Built by the Grineer for their elite troops, the Vulkar is a devastating distance weapon. In the right hands it is capable of taking down targets long before they get into attack range.
The Vulkar is a Grineer sniper rifle used by Grineer Ballistas. It mainly utilizes Script error: The function "Proc" does not exist. damage and has a very high status chance, making a good amount of the shots deal devastating procs.
Lower Script error: The function "Proc" does not exist. damage (180.0 vs. 225.0).
Higher Script error: The function "Proc" does not exist. damage (33.8 vs. 25.0).
Higher Script error: The function "Proc" does not exist. damage (11.2 vs. 0.0).
Smaller magazine size (6 vs. 8).
No innate polarities (Vulkar Wraith comes with one Script error: The function "Pol" does not exist.).
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Notes
The Vulkar has the second longest shot combo reset time of the sniper rifles at 5 seconds, thus it can maintain its shot combo after reloading.
It needs only 2 shots to initiate the shot combo counter's 1.5x damage bonus, allowing it to attain 2.0x bonus damage if all rounds of its magazine hit.
The Vulkar, alongside the Snipetron, has the smallest minimum zoom magnification of the sniper rifles, with its minimum zoom having only 2.5x magnification. This makes the Vulkar more effective at shooting at closer range than other sniper rifles.
Tips
Use a short-ranged sidearm to compensate for closer targets.
Try to aim for the head or other vulnerable points only, take your time. Spraying and praying with this weapon does not work well, as with all snipers.
Adding a maxed rank Wildfire will give the Vulkar 1 extra bullet, while a maxed rank Magazine Warp will add 2 extra shots. A maxed Tainted Mag will add 4 shots, and all of these mods will total up in a magazine capacity of 13.
Maxed Point Strike and Vital Sense mods work well with this weapon because of its good critical chance and damage.
Use the Sniper Ammo Mutation mod to greatly relieve the low total ammo or Sniper Scavenger to increase the amount of sniper rifle ammo picked up.
Rupture or Crash Course are the most effective physical mods to use, as they increase Vulkar's already decent Script error: The function "Proc" does not exist. damage further. In combination they will grant a total of +150% Script error: The function "Proc" does not exist. damage.
Heavy Caliber can be used on the Vulkar with little noticeable effect on its long-range accuracy, as its slow rate of fire ensures that its shots will always land on its crosshair. Heavy Caliber will affect the spread of additional bullets created by Split Chamber however.
Trivia
It seems the Vulkar is based-off the name "Vulcan", the god of fire, the forge and the volcanoes in Roman mythology.
Media
Vulkar scope overlay
1/4
Lets Max (Warframe) E3 - Vulkar and Lasting Purity plus Sniper Talk (60fps)
Weapon Balance Changes: Vulkar: Damage increased from 145 to 200. Clip size increased from 4 to 6. Critical multliplier increased from 1.5x to 2.0x. Reload time reduced from 4 to 3 seconds.