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VaubanVortex Vortex Energy: 100Energy small Power #: 4 VortexModU145
Creates a whirling mass of energy that violently attracts nearby enemies, crushing their atoms into a tiny spec of matter.
Equip Cost:
10 / 11 / 12 / 13
Power Strength:
10 / X / X / 13 (damage tick)
2x (initial damage multiplier)
15 (contact damage)
Power Range:
? / ? / ? / 6 m
Power Duration:
6 / 8 / 10 / 12 s

  • Sucks enemies into itself at a range of ? / ? / ? / 6 meters and deals on average 13 Magnetic b Magnetic damage per tick at max rank. The actual damage inflicted depends on the enemy's distance from Vortex's nexus. Damage ticks occur at a rate of roughly 3 to 4.5 per second.
    • Similar to Vauban's other abilities, the grenade inflicts 15 Blast b Blast damage should it make contact with an enemy when it's tossed. Damage is affected by Power Strength.
    • Range at which enemies are sucked in is effected by Power Range.
    • When Vortex is activated, 200% damage is inflicted on the first tick. This multiplier is also affected by Power Strength.
    • The continuous damage thereafter is not affected by Power Strength.
    • Each tick of damage has a moderate status chance. Enemies have a good chance to have 75% of their shields reduced for Vortex's duration.
  • Vortex will not affect most bosses.
  • Vortex will sometimes cause an enemy to implode instantly, not yielding any loot or affinity.
  • Vortex will suck up dead bodies, leaving only the loot that was drawn into the Vortex.
  • Vortex can still be used even while doing many other actions without interrupting them, including while reloading.

  • Can be used to collect resource and ammo drops to where the Vortex is placed.
  • Vortex appears from a ball that Vauban throws. You can aim at where he throws it at.
  • Many enemies sucked into the center of the Vortex are considered to be in a prone position if attacked in melee, resulting in a ground finisher. Multiple enemies can be hit or killed by a single ground finisher to the center of the Vortex.

Maximization is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it.

  • Maximized Power Duration increases duration to 30.8 seconds.
    • Reduces range to 2.64 meters.
  • Maximized Power Efficiency reduces cost to 25 energy.
    • Reduces duration to 4.8 seconds.
  • Maximized Power Range Increases range to 14.1 meters.
    • Reduces activation damage multiplier to 80%, and grenade damage on impact to 6.
    • Appears to cap power range at 10 meters instead.
  • Maximized Power Strength increases activation damage multiplier to 458%, and grenade damage on impact to 34.4.
    • Increases cost to 155 energy.

  • Initial activation will tug players for a fraction of a second, and players near vortex's AoE will have a decrease in slide attack boost speed.
  • Sometimes pulls players in for the full duration.
  • Jump kicking into Vortex will cause the player to rise exponentially.

See also Edit

Start a Discussion Discussions about Vortex

  • Where i can find Vortex?

    12 messages
    • No, but before it made sense, because when you bought the frame then it was pre-potatoed and it came with a slot, but they didn't come with ...
    • wrote:some warframes are hard to get, such as Vauban and Mirage. 5-10 plat for convenience depending on the frame. there is a...

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