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Vulkar

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Vulkar
Vulkar
Statistics
Weapon Slot Primary
Weapon Type Sniper Rifle
Trigger Type Semi-Auto
Utility
Projectile Speed Hit-Scan
Firing Rate 1.5 rounds/sec
Accuracy 13.3
Magazine Size 4 rounds/mag
Max Ammo 72 rounds
Reload Time 4.0s
Normal Attacks
116
21
7
Crit Chance 20.0%
Crit Damage 150%
Miscellaneous
Polarities None


CODEX Entry: VulkarCodexbw
Built by the Grineer for their elite troops, the Vulkar is a devastating distance weapon. In the right hands it is capable of taking down targets long before they get into attack range.


The Vulkar is a Grineer sniper rifle, released in Update 8. It is equipped by Grineer Ballistas. It mainly utilizes Impact damage and shares the highest status chance of sniper rifles with the Lanka, making a good amount of the shots to deal devastating procs.

It can be closely compared to the Vectis, a tenno sniper rifle.


This weapon can be sold for Credits 32px ‍7,500.

Manufacturing Requirements
Credits 32px
20,000
Morphics
5
Circuits 32px
800
Salvage
1,200
Plastids
800
Time: 12 hr
Rush: Platinumicon 35
Market Price: Platinumicon 225 Blueprint Price: Credits 32px 20,000

Characteristics

This weapon deals primarily Impact damage.

Advantages:

  • High Impact damage.
  • Low recoil.
  • Has superior zoom capabilities.
  • Decent chance for dealing critical damage.
  • Good status chance.

Disadvantages:

  • Small magazine size.
  • Slow rate of fire.
  • Long reload time.
  • No polarity slots.
  • Low puncture and slash damage types.
  • Requires large amount of Plastids to build.

Weapon Loadout

Main article: Category:Vulkar Build

See the user build section for builds using this weapon.

Tips

  • Use a close-mid ranged sidearm to compensate for closer ranged targets.
  • Try to aim for the head or other vulnerable points only, take your time. Spraying and praying with this weapon does not work well, as with all snipers.
  • Adding either a rank 2 Wildfire or a rank 2 Magazine Warp will give you 1 extra bullet. It's possible to have 2 extra bullets with a combination of Magazine Warp and Wildfire, however the sum of the effects of the mods must be 40% or greater, since the game sums the values before rounding them up.
  • Maxed Point Strike and Vital Sense mods work well with this weapon, given it's decent critical chances.
  • Use the Sniper Ammo Mutation mod to greatly relieve the low total ammo and ammo drop chance for sniper rifle ammo.
  • Rupture is the most probable physical mod to use, as it increases Vulkar's already decent impact damage further.

Bugs

Trivia

  • It seems the Vulkar is based-off on the name "Vulcan", the god of fire, the forge and the volcanoes in Roman mythology.
  • It would seem that the Vulkar has an exceptionally high Impact damage for a sniper rifle, suggesting that it uses powerful slug rounds, despite its depiction as an armor-piercing rifle.

Media

See Also

  • Ballistas, the Grineer sniper units that use this weapon.

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