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Warhead WarheadIcon
ENERGY
100
KEY
4
Warhead
Launches a plodding missile capable of unleashing a massive explosion.
Strength:1000 / 1250 / 1500 / 1750
Duration:N/A
Range:120 / 180 / 200 / 240 m

Info
  • In Archwing missions, the Elytron releases a reticle-guided missile that detonates on impact with any solid surface, including enemies. The resulting explosion deals 1000 / 1250 / 1500 / 1750 Blast b Blast damage within 120 / 180 / 200 / 240 meters and violently pushes enemies a considerable distance.
    • In Landscape missions, the explosion radius of Warhead is reduced down to 12 / 18 / 20 / 24 meters. Additionally, the missile will only travel up to 400 meters before it automatically explodes.
    • Damage is affected by Ability Strength.
    • Damage bypasses obstacles in the environment and does not decrease with distance.
    • Explosion radius is affected by Ability Range.
  • The missile is guided via the HUD's targeting reticle, steering itself towards any object the reticle is placed on including environmental obstacles and enemies.
  • As the missile is in motion, its linear velocity slowly increases over time until it reaches a maximum. If the missile travels beyond 1600 meters, it will automatically explode.
  • The missile's position is indicated on the HUD and minimap.
  • Can only be recast after the missile explodes. As such, only one instance of Warhead can be active at a time.

Tips & Tricks
  • As with all of Elytron's other rocket abilities, hitting specific enemies is ineffective. Target hard surfaces that are near enemies for maximum effect making it very useful whether capturing or defending.
  • For absolute devastation on Interception missions, fire at the general direction of a control point that is being swarmed, making sure to hit an easy and nearby hard surface. Most enemies will be destroyed or severely damaged.
  • In terms of capturing or defending points, while boosting on your Archwing, you WILL outpace the rocket, and since it's guided by your reticle, flying around with it active can be a waste of energy. For best results, hold down a control point and launch it, making sure to guide it straight into enemy swarms.

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