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Weeping Wounds is an uncommon Melee mod that increases status chance as the Melee Combo Counter increases.

StatsEdit

Rank Status Chance Cost
0 +7.5% 4
1 +15% 5
2 +22.5% 6
3 +30% 7
4 +37.5% 8
5 +45% 9

NotesEdit

  • Does not increase status chance without an active Combo Counter.
  • Unlike dual stat mods (like e.g. Virulent Scourge), Weeping Wounds can increase status chance without introducing a new damage type into the mix.
    • This is especially useful for weapons that deal mostly Slash b Slash damage. Slash procs deal (Finisher) damage over time and, unlike many other status effects like Heat b Heat, Slash procs can stack without any limitation.
  • Weeping Wounds can often be significantly more powerful than a single dual stat mod in increasing pure status chance, if Body Count or Drifting Contact is used in conjunction.
  • While at 2.0x Combo Counter, can be stacked with Volcanic Edge, Voltaic Strike, Vicious Frost, and Virulent Scourge, and Drifting Contact for a 722% increase in status chance. On weapons with at least 15% base status chance, this allows them to achieve a total value of 100%, allowing every strike to inflict procs.
  • Weeping Wounds does not work with Warframe ability weapons, which include Exalted Blade, Hysteria, and Primal Fury.

CalculationEdit

The formula for calculating the increased status chance reached by the mod is as follows:

Status Chance = Modded Status Chance × (1 + Weeping Wounds Multiplier × Combo Multiplier)

For example, a weapon with 20% base status chance, modded with maxed Drifting Contact (+40%) and Weeping Wounds, and with a Combo Counter of 2.5x would reach 0.20 × 1.4 × (1 + 0.45 × 2.5) = 59.5% chance to proc.

Base Status Chance Difference Per Multiplier Combo Multipliers (No Status Chance Increase at 1.0x)
1.0x 1.5x 2.0x 2.5x 3.0x 3.5x 4.0x 4.5x 5.0x 5.5x 6.0x
5 1.125 5 8.375 9.5 10.625 11.75 12.875 14 15.125 16.25 17.375 18.5
10 2.25 10 16.75 19 21.25 23.5 25.75 28 30.25 32.5 34.75 37
15 3.375 15 25.125 28.5 31.875 35.25 38.625 42 45.375 48.75 52.125 55.5
20 4.5 20 33.5 38 42.5 47 51.5 56 60.5 65 69.5 74
25 5.625 25 41.875 47.5 53.125 58.75 64.375 70 75.625 81.25 86.875 92.5
30 6.75 30 50.25 57 63.75 70.5 77.25 84 90.75 97.5 104.25 111
35 7.875 35 58.625 66.5 74.375 82.25 90.125 98 105.875 113.75 121.625 129.5
40 9 40 67 76 85 94 103 112 121 130 139 148
45 10.125 45 75.375 85.5 95.625 105.75 115.875 126 136.125 146.25 156.375 166.5
50 11.25 50 83.75 95 106.25 117.5 128.75 140 151.25 162.5 173.75 185
55 12.375 55 92.125 104.5 116.875 129.25 141.625 154 166.375 178.75 191.125 203.5
60 13.5 60 100.5 114 127.5 141 154.5 168 181.5 195 208.5 222
65 14.625 65 108.875 123.5 138.125 152.75 167.375 182 196.625 211.25 225.875 240.5
70 15.75 70 117.25 133 148.75 164.5 180.25 196 211.75 227.5 243.25 259
75 16.875 75 125.625 142.5 159.375 176.25 193.125 210 226.875 243.75 260.625 277.5
80 18 80 134 152 170 188 206 224 242 260 278 296
85 19.125 85 142.375 161.5 180.625 199.75 218.875 238 257.125 276.25 295.375 314.5
90 20.25 90 150.75 171 191.25 211.5 231.75 252 272.25 292.5 312.75 333
95 21.375 95 159.125 180.5 201.875 223.25 244.625 266 287.375 308.75 330.125 351.5
100 22.5 100 167.5 190 212.5 235 257.5 280 302.5 325 347.5 370

Status Chance = Base Status Chance × (1 + Mod Status Chance) × (1 + Weeping Wounds Multiplier × Combo Multiplier)

  • Mod Status Chance: This is the total of all equipped mod bonuses added together. If you have a Rank 3 Drifting Contact giving +40% (0.40), a Rank 3 Voltaic Strike giving +60% (0.60), a Rank 5 Melee Prowess giving +15% (0.15), and a Rank 3 Enduring Strike giving +60% (0.60), your Mod Status Chance totals to 1.75.
  • Weeping Wounds Multiplier: This is the multiplier Weeping Wounds uses based on its rank; at rank 5 it is 45% (0.45).
  • Combo Multiplier: This is the multiplier from your Melee Combo Counter, starting at 1.5x with 5 hits and improving by +0.5x each combo level.

See alsoEdit

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