics BlueprintNeoN3UncommonYes
Ash PrimeNeuroptics BlueprintMesoN2UncommonYes
Ash PrimeNeuroptics BlueprintNeoV4UncommonYes
Ash PrimeSystems BlueprintNeoN5UncommonYes
Ash PrimeSystems BlueprintAxiN1RareYes
Ballistica PrimeBlueprintLithB2RareNo
Ballistica PrimeLower LimbAxiV6CommonNo
Ballistica PrimeReceiverNeoS7UncommonNo
Ballistica PrimeStringMesoG1UncommonNo
Ballistica PrimeUpper LimbLithT1UncommonNo
Banshee PrimeBlueprintMesoT2UncommonNo
Banshee PrimeBlueprintNeoH1UncommonYes
Banshee PrimeBlueprintNeoN7UncommonYes
Banshee PrimeBlueprintNeoT1UncommonYes
Banshee PrimeChassis BlueprintNeoB2RareNo
Banshee PrimeChassis BlueprintNeoB1RareYes
Banshee PrimeNeuroptics BlueprintNeoS7CommonNo
Banshee PrimeNeuroptics BlueprintMesoS4CommonYes
Banshee PrimeSystems BlueprintNeoB4RareNo
Banshee PrimeSystems BlueprintAxiB1RareYes
Banshee PrimeSystems BlueprintAxiB2RareYes
Bo PrimeBlueprintLithG2CommonYes
Bo PrimeHandleNeoF1UncommonYes
Bo PrimeOrnamentMesoE1CommonYes
Boar PrimeBarrelAxiV2UncommonYes
Boar PrimeBarrelMesoM1UncommonYes
Boar PrimeBlueprintNeoB3CommonYes
Boar PrimeBlueprintNeoD1CommonYes
Boar PrimeReceiverAxiR1CommonYes
Boar PrimeReceiverLithM1CommonYes
Boar PrimeStockLithB1RareYes
Boar PrimeStockMesoB1RareYes
Boltor PrimeBarrelMesoM1CommonYes
Boltor PrimeBlueprintNeoB3RareYes
Boltor PrimeReceiverLithB1UncommonYes
Boltor PrimeStockAxiR1CommonYes
Braton PrimeBarrelMesoG1CommonNo
Braton PrimeBarrelAxiA3CommonNo
Braton PrimeBarrelMesoS5CommonYes
Braton PrimeBarrelMesoN3CommonYes
Braton PrimeBarrelNeoA1CommonYes
Braton PrimeBarrelLithA1CommonYes
Braton PrimeBlueprintLithN3UncommonNo
Braton PrimeBlueprintLithV3CommonNo
Braton PrimeBlueprintAxiV6CommonNo
Braton PrimeBlueprintAxiN1CommonYes
Braton PrimeBlueprintMesoV1UncommonYes
Braton PrimeBlueprintAxiC2CommonYes
Braton PrimeReceiverLithB2UncommonNo
Braton PrimeReceiverAxiV2UncommonYes
Braton PrimeReceiverAxiV3UncommonYes
Braton PrimeReceiverAxiV5UncommonYes
Braton PrimeStockNeoB2CommonNo
Braton PrimeStockMesoN5CommonNo
Braton PrimeStockAxiE2CommonNo
Braton PrimeStockMesoT1CommonNo
Braton PrimeStockMesoN1CommonYes
Braton PrimeStockNeoN4CommonYes
Braton PrimeStockNeoV2CommonYes
Braton PrimeStockAxiA1CommonYes
Bronco PrimeBarrelAxiE2UncommonNo
Bronco PrimeBarrelNeoV1UncommonYes
Bronco PrimeBarrelAxiN3UncommonYes
Bronco PrimeBlueprintNeoM1CommonNo
Bronco PrimeBlueprintMesoC2CommonYes
Bronco PrimeBlueprintLithH1CommonYes
Bronco PrimeBlueprintMesoN2CommonYes
Bronco PrimeBlueprintAxiS1CommonYes
Bronco PrimeBlueprintMesoN3CommonYes
Bronco PrimeBlueprintAxiN2CommonYes
Bronco PrimeBlueprintLithN1CommonYes
Bronco PrimeBlueprintLithS1CommonYes
Bronco PrimeBlueprintMesoV5CommonYes
Bronco PrimeBlueprintMesoS2CommonYes
Bronco PrimeReceiverLithC2CommonNo
Bronco PrimeReceiverNeoS8CommonYes
Bronco PrimeReceiverNeoB1CommonYes
Bronco PrimeReceiverNeoV4CommonYes
Bronco PrimeReceiverNeoN6CommonYes
Bronco PrimeReceiverAxiS1CommonYes
Bronco PrimeReceiverMesoF1CommonYes
Burston PrimeBarrelAxiH3UncommonNo
Burston PrimeBarrelAxiT1UncommonYes
Burston PrimeBarrelNeoV5UncommonYes
Burston PrimeBarrelLithF2UncommonYes
Burston PrimeBarrelNeoB1UncommonYes
Burston PrimeBlueprintLithT1CommonNo
Burston PrimeBlueprintNeoT1CommonYes
Burston PrimeBlueprintMesoV1CommonYes
Burston PrimeBlueprintNeoS6CommonYes
Burston PrimeReceiverMesoT1CommonNo
Burston PrimeReceiverLithN3CommonNo
Burston PrimeReceiverNeoS3CommonYes
Burston PrimeReceiverLithS5CommonYes
Burston PrimeReceiverNeoH1CommonYes
Burston PrimeStockNeoB4CommonNo
Burston PrimeStockMesoN3CommonYes
Burston PrimeStockLithK1CommonYes
Burston PrimeStockLithV1CommonYes
Burston PrimeStockNeoV6CommonYes
Burston PrimeStockMesoS5CommonYes
Burston PrimeStockNeoS2CommonYes
Burston PrimeStockMesoC3CommonYes
Carrier PrimeBlueprintMesoV3CommonYes
Carrier PrimeBlueprintMesoV1CommonYes
Carrier PrimeBlueprintNeoS3CommonYes
Carrier PrimeBlueprintMesoV4CommonYes
Carrier PrimeCarapaceLithS5CommonYes
Carrier PrimeCarapaceNeoS1CommonYes
Carrier PrimeCarapaceAxiN2CommonYes
Carrier PrimeCerebrumMesoN3UncommonYes
Carrier PrimeCerebrumMesoC1RareYes
Carrier PrimeCerebrumMesoC2RareYes
Carrier PrimeCerebrumLithC1RareYes
Carrier PrimeSystemsLithN2CommonYes
Carrier PrimeSystemsLithS3CommonYes
Carrier PrimeSystemsNeoA1CommonYes
Carrier PrimeSystemsLithS2CommonYes
Carrier PrimeSystemsAxiV1CommonYes
Carrier PrimeSystemsNeoV3CommonYes
Cernos PrimeBlueprintLithZ1UncommonNo
Cernos PrimeBlueprintLithA2UncommonYes
Cernos PrimeBlueprintAxiV4UncommonYes
Cernos PrimeBlueprintAxiB1UncommonYes
Cernos PrimeGripAxiH3CommonNo
Cernos PrimeGripNeoV6CommonYes
Cernos PrimeGripMesoV5CommonYes
Cernos PrimeGripNeoV4CommonYes
Cernos PrimeLower LimbLithC2RareNo
Cernos PrimeLower LimbAxiC1RareYes
Cernos PrimeLower LimbAxiC2RareYes
Cernos PrimeLower LimbMesoC3RareYes
Cernos PrimeStringAxiK2UncommonNo
Cernos PrimeStringAxiA3UncommonNo
Cernos PrimeStringMesoO1UncommonYes
Cernos PrimeStringNeoA1UncommonYes
Cernos PrimeStringMesoS6UncommonYes
Cernos PrimeUpper LimbLithV3CommonNo
Cernos PrimeUpper LimbMesoO2CommonNo
Cernos PrimeUpper LimbAxiN4CommonYes
Cernos PrimeUpper LimbNeoN6CommonYes
Cernos PrimeUpper LimbMesoK1CommonYes
Cernos PrimeUpper LimbMesoC2CommonYes
Dakra PrimeBladeNeoD1RareYes
Dakra PrimeBladeNeoB3UncommonYes
Dakra PrimeBlueprintAxiR1UncommonYes
Dakra PrimeBlueprintLithM1UncommonYes
Dakra PrimeHandleMesoM1CommonYes
Dakra PrimeHandleMesoB1CommonYes
Dual Kamas PrimeBladeMesoD1RareYes
Dual Kamas PrimeBlueprintNeoV1CommonYes
Dual Kamas PrimeBlueprintNeoT1CommonYes
Dual Kamas PrimeBlueprintLithS6CommonYes
Dual Kamas PrimeBlueprintAxiV5CommonYes
Dual Kamas PrimeBlueprintAxiN3CommonYes
Dual Kamas PrimeBlueprintAxiV1CommonYes
Dual Kamas PrimeHandleMesoF1UncommonYes
Dual Kamas PrimeHandleMesoN1UncommonYes
Dual Kamas PrimeHandleAxiA1UncommonYes
Ember PrimeBlueprintAxiE1RareYes
Ember PrimeBlueprintNeoE1RareYes
Ember PrimeBlueprintMesoE1RareYes
Ember PrimeChassis BlueprintMesoF2CommonYes
Ember PrimeChassis BlueprintNeoF1CommonYes
Ember PrimeNeuroptics BlueprintNeoS5CommonYes
Ember PrimeNeuroptics BlueprintMesoF3CommonYes
Ember PrimeSystems BlueprintLithG1UncommonYes
Ember PrimeSystems BlueprintAxiS2UncommonYes
Euphona PrimeBarrelNeoM1UncommonNo
Euphona PrimeBarrelMesoV5UncommonYes
Euphona PrimeBarrelMesoN3UncommonYes
Euphona PrimeBlueprintNeoK1CommonNo
Euphona PrimeBlueprintAxiN5CommonNo
Euphona PrimeBlueprintNeoN7CommonYes
Euphona PrimeBlueprintAxiB1CommonYes
Euphona PrimeBlueprintAxiO1CommonYes
Euphona PrimeReceiverAxiE2RareNo
Fang PrimeBladeAxiO2CommonNo
Fang PrimeBladeNeoS7CommonNo
Fang PrimeBladeAxiB2CommonYes
Fang PrimeBladeAxiB1CommonYes
Fang PrimeBladeLithS5CommonYes
Fang PrimeBladeLithC1CommonYes
Fang PrimeBladeAxiN1CommonYes
Fang PrimeBladeLithS6CommonYes
Fang PrimeBladeLithF1CommonYes
Fang PrimeBladeLithN1CommonYes
Fang PrimeBlueprintNeoB2CommonNo
Fang PrimeBlueprintMesoT1CommonNo
Fang PrimeBlueprintNeoN2CommonYes
Fang PrimeBlueprintLithK1CommonYes
Fang PrimeBlueprintLithV2CommonYes
Fang PrimeBlueprintMesoS4CommonYes
Fang PrimeBlueprintMesoN1CommonYes
Fang PrimeHandleLithZ1CommonNo
Fang PrimeHandleAxiV6UncommonNo
Fang PrimeHandleMesoS4UncommonYes
Fang PrimeHandleAxiH2CommonYes
Fang PrimeHandleNeoN3UncommonYes
Fang PrimeHandleMesoN2CommonYes
Fang PrimeHandleMesoN1CommonYes
Fang PrimeHandleLithF2UncommonYes
Fang PrimeHandleNeoV2CommonYes
FormaBlueprintMesoN5CommonNo
FormaBlueprintNeoB2UncommonNo
FormaBlueprintAxiA2CommonNo
FormaBlueprintLithZ1UncommonNo
FormaBlueprintAxiE2UncommonNo
FormaBlueprintNeoZ1UncommonNo
FormaBlueprintNeoB4CommonNo
FormaBlueprintMesoT1UncommonNo
FormaBlueprintAxiV8CommonNo
FormaBlueprintMesoT2CommonNo
FormaBlueprintLithT1CommonNo
FormaBlueprintLithN3UncommonNo
FormaBlueprintAxiH3UncommonNo
FormaBlueprintLithB2CommonNo
FormaBlueprintAxiK2CommonNo
FormaBlueprintMesoG1CommonNo
FormaBlueprintNeoO1CommonNo
FormaBlueprintLithH2CommonNo
FormaBlueprintAxiV6CommonNo
FormaBlueprintMesoV3CommonYes
FormaBlueprintMesoV2UncommonYes
FormaBlueprintNeoD1UncommonYes
FormaBlueprintMesoS2UncommonYes
FormaBlueprintAxiV5CommonYes
FormaBlueprintAxiV4UncommonYes
FormaBlueprintLithM1CommonYes
FormaBlueprintMesoV4CommonYes
FormaBlueprintAxiS1CommonYes
FormaBlueprintAxiS2UncommonYes
FormaBlueprintAxiV1UncommonYes
FormaBlueprintMesoS5UncommonYes
FormaBlueprintMesoV1UncommonYes
FormaBlueprintNeoB3CommonYes
FormaBlueprintLithA1CommonYes
FormaBlueprintMesoS3UncommonYes
FormaBlueprintLithS2UncommonYes
FormaBlueprintNeoA1CommonYes
FormaBlueprintMesoB1CommonYes
FormaBlueprintLithS1UncommonYes
FormaBlueprintLithN1UncommonYes
FormaBlueprintLithG1UncommonYes
FormaBlueprintMesoO1CommonYes
FormaBlueprintNeoN4UncommonYes
FormaBlueprintNeoE1UncommonYes
FormaBlueprintAxiL1UncommonYes
FormaBlueprintNeoV2UncommonYes
FormaBlueprintNeoV3UncommonYes
FormaBlueprintAxiK1UncommonYes
FormaBlueprintMesoF2UncommonYes
FormaBlueprintMesoF3UncommonYes
FormaBlueprintNeoV1CommonYes
FormaBlueprintNeoS8CommonYes
FormaBlueprintNeoT1CommonYes
FormaBlueprintAxiC1UncommonYes
FormaBlueprintMesoE1UncommonYes
FormaBlueprintNeoV5UncommonYes
FormaBlueprintAxiG1UncommonYes
FormaBlueprintNeoV6CommonYes
FormaBlueprintLithC1UncommonYes
FormaBlueprintLithV1UncommonYes
FormaBlueprintAxiH1CommonYes
FormaBlueprintMesoD1CommonYes
FormaBlueprintLithV2UncommonYes
FormaBlueprintMesoD1UncommonYes
FormaBlueprintNeoS6CommonYes
FormaBlueprintAxiN1CommonYes
FormaBlueprintLithB1CommonYes
FormaBlueprintAxiO1CommonYes
FormaBlueprintNeoN2UncommonYes
FormaBlueprintMesoN2UncommonYes
FormaBlueprintAxiC2CommonYes
FormaBlueprintNeoN1CommonYes
FormaBlueprintLithA2CommonYes
FormaBlueprintMesoN4UncommonYes
FormaBlueprintLithS4CommonYes
FormaBlueprintNeoF1UncommonYes
FormaBlueprintNeoS3UncommonYes
FormaBlueprintMesoN1UncommonYes
FormaBlueprintNeoN5CommonYes
FormaBlueprintNeoS1UncommonYes
FormaBlueprintAxiN2UncommonYes
FormaBlueprintLithS6CommonYes
FormaBlueprintAxiN3CommonYes
FormaBlueprintMesoC1CommonYes
FormaBlueprintLithF1CommonYes
FormaBlueprintAxiE1UncommonYes
FormaBlueprintAxiB2UncommonYes
Fragor PrimeBlueprintNeoS8UncommonYes
Fragor PrimeBlueprintLithF1RareYes
Fragor PrimeBlueprintMesoH1UncommonYes
Fragor PrimeBlueprintMesoF1RareYes
Fragor PrimeHandleAxiN4UncommonYes
Fragor PrimeHandleNeoT1UncommonYes
Fragor PrimeHandleAxiC2UncommonYes
Fragor PrimeHandleNeoV6UncommonYes
Fragor PrimeHandleLithV1RareYes
Fragor PrimeHeadAxiA1CommonYes
Fragor PrimeHeadAxiB2CommonYes
Fragor PrimeHeadAxiH1CommonYes
Fragor PrimeHeadNeoH1CommonYes
Frost PrimeBlueprintMesoF3RareYes
Frost PrimeBlueprintNeoF1RareYes
Frost PrimeBlueprintMesoF2RareYes
Frost PrimeChassis BlueprintMesoE1CommonYes
Frost PrimeChassis BlueprintLithG1CommonYes
Frost PrimeNeuroptics BlueprintAxiE1CommonYes
Frost PrimeNeuroptics BlueprintNeoE1CommonYes
Frost PrimeSystems BlueprintNeoS5UncommonYes
Frost PrimeSystems BlueprintLithG2UncommonYes
Galatine PrimeBladeAxiO2CommonNo
Galatine PrimeBladeLithS7CommonNo
Galatine PrimeBladeAxiN4CommonYes
Galatine PrimeBladeNeoV2CommonYes
Galatine PrimeBladeMesoS2CommonYes
Galatine PrimeBladeNeoN6CommonYes
Galatine PrimeBladeMesoC2CommonYes
Galatine PrimeBladeNeoV3CommonYes
Galatine PrimeBladeMesoS6CommonYes
Galatine PrimeBladeMesoS4CommonYes
Galatine PrimeBlueprintMesoG1RareNo
Galatine PrimeBlueprintAxiG1RareYes
Galatine PrimeHandleAxiV6UncommonNo
Galatine PrimeHandleAxiK2UncommonNo
Galatine PrimeHandleNeoZ1UncommonNo
Galatine PrimeHandleNeoV2UncommonYes
Galatine PrimeHandleAxiO1UncommonYes
Galatine PrimeHandleLithS5UncommonYes
Glaive PrimeBladeAxiL1UncommonYes
Glaive PrimeBladeAxiE1UncommonYes
Glaive PrimeBlueprintLithG2RareYes
Glaive PrimeBlueprintLithG1RareYes
Glaive PrimeDiscMesoF3UncommonYes
Glaive PrimeDiscNeoS5UncommonYes
Helios PrimeBlueprintNeoM1UncommonNo
Helios PrimeBlueprintNeoK1UncommonNo
Helios PrimeBlueprintMesoC3UncommonYes
Helios PrimeBlueprintLithV4UncommonYes
Helios PrimeBlueprintLithN2UncommonYes
Helios PrimeCarapaceNeoS7CommonNo
Helios PrimeCarapaceAxiH3CommonNo
Helios PrimeCarapaceAxiA3CommonNo
Helios PrimeCarapaceMesoS6CommonYes
Helios PrimeCarapaceNeoV5CommonYes
Helios PrimeCarapaceNeoN5CommonYes
Helios PrimeCerebrumLithH2RareNo
Helios PrimeCerebrumMesoH1RareYes
Helios PrimeCerebrumAxiH2RareYes
Helios PrimeCerebrumAxiH1RareYes
Helios PrimeCerebrumLithH1RareYes
Helios PrimeSystemsLithV3UncommonNo
Helios PrimeSystemsAxiO2UncommonNo
Helios PrimeSystemsAxiN5UncommonNo
Hikou PrimeBlueprintMesoN2CommonYes
Hikou PrimeBlueprintLithS1CommonYes
Hikou PrimePouchAxiK1CommonYes
Hikou PrimePouchAxiV2CommonYes
Hikou PrimeStarsNeoN1CommonYes
Hikou PrimeStarsLithF2CommonYes
Hydroid PrimeBlueprintMesoN5UncommonNo
Hydroid PrimeChassis BlueprintNeoB4CommonNo
Hydroid PrimeChassis BlueprintNeoS8CommonYes
Hydroid PrimeChassis BlueprintMesoH1CommonYes
Hydroid PrimeNeuroptics BlueprintAxiA3UncommonNo
Hydroid PrimeNeuroptics BlueprintAxiN4UncommonYes
Hydroid PrimeSystems BlueprintAxiH3RareNo
Hydroid PrimeSystems BlueprintNeoH1RareYes
Kavasa PrimeBandMesoV3UncommonYes
Kavasa PrimeBandLithC1UncommonYes
Kavasa PrimeBandLithS2UncommonYes
Kavasa PrimeBandLithS6UncommonYes
Kavasa PrimeBandLithN2UncommonYes
Kavasa PrimeBuckleLithK1RareYes
Kavasa PrimeBuckleAxiB1UncommonYes
Kavasa PrimeBuckleAxiK1RareYes
Kavasa PrimeBuckleNeoS6UncommonYes
Kavasa PrimeCollar BlueprintNeoN1UncommonYes
Kavasa PrimeCollar BlueprintAxiG1UncommonYes
Kavasa PrimeCollar BlueprintLithS4UncommonYes
Kogake PrimeBlueprintAxiV7UncommonNo
Kogake PrimeBootAxiA3CommonNo
Kogake PrimeGauntletNeoK1RareNo
Kogake PrimeGauntletMesoK1RareYes
Kronen PrimeBladeAxiK2RareNo
Kronen PrimeBlueprintAxiH3CommonNo
Kronen PrimeHandleNeoB4UncommonNo
Latron PrimeBarrelMesoE1CommonYes
Latron PrimeBarrelAxiE1CommonYes
Latron PrimeBlueprintAxiL1CommonYes
Latron PrimeBlueprintLithG1CommonYes
Latron PrimeReceiverNeoS5CommonYes
Latron PrimeReceiverAxiS2CommonYes
Latron PrimeStockLithG2CommonYes
Latron PrimeStockMesoF2CommonYes
Lex PrimeBarrelLithH2CommonNo
Lex PrimeBarrelAxiV7CommonNo
Lex PrimeBarrelMesoT2CommonNo
Lex PrimeBarrelAxiN5CommonNo
Lex PrimeBarrelAxiA2CommonNo
Lex PrimeBarrelAxiK1CommonYes
Lex PrimeBarrelNeoN3CommonYes
Lex PrimeBarrelLithV2CommonYes
Lex PrimeBarrelNeoS1CommonYes
Lex PrimeBarrelMesoV4CommonYes
Lex PrimeBarrelMesoS5CommonYes
Lex PrimeBarrelLithA2CommonYes
Lex PrimeBlueprintLithS7CommonNo
Lex PrimeBlueprintAxiA2UncommonNo
Lex PrimeBlueprintLithS4CommonYes
Lex PrimeBlueprintMesoC3CommonYes
Lex PrimeBlueprintNeoN2CommonYes
Lex PrimeBlueprintMesoD1CommonYes
Lex PrimeReceiverAxiV8CommonNo
Lex PrimeReceiverMesoN5CommonNo
Lex PrimeReceiverAxiE2CommonNo
Lex PrimeReceiverAxiA2CommonNo
Lex PrimeReceiverAxiC1CommonYes
Lex PrimeReceiverAxiH2CommonYes
Lex PrimeReceiverAxiN2CommonYes
Lex PrimeReceiverLithM1CommonYes
Loki PrimeBlueprintMesoF3CommonYes
Loki PrimeBlueprintAxiS2CommonYes
Loki PrimeChassis BlueprintLithG2UncommonYes
Loki PrimeNeuroptics BlueprintNeoE1CommonYes
Loki PrimeSystems BlueprintAxiL1RareYes
Mag PrimeBlueprintLithM1RareYes
Mag PrimeBlueprintMesoM1RareYes
Mag PrimeChassis BlueprintNeoB3UncommonYes
Mag PrimeChassis BlueprintMesoB1UncommonYes
Mag PrimeNeuroptics BlueprintLithB1CommonYes
Mag PrimeNeuroptics BlueprintAxiV2CommonYes
Mag PrimeSystems BlueprintNeoD1CommonYes
Mag PrimeSystems BlueprintAxiR1CommonYes
Mirage PrimeBlueprintNeoM1RareNo
Mirage PrimeChassis BlueprintLithS7CommonNo
Mirage PrimeNeuroptics BlueprintLithZ1CommonNo
Mirage PrimeNeuroptics BlueprintMesoH1CommonYes
Mirage PrimeSystems BlueprintMesoO2UncommonNo
Mirage PrimeSystems BlueprintNeoV6UncommonYes
Nami Skyla PrimeBladeAxiN5RareNo
Nami Skyla PrimeBlueprintAxiV7CommonNo
Nami Skyla PrimeBlueprintMesoC3CommonYes
Nami Skyla PrimeHandleLithC2UncommonNo
Nami Skyla PrimeHandleLithH1UncommonYes
Nekros PrimeBlueprintLithN3RareNo
Nekros PrimeBlueprintAxiN3RareYes
Nekros PrimeBlueprintMesoN3RareYes
Nekros PrimeChassis BlueprintNeoZ1CommonNo
Nekros PrimeChassis BlueprintMesoS3CommonYes
Nekros PrimeChassis BlueprintLithV4CommonYes
Nekros PrimeChassis BlueprintAxiN4CommonYes
Nekros PrimeChassis BlueprintAxiG1CommonYes
Nekros PrimeChassis BlueprintLithN1CommonYes
Nekros PrimeChassis BlueprintMesoK1CommonYes
Nekros PrimeNeuroptics BlueprintAxiN5UncommonNo
Nekros PrimeNeuroptics BlueprintMesoF1UncommonYes
Nekros PrimeSystems BlueprintMesoN5RareNo
Nekros PrimeSystems BlueprintLithN2RareYes
Nekros PrimeSystems BlueprintNeoN7RareYes
Nekros PrimeSystems BlueprintNeoN3RareYes
Nikana PrimeBladeMesoN4RareYes
Nikana PrimeBladeNeoN4RareYes
Nikana PrimeBladeMesoV2RareYes
Nikana PrimeBlueprintAxiA1RareYes
Nikana PrimeBlueprintNeoS8UncommonYes
Nikana PrimeBlueprintNeoN5RareYes
Nikana PrimeHiltNeoN6RareYes
Nikana PrimeHiltAxiN4RareYes
Nikana PrimeHiltAxiN2RareYes
Nova PrimeBlueprintNeoN2UncommonYes
Nova PrimeChassis BlueprintNeoV1RareYes
Nova PrimeChassis BlueprintLithN1RareYes
Nova PrimeNeuroptics BlueprintLithC1CommonYes
Nova PrimeNeuroptics BlueprintMesoC1CommonYes
Nova PrimeSystems BlueprintMesoS1CommonYes
Nova PrimeSystems BlueprintLithC1CommonYes
Nova PrimeSystems BlueprintNeoS2CommonYes
Nyx PrimeBlueprintNeoV1CommonYes
Nyx PrimeBlueprintLithS2CommonYes
Nyx PrimeChassis BlueprintNeoN1RareYes
Nyx PrimeNeuroptics BlueprintMesoN1RareYes
Nyx PrimeSystems BlueprintNeoS2UncommonYes
Oberon PrimeBlueprintLithH2UncommonNo
Oberon PrimeBlueprintMesoN4UncommonYes
Oberon PrimeBlueprintMesoH1UncommonYes
Oberon PrimeChassis BlueprintAxiN5CommonNo
Oberon PrimeChassis BlueprintAxiH2CommonYes
Oberon PrimeNeuroptics BlueprintMesoO2RareNo
Oberon PrimeNeuroptics BlueprintMesoO1RareYes
Oberon PrimeSystems BlueprintAxiO2RareNo
Oberon PrimeSystems BlueprintAxiO1RareYes
Odonata PrimeBlueprintAxiV8UncommonNo
Odonata PrimeBlueprintMesoC2UncommonYes
Odonata PrimeBlueprintLithF1UncommonYes
Odonata PrimeBlueprintMesoS1UncommonYes
Odonata PrimeHarness BlueprintNeoO1CommonNo
Odonata PrimeHarness BlueprintAxiV4CommonYes
Odonata PrimeHarness BlueprintLithK1CommonYes
Odonata PrimeHarness BlueprintAxiK1CommonYes
Odonata PrimeHarness BlueprintAxiT1CommonYes
Odonata PrimeSystems BlueprintAxiV8CommonNo
Odonata PrimeSystems BlueprintLithF2CommonYes
Odonata PrimeSystems BlueprintAxiV1CommonYes
Odonata PrimeSystems BlueprintNeoN3CommonYes
Odonata PrimeWings BlueprintNeoO1RareNo
Odonata PrimeWings BlueprintAxiN1UncommonYes
Orthos PrimeBladeLithB2UncommonNo
Orthos PrimeBladeMesoD1UncommonYes
Orthos PrimeBlueprintLithH2UncommonNo
Orthos PrimeBlueprintAxiC1UncommonYes
Orthos PrimeBlueprintMesoB1UncommonYes
Orthos PrimeBlueprintAxiV3UncommonYes
Orthos PrimeBlueprintAxiB2UncommonYes
Orthos PrimeHandleNeoZ1CommonNo
Orthos PrimeHandleAxiK2CommonNo
Orthos PrimeHandleMesoD1CommonYes
Orthos PrimeHandleNeoH1CommonYes
Orthos PrimeHandleMesoN4CommonYes
Orthos PrimeHandleMesoB1CommonYes
Orthos PrimeHandleMesoK1CommonYes
Paris PrimeBlueprintNeoZ1CommonNo
Paris PrimeBlueprintAxiE2CommonNo
Paris PrimeBlueprintLithS4CommonYes
Paris PrimeBlueprintAxiG1CommonYes
Paris PrimeBlueprintAxiV4CommonYes
Paris PrimeBlueprintMesoH1CommonYes
Paris PrimeBlueprintLithH1CommonYes
Paris PrimeBlueprintAxiO1CommonYes
Paris PrimeBlueprintMesoS1CommonYes
Paris PrimeBlueprintMesoV2CommonYes
Paris PrimeBlueprintLithF1CommonYes
Paris PrimeGripLithS7UncommonNo
Paris PrimeGripLithS1UncommonYes
Paris PrimeGripMesoS2UncommonYes
Paris PrimeLower LimbMesoO2CommonNo
Paris PrimeLower LimbLithB2CommonNo
Paris PrimeLower LimbMesoT2CommonNo
Paris PrimeLower LimbLithV3CommonNo
Paris PrimeLower LimbLithV2CommonYes
Paris PrimeLower LimbMesoF1CommonYes
Paris PrimeLower LimbNeoS2CommonYes
Paris PrimeLower LimbMesoO1CommonYes
Paris PrimeLower LimbLithV1CommonYes
Paris PrimeStringNeoM1CommonNo
Paris PrimeStringAxiO2CommonNo
Paris PrimeStringLithS3CommonYes
Paris PrimeStringNeoV3CommonYes
Paris PrimeStringNeoN3CommonYes
Paris PrimeStringNeoV5CommonYes
Paris PrimeStringNeoN4CommonYes
Paris PrimeStringMesoS2CommonYes
Paris PrimeStringNeoB1CommonYes
Paris PrimeStringLithS1CommonYes
Paris PrimeUpper LimbMesoT1UncommonNo
Paris PrimeUpper LimbLithC2CommonNo
Paris PrimeUpper LimbMesoN4CommonYes
Paris PrimeUpper LimbLithV2UncommonYes
Paris PrimeUpper LimbLithF2CommonYes
Paris PrimeUpper LimbLithV1CommonYes
Paris PrimeUpper LimbMesoS1UncommonYes
Paris PrimeUpper LimbAxiN3CommonYes
Paris PrimeUpper LimbNeoS2UncommonYes
Paris PrimeUpper LimbLithN2CommonYes
Reaper PrimeBladeMesoF2UncommonYes
Reaper PrimeBladeNeoE1UncommonYes
Reaper PrimeBlueprintAxiL1CommonYes
Reaper PrimeBlueprintNeoS5CommonYes
Reaper PrimeHandleMesoF3CommonYes
Reaper PrimeHandleLithG1CommonYes
Rhino PrimeBlueprintAxiR1RareYes
Rhino PrimeChassis BlueprintMesoM1UncommonYes
Rhino PrimeNeuroptics BlueprintLithB1UncommonYes
Rhino PrimeSystems BlueprintNeoB3CommonYes
Saryn PrimeBlueprintMesoC3UncommonYes
Saryn PrimeBlueprintMesoS4RareYes
Saryn PrimeBlueprintLithS4RareYes
Saryn PrimeBlueprintNeoS1RareYes
Saryn PrimeChassis BlueprintMesoS2RareYes
Saryn PrimeChassis BlueprintNeoS2RareYes
Saryn PrimeNeuroptics BlueprintMesoS5UncommonYes
Saryn PrimeNeuroptics BlueprintNeoV4UncommonYes
Saryn PrimeNeuroptics BlueprintLithA1UncommonYes
Saryn PrimeSystems BlueprintAxiT1CommonYes
Saryn PrimeSystems BlueprintAxiG1CommonYes
Saryn PrimeSystems BlueprintMesoF1CommonYes
Saryn PrimeSystems BlueprintMesoC1CommonYes
Saryn PrimeSystems BlueprintLithH1CommonYes
Saryn PrimeSystems BlueprintMesoN4CommonYes
Saryn PrimeSystems BlueprintNeoN5CommonYes
Scindo PrimeBladeAxiS1RareYes
Scindo PrimeBlueprintLithF1UncommonYes
Scindo PrimeHandleMesoC1UncommonYes
Sicarus PrimeBarrelNeoF1CommonYes
Sicarus PrimeBarrelMesoF2CommonYes
Sicarus PrimeBlueprintNeoF1CommonYes
Sicarus PrimeBlueprintAxiE1CommonYes
Sicarus PrimeReceiverNeoS5RareYes
Sicarus PrimeReceiverAxiS2RareYes
Silva & Aegis PrimeBladeMesoG1UncommonNo
Silva & Aegis PrimeBladeAxiC2UncommonYes
Silva & Aegis PrimeBlueprintAxiV7UncommonNo
Silva & Aegis PrimeBlueprintMesoV5UncommonYes
Silva & Aegis PrimeGuardNeoS7RareNo
Silva & Aegis PrimeGuardNeoS6RareYes
Silva & Aegis PrimeHiltNeoK1CommonNo
Silva & Aegis PrimeHiltNeoV5CommonYes
Soma PrimeBarrelNeoS3CommonYes
Soma PrimeBlueprintNeoS1CommonYes
Soma PrimeBlueprintLithM1UncommonYes
Soma PrimeReceiverLithS3UncommonYes
Soma PrimeReceiverNeoN1UncommonYes
Soma PrimeStockMesoS1RareYes
Soma PrimeStockLithS2RareYes
Spira PrimeBladeLithS5RareYes
Spira PrimeBladeNeoS3RareYes
Spira PrimeBladeMesoS6RareYes
Spira PrimeBlueprintMesoV5CommonYes
Spira PrimeBlueprintMesoV3CommonYes
Spira PrimeBlueprintMesoV1CommonYes
Spira PrimeBlueprintLithN2CommonYes
Spira PrimeBlueprintLithV4CommonYes
Spira PrimePouchLithS1RareYes
Spira PrimePouchMesoS3RareYes
Spira PrimePouchLithS6RareYes
Spira PrimePouchLithS3RareYes
Spira PrimePouchNeoS8RareYes
Sybaris PrimeBarrelLithS7RareNo
Sybaris PrimeBarrelMesoS5RareYes
Sybaris PrimeBlueprintAxiK2CommonNo
Sybaris PrimeBlueprintAxiB2CommonYes
Sybaris PrimeReceiverNeoS7UncommonNo
Sybaris PrimeReceiverNeoN6UncommonYes
Sybaris PrimeStockLithN3CommonNo
Tiberon PrimeBarrelMesoT1RareNo
Tiberon PrimeBlueprintAxiO2UncommonNo
Tiberon PrimeReceiverMesoO2CommonNo
Tiberon PrimeStockMesoT2RareNo
Tigris PrimeBarrelNeoB4UncommonNo
Tigris PrimeBarrelLithV3UncommonNo
Tigris PrimeBarrelNeoH1UncommonYes
Tigris PrimeBarrelLithV4UncommonYes
Tigris PrimeBarrelLithK1UncommonYes
Tigris PrimeBlueprintLithT1RareNo
Tigris PrimeBlueprintAxiT1RareYes
Tigris PrimeBlueprintNeoT1RareYes
Tigris PrimeReceiverMesoT2UncommonNo
Tigris PrimeReceiverMesoN5UncommonNo
Tigris PrimeReceiverMesoK1UncommonYes
Tigris PrimeReceiverNeoV3UncommonYes
Tigris PrimeReceiverAxiV5UncommonYes
Tigris PrimeReceiverNeoS6UncommonYes
Tigris PrimeReceiverMesoS6UncommonYes
Tigris PrimeStockLithB2CommonNo
Tigris PrimeStockNeoB2CommonNo
Tigris PrimeStockNeoV4CommonYes
Tigris PrimeStockMesoS1CommonYes
Trinity PrimeBlueprintMesoS4UncommonYes
Trinity PrimeBlueprintAxiS1UncommonYes
Trinity PrimeBlueprintNeoN6UncommonYes
Trinity PrimeBlueprintLithK1UncommonYes
Trinity PrimeChassis BlueprintLithS4UncommonYes
Trinity PrimeChassis BlueprintAxiH1UncommonYes
Trinity PrimeChassis BlueprintNeoS1UncommonYes
Trinity PrimeChassis BlueprintAxiH2UncommonYes
Trinity PrimeNeuroptics BlueprintAxiC1CommonYes
Trinity PrimeNeuroptics BlueprintNeoS6CommonYes
Trinity PrimeNeuroptics BlueprintNeoD1UncommonYes
Trinity PrimeNeuroptics BlueprintAxiV3CommonYes
Trinity PrimeNeuroptics BlueprintNeoN7CommonYes
Trinity PrimeSystems BlueprintNeoB1CommonYes
Trinity PrimeSystems BlueprintAxiA1CommonYes
Trinity PrimeSystems BlueprintAxiV3CommonYes
Trinity PrimeSystems BlueprintAxiV2CommonYes
Trinity PrimeSystems BlueprintAxiV4CommonYes
Trinity PrimeSystems BlueprintAxiC2CommonYes
Valkyr PrimeBlueprintAxiV7CommonNo
Valkyr PrimeBlueprintLithN3CommonNo
Valkyr PrimeBlueprintNeoK1CommonNo
Valkyr PrimeBlueprintMesoS6CommonYes
Valkyr PrimeBlueprintLithA2CommonYes
Valkyr PrimeBlueprintMesoS3CommonYes
Valkyr PrimeChassis BlueprintAxiV6RareNo
Valkyr PrimeChassis BlueprintAxiV5RareYes
Valkyr PrimeNeuroptics BlueprintLithT1UncommonNo
Valkyr PrimeNeuroptics BlueprintMesoV4UncommonYes
Valkyr PrimeNeuroptics BlueprintNeoN7UncommonYes
Valkyr PrimeNeuroptics BlueprintMesoC2UncommonYes
Valkyr PrimeNeuroptics BlueprintLithS6UncommonYes
Valkyr PrimeSystems BlueprintLithV3RareNo
Valkyr PrimeSystems BlueprintMesoV3RareYes
Vasto PrimeBarrelAxiV3CommonYes
Vasto PrimeBarrelNeoN2CommonYes
Vasto PrimeBarrelNeoD1CommonYes
Vasto PrimeBlueprintNeoS3UncommonYes
Vasto PrimeReceiverLithA1CommonYes
Vasto PrimeReceiverMesoV2CommonYes
Vauban PrimeBlueprintNeoV2RareYes
Vauban PrimeBlueprintLithF2RareYes
Vauban PrimeChassis BlueprintNeoV6RareYes
Vauban PrimeChassis BlueprintMesoV4RareYes
Vauban PrimeChassis BlueprintAxiV1RareYes
Vauban PrimeChassis BlueprintLithV4RareYes
Vauban PrimeNeuroptics BlueprintNeoV3RareYes
Vauban PrimeNeuroptics BlueprintNeoV5RareYes
Vauban PrimeNeuroptics BlueprintMesoN2RareYes
Vauban PrimeSystems BlueprintNeoN2RareYes
Vauban PrimeSystems BlueprintLithV2RareYes
Vectis PrimeBarrelNeoN1CommonYes
Vectis PrimeBarrelAxiC1CommonYes
Vectis PrimeBarrelAxiT1CommonYes
Vectis PrimeBarrelAxiH1CommonYes
Vectis PrimeBlueprintLithA1UncommonYes
Vectis PrimeBlueprintNeoA1UncommonYes
Vectis PrimeReceiverMesoV1RareYes
Vectis PrimeStockAxiV3RareYes
Vectis PrimeStockNeoB1UncommonYes
Vectis PrimeStockAxiV2RareYes
Vectis PrimeStockAxiV4RareYes
Venka PrimeBladesMesoG1CommonNo
Venka PrimeBladesLithC2CommonNo
Venka PrimeBladesNeoN7CommonYes
Venka PrimeBladesAxiV5CommonYes
Venka PrimeBladesLithV4CommonYes
Venka PrimeBlueprintNeoB2UncommonNo
Venka PrimeBlueprintNeoN4UncommonYes
Venka PrimeGauntletAxiV7RareNo
Venka PrimeGauntletNeoV4RareYes
Venka PrimeGauntletMesoV5RareYes
Volt PrimeBlueprintNeoO1CommonNo
Volt PrimeBlueprintNeoV1UncommonYes
Volt PrimeBlueprintAxiN3UncommonYes
Volt PrimeChassis BlueprintAxiV8UncommonNo
Volt PrimeChassis BlueprintMesoV3UncommonYes
Volt PrimeChassis BlueprintMesoV2UncommonYes
Volt PrimeNeuroptics BlueprintAxiV8RareNo
Volt PrimeNeuroptics BlueprintAxiV1UncommonYes
Volt PrimeSystems BlueprintNeoO1UncommonNo
Volt PrimeSystems BlueprintLithV1UncommonYes
Wyrm PrimeBlueprintNeoE1CommonYes
Wyrm PrimeBlueprintAxiS2CommonYes
Wyrm PrimeCarapaceAxiL1CommonYes
Wyrm PrimeCerebrumLithG2CommonYes
Wyrm PrimeSystemsMesoE1UncommonYes
Zephyr PrimeBlueprintNeoZ1RareNo
Zephyr PrimeChassis BlueprintNeoK1UncommonNo
Zephyr PrimeNeuroptics BlueprintLithH2CommonNo
Zephyr PrimeSystems BlueprintLithZ1RareNo

Vaulted RelicsEdit

Vaulted Relics are relics that contain vaulted items. When items are vaulted, all relics containing parts of these items are removed from drop tables while remaining in inventories.

There are currently 61 vaulted relics.

This list was last updated 03/21/2018.

View Vaulted Relics List
Lith Meso Neo Axi
  • Lith A1
  • Lith A2
  • Lith B1
  • Lith C1
  • Lith F1
  • Lith F2
  • Lith G1
  • Lith G2
  • Lith H1
  • Lith K1
  • Lith M1
  • Lith N1
  • Lith N2
  • Lith S1
  • Lith S2
  • Lith S3
  • Lith S4
  • Lith S5
  • Lith S6
  • Lith V1
  • Lith V2
  • Lith V4
  • Meso B1
  • Meso C1
  • Meso C2
  • Meso C3
  • Meso D1
  • Meso E1
  • Meso F1
  • Meso F2
  • Meso F3
  • Meso H1
  • Meso K1
  • Meso M1
  • Meso N1
  • Meso N2
  • Meso N3
  • Meso N4
  • Meso O1
  • Meso S1
  • Meso S2
  • Meso S3
  • Meso S4
  • Meso S5
  • Meso S6
  • Meso V1
  • Meso V2
  • Meso V3
  • Meso V4
  • Meso V5
  • Neo A1
  • Neo B1
  • Neo B3
  • Neo D1
  • Neo E1
  • Neo F1
  • Neo H1
  • Neo N1
  • Neo N2
  • Neo N3
  • Neo N4
  • Neo N5
  • Neo N6
  • Neo N7
  • Neo S1
  • Neo S2
  • Neo S3
  • Neo S5
  • Neo S6
  • Neo S8
  • Neo T1
  • Neo V1
  • Neo V2
  • Neo V3
  • Neo V4
  • Neo V5
  • Neo V6
  • Axi A1
  • Axi B1
  • Axi B2
  • Axi C1
  • Axi C2
  • Axi E1
  • Axi G1
  • Axi H1
  • Axi H2
  • Axi K1
  • Axi L1
  • Axi N1
  • Axi N2
  • Axi N3
  • Axi N4
  • Axi O1
  • Axi R1
  • Axi S1
  • Axi S2
  • Axi T1
  • Axi V1
  • Axi V2
  • Axi V3
  • Axi V4
  • Axi V5

Baro Ki'Teer will occasionally bring relics that has rewards of vaulted prime gear or exclusive prime gear (Aklex Prime). Though these relics are not typically "vaulted", Baro's stock does change every time he appears, so these relics may not be available for a period of time.

There have been 3 relics brought by Baro Ki'Teer.

This list was last updated 3/9/2018

View Baro's Relics List
Lith Meso Neo Axi
  • Neo O1
  • Axi A2
  • Axi V8

Relic CorruptionEdit

Upon opening a relic after collecting 10 reactant, your Warframe will experience a surge of void energy in the form of energy corruption. This corruption can be one of multiple possible buffs, lasting a set duration. The timer for the active duration of the buff is listed in the upper right corner next to your health bar.

The corruption effects are one of the following:

TriviaEdit

  • There are a total of 118 relics (unless some are missing) in the game taking into account the new ones that have been added recently in 02:33, March 28, 2018 (UTC).
  • 30 Relics AXI.
  • 28 Relics LITH (2 may or may not be missing)
  • 30 Relics MESO.
  • 30 Relics NEO.

Patch HistoryEdit

Hotfix 21.0.9
  • Fixed Relic refinement sort by name being inconsistent, and list issue creating a visual copy of a Relic in the grid.

Update 21.0

  • Codex Relic search now also searches Relic contents.
  • Updated the Relic Pack opening UI to display possible rewards from each Relic.

Update 20.7

  • Fixed Clients not being able to select a Relic or accept the mission if the Host selects a new Fissure mission while the Client is on the loading screen.

Hotfix 20.6.4

  • The Neo N7 Relic has been introduced into the mix to fix Nekros Prime Systems Blueprint being accidentally vaulted, and the Meso S6 Relic has also been introduced to fix Spira Prime Blade being accidentally vaulted.

Hotfix 20.6.3

  • Fixed accidental vaulting of certain Primes and updated affected Relics with the correct Prime Parts.

Hotfix 20.6.2

  • Fixed Void Relics becoming unequipped if the game attempted to join an existing squad, but then failed due to those squads filling up.

Hotfix 20.6.1

  • Fixed being unable to select a Relic in an Endless Fissure mission if a Relic was not brought in the mission from the start.

Update 20.5

  • Fixed issues with your currently selected Relic not properly displaying in squads.
  • Fixed a per-frame spot-load hitch in the lobby after a teammate had selected a Relic.

Update 20.4

  • Fixed a case where the Void Relic picker wouldn't appear for players after a mission vote was cancelled.

Hotfix 20.3.1

  • Fixed markers and names appearing in front of the Void Relic selection screen instead of behind during an Endless Void Fissure mission.

Hotfix 20.2.4

  • Fixed Relic reward screen in Endless Fissure missions not updating after each round with the most recent Relic picked by each Squad member.

Hotfix 20.2.3

  • Fixed Reactant count not resetting in endless Void Fissure missions when selecting a Relic after having none.

Update 20.2

  • Fixed being unable to pick a Relic for the next Endless Void Fissure round if a Host migration occurs during the Reward Selection screen.
  • Fixed a Vaulted Relic being rewarded as Daily Tribute.

Update 20.0

  • Void Fissures will not appear until a player obtains their first Relic.
  • Fixed the Relic Selection screen repeating If you have an AFK player in your squad and you click the "Start Timer" button in a Fissure mission.
  • Fixed a script error that could occur if you selected a Relic before the Relic list finished loading during a endless Fissure mission.


Update 19.11

  • The Relic Reward selection screen now displays your ‘Owned’ count per Relic.

Hotfix: Specters of the Rail 13

Changes
  • Your Equipped Relic information will now be shown in the Squad info dropdown box (where Equipped Dragon keys appears).
Fixes
  • Fixed Relics not being consumed for Clients who disconnect on the Fissure reward selection screen.
  • Fixed a migration at End of Mission causing Relic reward options to reroll.
  • Fixed Relic selection ‘Play Without’ and ‘Exit’ buttons hiding behind the screen if a previous mission was played.
  • Fixed the Relic reward screen rolling twice if the last player touches Extraction and then proceeds to fall off of the end of the map.

Hotfix: Specters of the Rail 10

  • Fixed the Relic selection screen appearing when you select a non-fissure mission type on a node that has a fissure available.

Hotfix: Specters of the Rail 8

  • Fixed controllers not working with the Relic manager and enhancer.

Hotfix: Specters of the Rail 7

  • Fixed Saryn Prime Systems Blueprint and Soma Prime Barrel duplicate rewards on Relics.
  • Fixed the missing Nova Prime Neuroptics Blueprint, and added to a Relic reward table.
  • Fixed an issue where the Void Relic screen was unusable on controllers.

Hotfix: Specters of the Rail 4

Script Information
We've run a script for those affected by Void Key to Relics. See this PSA thread for more information.

Hotfix: Specters of the Rail 2.1

Changes
  • Vaulted Relics will now appear in the Codex (ie: Relics that are not currently in circulation that you may own).
  • The Codex section for Relics and Arcanes will now show items you've discovered but don't own (like Mods do so you can see the drop sources to farm some more).
Fixes
  • Fixed extra Codex entries for the refined versions of the AXI V3 Relic.

Update: Specters of the Rail 2

Additions
  • Relics & Arcanes now appear in the Codex in their own section, which reveal drop locations for Relics and Arcanes!
Fixes
  • Fixed the first tab always being selected after upgrading a Relic, should now stay on the current tab, and select the upgraded Relic.

Hotfix: Specters of the Rail 1.1

  • Buffed mission rewards for Mot (Level 40-45 Void Survival); it will now yield a richer mix of Axi Era (Tier 4) Relics... similar to high-level Dark Sector missions.

Hotfix: Specters of the Rail 1

Changes
  • The Void Fissure sealing process will be aborted should no players in the squad have a Relic equipped, i.e leaving while only having one equipped Relic will close it out.
Fixes
  • Fixed an issue with Clients not properly receiving their Void Trace bonus when their Void Relic reward.
  • Fixed a typo in Meso N2 Relic names.
  • Corrected the type of Dual Kama awarded in the Neo V1 Relic. Should have been a Prime Blueprint.
  • Fixed a title issue in the Void Relic selection screen.

Update: Specters of the Rail

  • Relics introduced.

MediaEdit

Further readingEdit

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